2015-10-22 |
antonc27 |
- All labels in HelpPageLobby now localizable (with text from IB as localization keys)
ios-revival
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2015-10-19 |
antonc27 |
- Big refactoring of front-end Settings for both iPhone and iPad:
ios-revival
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2015-10-16 |
antonc27 |
- Added new set of tabbar icons for Settings on iPhone
ios-revival
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2015-09-27 |
antonc27 |
- GameController framework added to project (required by last version of SDL)
ios-revival
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2015-09-27 |
antonc27 |
- Bitcode disabled (for Xcode 7)
ios-revival
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2015-09-15 |
antonc27 |
- Possibility to send log file by email from app
ios-revival
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2015-09-15 |
antonc27 |
- Refactoring. Separation of game log viewing code to GameLogViewController
ios-revival
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2015-09-05 |
antonc27 |
- Added required icons
ios-revival
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2015-09-05 |
antonc27 |
- arm64 added as valid arch
ios-revival
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2015-08-15 |
antonc27 |
- Russian localization files added
ios-revival
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2015-08-14 |
antonc27 |
- HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added
ios-revival
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2015-08-12 |
antonc27 |
- 'Generate position dependent code' et to NO. Otherwise crashed at initialization step.
ios-revival
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2015-08-11 |
antonc27 |
- VALID_ARCHS reduced for all projects
ios-revival
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2015-08-10 |
antonc27 |
- VALID_ARCHS changed
ios-revival
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2015-08-08 |
antonc27 |
- Fix for "error: invalid abbreviation code [115] for DIE at"
ios-revival
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2015-08-08 |
antonc27 |
- Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64"
ios-revival
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2015-08-08 |
antonc27 |
- Small reorg of project
ios-revival
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2015-08-08 |
antonc27 |
- CoreMotion framework added to project for SDL 2
ios-revival
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2015-08-08 |
antonc27 |
- Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix"
ios-revival
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2015-08-08 |
antonc27 |
- Missed pascal source files added to project
ios-revival
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2015-08-08 |
antonc27 |
- Turkish localization removed from Xcode project
ios-revival
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2015-08-08 |
antonc27 |
- fpc updated to 3.1.1
ios-revival
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2015-08-08 |
antonc27 |
- 'Default-568h@2x.png' added for retina screen
ios-revival
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2015-08-08 |
antonc27 |
- VALID_ARCHS updated for main project
ios-revival
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2015-08-08 |
antonc27 |
- Xcode projects updated to recommended settings (auto done by Xcode)
ios-revival
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2013-07-25 |
koda |
strip out our copy of libfreetype
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2013-07-25 |
koda |
strip out our copy of libtremor
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2013-07-02 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
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2013-07-02 |
koda |
engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
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2013-04-02 |
koda |
ios compiles again (using an old version of sdl)
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2013-02-23 |
koda |
updated ios project files for the new phys build system
physfslayer
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2013-01-23 |
koda |
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
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2012-12-01 |
koda |
minor xcodeproj update
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2012-11-24 |
koda |
link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
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2012-11-05 |
koda |
ios: fill in CFBundleVersion and CFBundleShortVersionString information better
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2012-10-27 |
koda |
minor macro cleanup
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2012-09-20 |
koda |
update ios project file again to reflect SDL2 renaming
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2012-09-20 |
koda |
updated ios project file
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2012-06-26 |
koda |
updated ios project file
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2012-06-13 |
koda |
ios: disable some warnings
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2012-06-13 |
koda |
ios: for mission configuration, use the bundled cfg file instead of providing plist files
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2012-05-10 |
koda |
the ios port runs again, although with a few things to sort out
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2012-05-10 |
koda |
ios: this commit just removes the overlay class files (with all submenus and resources) while working on a proper restoration
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2012-04-22 |
koda |
ios: turn on more warning messages and start correcting them
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2012-04-22 |
koda |
fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
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2012-04-09 |
koda |
ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
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2012-03-27 |
koda |
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
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2012-03-18 |
koda |
updated ios project file to work with fpc 2.6
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2012-02-12 |
koda |
tweaks to the value tracking slider (doesn't draw outside the superview bounds) and assign proper copyright notice to it
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2012-02-12 |
koda |
colorWithPatternImage uses too much memory
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2012-02-11 |
koda |
i don't know how this is possible
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2012-02-11 |
koda |
minor changes to ios project file to better behave with buildbot
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2012-02-09 |
koda |
move the classes recently added to a proper folder
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2012-02-09 |
koda |
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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2012-02-09 |
koda |
ios: added MXAudioPlayerFadeOperation to allow easy fade in and out of background music
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2012-02-06 |
koda |
ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
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2012-02-05 |
koda |
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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2012-01-28 |
koda |
minor cleanup, gather AMSlotSize in uConsts
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2012-01-26 |
koda |
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
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2012-01-15 |
bovi |
GCI task: iOS _language_ 3 (Romanian)
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