Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
Assumption: You rope with secondary ammo selected. You miss a shot,
destroying the rope gear.
Previous behaviour: Rope gets deselected and the secondary
ammo gets selected, you can no longer rope. Very annoying,
reason of many Shoppa fails!
New behaviour: Rope stays selected, but selection of secondary ammo
is cleared (because rope gear got destroyed). Makes much more
sense overall.
Analog for jetpack and parachute.
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#import <UIKit/UIKit.h>
@protocol WeaponButtonControllerDelegate <NSObject>
-(void) updateValues:(NSArray *)withArray atIndex:(NSInteger) index;
@end
@interface WeaponCellView : UITableViewCell {
id<WeaponButtonControllerDelegate> delegate;
UILabel *weaponName;
UIImageView *weaponIcon;
UISlider *initialSli;
UISlider *probabilitySli;
UISlider *delaySli;
UISlider *crateSli;
@private
UIImageView *initialImg;
UIImageView *probabilityImg;
UIImageView *delayImg;
UIImageView *crateImg;
UILabel *initialLab;
UILabel *probabilityLab;
UILabel *delayLab;
UILabel *crateLab;
UILabel *helpLabel;
}
@property (nonatomic,assign) id<WeaponButtonControllerDelegate> delegate;
@property (nonatomic,retain) UILabel *weaponName;
@property (nonatomic,retain) UIImageView *weaponIcon;
@property (nonatomic,retain) UISlider *initialSli;
@property (nonatomic,retain) UISlider *probabilitySli;
@property (nonatomic,retain) UISlider *delaySli;
@property (nonatomic,retain) UISlider *crateSli;
@property (nonatomic,retain) UIImageView *initialImg;
@property (nonatomic,retain) UIImageView *probabilityImg;
@property (nonatomic,retain) UIImageView *delayImg;
@property (nonatomic,retain) UIImageView *crateImg;
@property (nonatomic,retain) UILabel *initialLab;
@property (nonatomic,retain) UILabel *probabilityLab;
@property (nonatomic,retain) UILabel *delayLab;
@property (nonatomic,retain) UILabel *crateLab;
@property (nonatomic,retain) UILabel *helpLabel;
@end