misc/libphysfs/lzma/CS/7zip/Compress/LzmaAlone/Properties/Resources.cs
author sheepluva
Wed, 16 May 2018 18:22:28 +0200
branchui-scaling
changeset 13390 0135e64c6c66
parent 12213 bb5522e88ab2
permissions -rw-r--r--
adjust label, update ChangeLog

//------------------------------------------------------------------------------
// <autogenerated>
//     This code was generated by a tool.
//     Runtime Version:2.0.40607.42
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </autogenerated>
//------------------------------------------------------------------------------

namespace LzmaAlone.Properties
{
	using System;
	using System.IO;
	using System.Resources;

	/// <summary>
	///    A strongly-typed resource class, for looking up localized strings, etc.
	/// </summary>
	// This class was auto-generated by the Strongly Typed Resource Builder
	// class via a tool like ResGen or Visual Studio.NET.
	// To add or remove a member, edit your .ResX file then rerun ResGen
	// with the /str option, or rebuild your VS project.
	class Resources
	{

		private static System.Resources.ResourceManager _resMgr;

		private static System.Globalization.CultureInfo _resCulture;

		/*FamANDAssem*/
		internal Resources()
		{
		}

		/// <summary>
		///    Returns the cached ResourceManager instance used by this class.
		/// </summary>
		[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
		public static System.Resources.ResourceManager ResourceManager
		{
			get
			{
				if ((_resMgr == null))
				{
					System.Resources.ResourceManager temp = new System.Resources.ResourceManager("Resources", typeof(Resources).Assembly);
					_resMgr = temp;
				}
				return _resMgr;
			}
		}

		/// <summary>
		///    Overrides the current thread's CurrentUICulture property for all
		///    resource lookups using this strongly typed resource class.
		/// </summary>
		[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
		public static System.Globalization.CultureInfo Culture
		{
			get
			{
				return _resCulture;
			}
			set
			{
				_resCulture = value;
			}
		}
	}
}