QTfrontend/ui/page/pagescheme.h
changeset 6060 fdfc01419815
parent 6042 8b5345758f62
child 6525 6c97379c584b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/ui/page/pagescheme.h	Wed Sep 28 19:27:56 2011 +0200
@@ -0,0 +1,104 @@
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#ifndef PAGE_SCHEME_H
+#define PAGE_SCHEME_H
+
+#include "AbstractPage.h"
+#include "togglebutton.h"
+
+class FreqSpinBox;
+
+class PageScheme : public AbstractPage
+{
+    Q_OBJECT
+
+public:
+    PageScheme(QWidget* parent = 0);
+
+    QPushButton * BtnCopy;
+    QPushButton * BtnNew;
+    QPushButton * BtnDelete;
+    QPushButton * btnSave;
+    QComboBox * selectScheme;
+
+    void setModel(QAbstractItemModel * model);
+
+public slots:
+    void newRow();
+    void copyRow();
+    void deleteRow();
+
+protected:
+    QLayout * bodyLayoutDefinition();
+    QLayout * footerLayoutDefinition();
+    void connectSignals();
+
+private:
+    QDataWidgetMapper * mapper;
+    ToggleButtonWidget * TBW_mode_Forts;
+    ToggleButtonWidget * TBW_teamsDivide;
+    ToggleButtonWidget * TBW_solid;
+    ToggleButtonWidget * TBW_border;
+    ToggleButtonWidget * TBW_lowGravity;
+    ToggleButtonWidget * TBW_laserSight;
+    ToggleButtonWidget * TBW_invulnerable;
+    ToggleButtonWidget * TBW_resethealth;
+    ToggleButtonWidget * TBW_vampiric;
+    ToggleButtonWidget * TBW_karma;
+    ToggleButtonWidget * TBW_artillery;
+    ToggleButtonWidget * TBW_randomorder;
+    ToggleButtonWidget * TBW_king;
+    ToggleButtonWidget * TBW_placehog;
+    ToggleButtonWidget * TBW_sharedammo;
+    ToggleButtonWidget * TBW_disablegirders;
+    ToggleButtonWidget * TBW_disablelandobjects;
+    ToggleButtonWidget * TBW_aisurvival;
+    ToggleButtonWidget * TBW_infattack;
+    ToggleButtonWidget * TBW_resetweps;
+    ToggleButtonWidget * TBW_perhogammo;
+    ToggleButtonWidget * TBW_nowind;
+    ToggleButtonWidget * TBW_morewind;
+    ToggleButtonWidget * TBW_tagteam;
+    ToggleButtonWidget * TBW_bottomborder;
+
+    QSpinBox * SB_DamageModifier;
+    QSpinBox * SB_TurnTime;
+    QSpinBox * SB_InitHealth;
+    QSpinBox * SB_SuddenDeath;
+    QSpinBox * SB_WaterRise;
+    QSpinBox * SB_HealthDecrease;
+    FreqSpinBox * SB_CaseProb;
+    QSpinBox * SB_HealthCrates;
+    QSpinBox * SB_CrateHealth;
+    QSpinBox * SB_MinesTime;
+    QSpinBox * SB_Mines;
+    QSpinBox * SB_MineDuds;
+    QSpinBox * SB_Explosives;
+    QSpinBox * SB_RopeModifier;
+    QSpinBox * SB_GetAwayTime;
+    QLineEdit * LE_name;
+
+    QGroupBox * gbGameModes;
+    QGroupBox * gbBasicSettings;
+
+private slots:
+    void schemeSelected(int);
+};
+
+#endif