FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
* *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
* *
********************************************************************
function: arm7 and later wide math functions
********************************************************************/
#ifdef _ARM_ASSEM_
#if !defined(_V_WIDE_MATH) && !defined(_LOW_ACCURACY_)
#define _V_WIDE_MATH
static inline ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
int lo,hi;
asm volatile("smull\t%0, %1, %2, %3"
: "=&r"(lo),"=&r"(hi)
: "%r"(x),"r"(y)
: "cc");
return(hi);
}
static inline ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) {
return MULT32(x,y)<<1;
}
static inline ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
int lo,hi;
asm volatile("smull %0, %1, %2, %3\n\t"
"movs %0, %0, lsr #15\n\t"
"adc %1, %0, %1, lsl #17\n\t"
: "=&r"(lo),"=&r"(hi)
: "%r"(x),"r"(y)
: "cc");
return(hi);
}
#define MB() asm volatile ("" : : : "memory")
static inline void XPROD32(ogg_int32_t a, ogg_int32_t b,
ogg_int32_t t, ogg_int32_t v,
ogg_int32_t *x, ogg_int32_t *y)
{
int x1, y1, l;
asm( "smull %0, %1, %4, %6\n\t"
"smlal %0, %1, %5, %7\n\t"
"rsb %3, %4, #0\n\t"
"smull %0, %2, %5, %6\n\t"
"smlal %0, %2, %3, %7"
: "=&r" (l), "=&r" (x1), "=&r" (y1), "=r" (a)
: "3" (a), "r" (b), "r" (t), "r" (v)
: "cc" );
*x = x1;
MB();
*y = y1;
}
static inline void XPROD31(ogg_int32_t a, ogg_int32_t b,
ogg_int32_t t, ogg_int32_t v,
ogg_int32_t *x, ogg_int32_t *y)
{
int x1, y1, l;
asm( "smull %0, %1, %4, %6\n\t"
"smlal %0, %1, %5, %7\n\t"
"rsb %3, %4, #0\n\t"
"smull %0, %2, %5, %6\n\t"
"smlal %0, %2, %3, %7"
: "=&r" (l), "=&r" (x1), "=&r" (y1), "=r" (a)
: "3" (a), "r" (b), "r" (t), "r" (v)
: "cc" );
*x = x1 << 1;
MB();
*y = y1 << 1;
}
static inline void XNPROD31(ogg_int32_t a, ogg_int32_t b,
ogg_int32_t t, ogg_int32_t v,
ogg_int32_t *x, ogg_int32_t *y)
{
int x1, y1, l;
asm( "rsb %2, %4, #0\n\t"
"smull %0, %1, %3, %5\n\t"
"smlal %0, %1, %2, %6\n\t"
"smull %0, %2, %4, %5\n\t"
"smlal %0, %2, %3, %6"
: "=&r" (l), "=&r" (x1), "=&r" (y1)
: "r" (a), "r" (b), "r" (t), "r" (v)
: "cc" );
*x = x1 << 1;
MB();
*y = y1 << 1;
}
#endif
#ifndef _V_CLIP_MATH
#define _V_CLIP_MATH
static inline ogg_int32_t CLIP_TO_15(ogg_int32_t x) {
int tmp;
asm volatile("subs %1, %0, #32768\n\t"
"movpl %0, #0x7f00\n\t"
"orrpl %0, %0, #0xff\n"
"adds %1, %0, #32768\n\t"
"movmi %0, #0x8000"
: "+r"(x),"=r"(tmp)
:
: "cc");
return(x);
}
#endif
#ifndef _V_LSP_MATH_ASM
#define _V_LSP_MATH_ASM
static inline void lsp_loop_asm(ogg_uint32_t *qip,ogg_uint32_t *pip,
ogg_int32_t *qexpp,
ogg_int32_t *ilsp,ogg_int32_t wi,
ogg_int32_t m){
ogg_uint32_t qi=*qip,pi=*pip;
ogg_int32_t qexp=*qexpp;
asm("mov r0,%3;"
"mov r1,%5,asr#1;"
"add r0,r0,r1,lsl#3;"
"1:"
"ldmdb r0!,{r1,r3};"
"subs r1,r1,%4;" //ilsp[j]-wi
"rsbmi r1,r1,#0;" //labs(ilsp[j]-wi)
"umull %0,r2,r1,%0;" //qi*=labs(ilsp[j]-wi)
"subs r1,r3,%4;" //ilsp[j+1]-wi
"rsbmi r1,r1,#0;" //labs(ilsp[j+1]-wi)
"umull %1,r3,r1,%1;" //pi*=labs(ilsp[j+1]-wi)
"cmn r2,r3;" // shift down 16?
"beq 0f;"
"add %2,%2,#16;"
"mov %0,%0,lsr #16;"
"orr %0,%0,r2,lsl #16;"
"mov %1,%1,lsr #16;"
"orr %1,%1,r3,lsl #16;"
"0:"
"cmp r0,%3;\n"
"bhi 1b;\n"
// odd filter assymetry
"ands r0,%5,#1;\n"
"beq 2f;\n"
"add r0,%3,%5,lsl#2;\n"
"ldr r1,[r0,#-4];\n"
"mov r0,#0x4000;\n"
"subs r1,r1,%4;\n" //ilsp[j]-wi
"rsbmi r1,r1,#0;\n" //labs(ilsp[j]-wi)
"umull %0,r2,r1,%0;\n" //qi*=labs(ilsp[j]-wi)
"umull %1,r3,r0,%1;\n" //pi*=labs(ilsp[j+1]-wi)
"cmn r2,r3;\n" // shift down 16?
"beq 2f;\n"
"add %2,%2,#16;\n"
"mov %0,%0,lsr #16;\n"
"orr %0,%0,r2,lsl #16;\n"
"mov %1,%1,lsr #16;\n"
"orr %1,%1,r3,lsl #16;\n"
//qi=(pi>>shift)*labs(ilsp[j]-wi);
//pi=(qi>>shift)*labs(ilsp[j+1]-wi);
//qexp+=shift;
//}
/* normalize to max 16 sig figs */
"2:"
"mov r2,#0;"
"orr r1,%0,%1;"
"tst r1,#0xff000000;"
"addne r2,r2,#8;"
"movne r1,r1,lsr #8;"
"tst r1,#0x00f00000;"
"addne r2,r2,#4;"
"movne r1,r1,lsr #4;"
"tst r1,#0x000c0000;"
"addne r2,r2,#2;"
"movne r1,r1,lsr #2;"
"tst r1,#0x00020000;"
"addne r2,r2,#1;"
"movne r1,r1,lsr #1;"
"tst r1,#0x00010000;"
"addne r2,r2,#1;"
"mov %0,%0,lsr r2;"
"mov %1,%1,lsr r2;"
"add %2,%2,r2;"
: "+r"(qi),"+r"(pi),"+r"(qexp)
: "r"(ilsp),"r"(wi),"r"(m)
: "r0","r1","r2","r3","cc");
*qip=qi;
*pip=pi;
*qexpp=qexp;
}
static inline void lsp_norm_asm(ogg_uint32_t *qip,ogg_int32_t *qexpp){
ogg_uint32_t qi=*qip;
ogg_int32_t qexp=*qexpp;
asm("tst %0,#0x0000ff00;"
"moveq %0,%0,lsl #8;"
"subeq %1,%1,#8;"
"tst %0,#0x0000f000;"
"moveq %0,%0,lsl #4;"
"subeq %1,%1,#4;"
"tst %0,#0x0000c000;"
"moveq %0,%0,lsl #2;"
"subeq %1,%1,#2;"
"tst %0,#0x00008000;"
"moveq %0,%0,lsl #1;"
"subeq %1,%1,#1;"
: "+r"(qi),"+r"(qexp)
:
: "cc");
*qip=qi;
*qexpp=qexp;
}
#endif
#endif