--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua Fri Dec 21 01:04:24 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua Fri Dec 21 01:43:21 2018 +0100
@@ -311,12 +311,13 @@
end
function AddHogs()
- AddTeam(loc("Natives"), -2, "Bone", "Island", "HillBilly", "cm_birdy")
+ local nativesTeamName = AddMissionTeam(-2)
for i = 1, 5 do
natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
end
- AddTeam(loc("More Natives"), -2, "Bone", "Island", "HillBilly", "cm_birdy")
+ local grave, voice, flag = GetHogGrave(natives[1]), GetHogVoicepack(natives[1]), GetHogFlag(natives[1])
+ AddTeam(string.format(loc("%s (contd.)"), nativesTeamName), -2, grave, "Island", voice, flag)
for i = 6, 10 do
natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
end
@@ -327,7 +328,7 @@
end
if m8Scene == denseScene or m8Scene == waterScene then
- AddTeam(loc("Traitors"), -2, "Bone", "Island", "HillBilly", "cm_bloodyblade")
+ AddTeam(loc("Traitors"), -2, grave, "Island", voice, "cm_bloodyblade")
if m8Scene == denseScene then
DeleteGear(natives[2])
natives[2] = AddHog(nativeNames[2], 0, 100, nativeHats[2])