--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/ui/page/pageroomslist.h Wed Sep 28 19:27:56 2011 +0200
@@ -0,0 +1,83 @@
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#ifndef PAGE_ROOMLIST_H
+#define PAGE_ROOMLIST_H
+
+#include "AbstractPage.h"
+#include "SDLs.h"
+
+class HWChatWidget;
+class AmmoSchemeModel;
+
+class PageRoomsList : public AbstractPage
+{
+ Q_OBJECT
+
+public:
+ PageRoomsList(QWidget* parent, QSettings * config, SDLInteraction * sdli);
+
+ QLineEdit * roomName;
+ QLineEdit * searchText;
+ QTableWidget * roomsList;
+ QPushButton * BtnCreate;
+ QPushButton * BtnJoin;
+ QPushButton * BtnRefresh;
+ QPushButton * BtnAdmin;
+ QPushButton * BtnClear;
+ QComboBox * CBState;
+ QComboBox * CBRules;
+ QComboBox * CBWeapons;
+ HWChatWidget * chatWidget;
+ QLabel * lblCount;
+
+public slots:
+ void setRoomsList(const QStringList & list);
+ void setAdmin(bool);
+ void updateNickCounter(int cnt);
+
+signals:
+ void askForCreateRoom(const QString &);
+ void askForJoinRoom(const QString &);
+ void askForRoomList();
+ void askJoinConfirmation(const QString &);
+
+protected:
+ QLayout * bodyLayoutDefinition();
+ QLayout * footerLayoutDefinition();
+ void connectSignals();
+
+private slots:
+ void onCreateClick();
+ void onJoinClick();
+ void onRefreshClick();
+ void onClearClick();
+ void onJoinConfirmation(const QString &);
+
+private:
+ QSettings * m_gameSettings;
+ SDLInteraction * m_sdli;
+
+ bool gameInLobby;
+ QString gameInLobbyName;
+ QStringList listFromServer;
+ AmmoSchemeModel * ammoSchemeModel;
+
+};
+
+#endif