qmlFrontend/flib.h
author unc0rr
Sat, 01 Nov 2014 00:23:22 +0300
branchqmlfrontend
changeset 10448 4cb727e029fa
parent 10444 47a6231f1fc1
child 10450 bf9e30b4ef9b
permissions -rw-r--r--
- Allow to delete teams from config - Manage team colors (internally, no gui so far) - 'Play' button on local game page (works!)

#ifndef FLIB_H
#define FLIB_H

#include <stdint.h>

#ifdef __cplusplus
extern "C" {
#endif

enum MessageType {
    MSG_PREVIEW
    , MSG_ADDPLAYINGTEAM
    , MSG_REMOVEPLAYINGTEAM
    , MSG_ADDTEAM
    , MSG_REMOVETEAM
};

typedef union string255_
    {
        struct {
            unsigned char s[256];
        };
        struct {
            unsigned char len;
            unsigned char str[255];
        };
    } string255;

typedef void RunEngine_t(int argc, const char ** argv);
typedef void registerGUIMessagesCallback_t(void * context, void (*)(void * context, MessageType mt, const char * msg, uint32_t len));
typedef void getPreview_t();
typedef void runQuickGame_t();
typedef void runLocalGame_t();
typedef void setSeed_t(const char * seed);
typedef char *getSeed_t();
typedef void flibInit_t(const char * localPrefix, const char * userPrefix);
typedef void flibFree_t();

typedef char **getThemesList_t();
typedef void freeThemesList_t(char **list);
typedef uint32_t getThemeIcon_t(char * theme, char * buffer, uint32_t size);

typedef char **getTeamsList_t();
typedef void tryAddTeam_t(const char * seed);
typedef void tryRemoveTeam_t(const char * seed);

#ifdef __cplusplus
}
#endif

#endif // FLIB_H