This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When
re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
#!/bin/sh
download_and_zip (){
echo "Downloading: $1"
curl -silent -o tmp.zip $1 #grab the zips from an url
unzip -qq tmp.zip -d SDL-android-project/jni/tmp #unzip it to a tmp file
rm -fr SDL-android-project/jni/$2 #remove any old dirs, we will get those files back with hg revert in CMakeList
mv SDL-android-project/jni/tmp/* SDL-android-project/jni/$2 #move the tmp dir to the jni directory
rm tmp.zip #remove old tmp dir
}
download_and_zip http://www.xelification.com/tmp/jpeg.zip jpeg
download_and_zip http://www.xelification.com/tmp/png.zip png
download_and_zip http://www.libsdl.org/tmp/SDL_image/release/SDL2_image-2.0.0.zip SDL_image
download_and_zip http://www.libsdl.org/tmp/SDL_mixer/release/SDL2_mixer-2.0.0.zip SDL_mixer
download_and_zip http://www.xelification.com/tmp/mikmod.zip mikmod #temporary url since the libsdl.org site doesn't work at the moment
download_and_zip http://www.libsdl.org/projects/SDL_net/release/SDL_net-1.2.8.zip SDL_net
download_and_zip http://www.libsdl.org/projects/SDL_ttf/release/SDL_ttf-2.0.11.zip SDL_ttf
download_and_zip http://www.libsdl.org/tmp/release/SDL2-2.0.0.zip SDL