share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua
author Wuzzy <Wuzzy2@mail.ru>
Mon, 03 Sep 2018 12:46:57 +0200
changeset 13750 110d6c1e817f
parent 13583 141cdfe0f3ca
child 14464 ead8928a59f8
permissions -rw-r--r--
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH These globals did not exist in 0.9.24, so this change is safe.


HedgewarsScriptLoad("/Scripts/Locale.lua")
HedgewarsScriptLoad("/Scripts/Achievements.lua")

local player = nil 
local enemy = nil
local firedShell = false
local turnNumber = 0

local hhs = {}
local numhhs = 0

function onGameInit()

	Seed = 0 
	TurnTime = 20000 
	CaseFreq = 0 
	MinesNum = 0 
	Explosives = 0 
	Map = "Bamboo" 
	Theme = "Bamboo"
	-- Disable Sudden Death
	HealthDecrease = 0
	WaterRise = 0
	GameFlags = gfDisableWind

	AddTeam(loc("Pathetic Resistance"), -1, "Plinko", "Island", "Default", "cm_yinyang")
	player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
			
	AddTeam(loc("Cybernetic Empire"), -6, "ring", "Island", "Robot", "cm_cyborg")
	enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1")

	SetGearPosition(player,142,656)
	SetGearPosition(enemy,1824,419)

end

function onGameStart()

	ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0)

	-- CRATE LIST.
	SpawnSupplyCrate(891,852,amBazooka)
	SpawnSupplyCrate(962,117,amBlowTorch)

	SpawnSupplyCrate(403,503,amParachute)

	AddAmmo(enemy, amGrenade, 100)

	SetWind(100)
		
end

function onNewTurn()
	turnNumber = turnNumber + 1
end

function onAmmoStoreInit()
	SetAmmo(amSkip, 9, 0, 0, 0)
	SetAmmo(amGirder, 4, 0, 0, 0)
	SetAmmo(amBlowTorch, 0, 0, 0, 1)
	SetAmmo(amParachute, 0, 0, 0, 2)
	SetAmmo(amBazooka, 0, 0, 0, 2)
end


function onGearAdd(gear)

	if GetGearType(gear) == gtHedgehog then
		hhs[numhhs] = gear
		numhhs = numhhs + 1
	elseif GetGearType(gear) == gtShell then
		firedShell = true
	end

end

function onGearDelete(gear)

	if (gear == enemy) then
		
		ShowMission(loc("Bamboo Thicket"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
		
		if (turnNumber < 6) and (firedShell == false) then
			awardAchievement(loc("Energetic Engineer"))
		end

	elseif gear == player then
		ShowMission(loc("Bamboo Thicket"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
	end

end