qmlFrontend/flib.h
author unc0rr
Sat, 01 Nov 2014 00:23:22 +0300
branchqmlfrontend
changeset 10448 4cb727e029fa
parent 10444 47a6231f1fc1
child 10450 bf9e30b4ef9b
permissions -rw-r--r--
- Allow to delete teams from config - Manage team colors (internally, no gui so far) - 'Play' button on local game page (works!)
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#ifndef FLIB_H
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#define FLIB_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum MessageType {
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    MSG_PREVIEW
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    , MSG_ADDPLAYINGTEAM
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    , MSG_REMOVEPLAYINGTEAM
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    , MSG_ADDTEAM
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    , MSG_REMOVETEAM
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};
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typedef union string255_
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    {
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        struct {
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            unsigned char s[256];
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        };
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        struct {
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            unsigned char len;
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            unsigned char str[255];
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        };
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    } string255;
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typedef void RunEngine_t(int argc, const char ** argv);
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typedef void registerGUIMessagesCallback_t(void * context, void (*)(void * context, MessageType mt, const char * msg, uint32_t len));
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typedef void getPreview_t();
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typedef void runQuickGame_t();
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typedef void runLocalGame_t();
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typedef void setSeed_t(const char * seed);
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typedef char *getSeed_t();
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typedef void flibInit_t(const char * localPrefix, const char * userPrefix);
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typedef void flibFree_t();
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typedef char **getThemesList_t();
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typedef void freeThemesList_t(char **list);
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typedef uint32_t getThemeIcon_t(char * theme, char * buffer, uint32_t size);
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typedef char **getTeamsList_t();
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typedef void tryAddTeam_t(const char * seed);
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typedef void tryRemoveTeam_t(const char * seed);
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#ifdef __cplusplus
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}
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#endif
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#endif // FLIB_H