project_files/HedgewarsMobile/Classes/ObjcExports.m
changeset 6624 e049b5bb0ad1
parent 6615 65602f1ef0f8
child 6700 e04da46ee43c
--- a/project_files/HedgewarsMobile/Classes/ObjcExports.m	Sat Feb 04 23:06:22 2012 +0100
+++ b/project_files/HedgewarsMobile/Classes/ObjcExports.m	Sun Feb 05 15:52:26 2012 +0100
@@ -21,7 +21,6 @@
 
 #import "ObjcExports.h"
 #import "OverlayViewController.h"
-#import "AmmoMenuViewController.h"
 
 
 // cache the grenade time
@@ -64,7 +63,7 @@
         overlay_instance.view.userInteractionEnabled = NO;
     }
     CGPoint center = overlay_instance.view.center;
-    CGPoint loaderCenter = ((IS_DUALHEAD() || [HWUtils gameType] == gtSave) ? center : CGPointMake(center.x, center.y * 5/3));
+    CGPoint loaderCenter = ([HWUtils gameType] == gtSave) ? center : CGPointMake(center.x, center.y * 5/3);
 
     overlay_instance.loadingIndicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
     overlay_instance.loadingIndicator.hidesWhenStopped = YES;
@@ -119,10 +118,6 @@
     grenadeTime = 2;
 }
 
-void updateVisualsNewTurn(void) {
-    [overlay_instance.amvc updateAmmoVisuals];
-}
-
 // dummy function to prevent linkage fail
 int SDL_main(int argc, char **argv) {
     return 0;