hedgewars/uLand.pas
changeset 7939 f951c4b5b335
parent 7687 c73fd8cfa7c0
parent 7922 2fc02902c7cb
child 7974 7ac6699b6228
--- a/hedgewars/uLand.pas	Fri Nov 02 20:59:57 2012 +0100
+++ b/hedgewars/uLand.pas	Sat Nov 03 18:01:38 2012 +0100
@@ -407,6 +407,7 @@
 procedure MakeFortsMap;
 var tmpsurf: PSDL_Surface;
 begin
+ResizeLand(4096,2048);
 MaxHedgehogs:= 32;
 // For now, defining a fort is playable area as 3072x1200 - there are no tall forts.  The extra height is to avoid triggering border with current code, also if user turns on a border, it will give a bit more maneuvering room.
 playHeight:= 1200;