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ClimbHome: Fix final team scoring 0 if hog took damage
2017-10-05, by Wuzzy
ClimbHome: Make sure hog faces left on turn start
2017-10-05, by Wuzzy
Climb Home: Fix game getting stuck when player reaches home
2017-10-05, by Wuzzy
Add test case for testing that mines don't move for a very long time
2017-10-05, by Wuzzy
Destroy rope when attempting to shoot it through wrap / bouncy world edge
2017-10-05, by Wuzzy
Fix cursor often jumping to center when putting target while moving cursor
2017-10-05, by Wuzzy
Show selected weapon again when using it in inf attack mode
2017-10-05, by Wuzzy
Remove ScriptParam from HedgeEditor
2017-10-04, by Wuzzy
HedgeEditor: Also save hog effects (e.g. poison) and looking direction
2017-10-04, by Wuzzy
Clean up internal HedgeEditor TODO list
2017-10-04, by Wuzzy
Add translator comment for "toggle team bars"
2017-10-04, by Wuzzy
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
2017-10-04, by Wuzzy
Add README files to explain the tests directory
2017-10-04, by Wuzzy
Put Testing dir into .hgignore and .gitignore
2017-10-04, by Wuzzy
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
2017-10-04, by Wuzzy
Add test case to test if cake explodes in time when stuck in tight space
2017-10-04, by Wuzzy
Remove broken “Play again” button in stats page after an online game
2017-10-03, by Wuzzy
Relicense my contributions from WTFPL to CC-0
2017-10-03, by Wuzzy
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
2017-10-03, by Wuzzy
Update German translation (especially de.txt)
2017-10-02, by Wuzzy
fine. I will
2017-10-02, by nemo
Reduce number of initial teams: 4 human, 2 AI teams
2017-10-02, by Wuzzy
Create 5 human teams + 5 AI teams on first start
2017-10-02, by Wuzzy
Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
2017-10-02, by Wuzzy
Add a bunch of announcer messages in English
2017-10-02, by Wuzzy
Use generic team names for non-themed random teams; add a bunch of more random team names
2017-10-02, by Wuzzy
Nobody Laugh mission: Set bot level to maximum
2017-10-01, by Wuzzy
Battalion: Only show collected ammo to local player
2017-10-01, by Wuzzy
Change some HedgeEditor menu icons
2017-10-01, by Wuzzy
Change Highlander.cfg to select Default by default
2017-10-01, by Wuzzy
ACF6: Set correct position of native after skipping
2017-10-01, by Wuzzy
ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
2017-10-01, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
2017-09-30, by Wuzzy
fix some fpc hints
2017-09-30, by sheepluva
Fix broken format string in de.lua, breaking Tumbler script
2017-09-30, by Wuzzy
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
2017-09-30, by Wuzzy
fix copypasta fail that caused segfaults (esp. in pas2c)
2017-09-30, by sheepluva
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
2017-09-30, by Wuzzy
ASA, moon01: Fix various turn-based and gameplaying bugs
2017-09-30, by Wuzzy
ASA, moon01: Move escape dialog into a proper animation dialogue
2017-09-30, by Wuzzy
Merge sheepluva's changes
2017-09-30, by Wuzzy
ACF7: Don't make princess disappear instantly after victory
2017-09-30, by Wuzzy
workaround to fix pas2c mistyping a constant as bool
2017-09-30, by sheepluva
ACF5: Fix position of Fiery Water when skipping start anim.
2017-09-30, by Wuzzy
ACF5: Spare traitor's life with skip instead of precise
2017-09-30, by Wuzzy
ASA, fruit01: Change choice keys
2017-09-30, by Wuzzy
ASA, fruit01: Show mission text when reaching launch pad with enemies
2017-09-30, by Wuzzy
ASA, fruit01: Improve mission texts and choice dialog handling
2017-09-30, by Wuzzy
ACF1: Change rope challenge confirm key to [Attack]
2017-09-30, by Wuzzy
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
2017-09-30, by Wuzzy
ACF1: Force player to press jump to confirm difficulty dialog
2017-09-30, by Wuzzy
ASA, ice01: Fix turn ready caption
2017-09-30, by Wuzzy
make hellfire test a bit less seed-sensitive
2017-09-30, by sheepluva
ASA, moon01: Fix minions sometimes taking double turns
2017-09-30, by Wuzzy
pas2c happiness initiative 2017, continued
2017-09-30, by sheepluva
change return codes to avoid overlap with fpc ones
2017-09-29, by sheepluva
ASA, Spacetrip: Fix guards taking 2 turns in succession
2017-09-29, by Wuzzy
make PHYSFS_setBuffer() known to pas2c
2017-09-29, by sheepluva
fix some things that annoy pas2c and whitespaces
2017-09-29, by sheepluva
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