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QTfrontend/game.h
2006-11-19
displacer
fixed: choose map for simple game is working now
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2006-11-14
unc0rr
'Proto' class to make things easier
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2006-10-28
displacer
multiplayer colors enabled
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2006-10-05
unc0rr
- Update more headers
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2006-10-05
unc0rr
Relicense to GPL
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2006-10-02
displacer
tcp sockets are incapsulated in TCPBase class now
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2006-10-01
displacer
united TCP transfers for start game and receive preview
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2006-10-01
displacer
prepare uniting tcp classes
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2006-09-09
unc0rr
- Small fix for AI
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2006-09-09
displacer
teams and hedgedogs num selection added to HWgame
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2006-08-27
unc0rr
Update file headers & delete unneeded files
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2006-08-27
unc0rr
Use QUuid to generate seed, rand() to choose theme
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2006-08-14
unc0rr
- Use right packet length
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2006-08-06
unc0rr
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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2006-07-25
unc0rr
Predefined teams, 'simple game' doesn't need to create team
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2006-07-25
unc0rr
New GameCFGWidget. Now it's possible to set forts mode from ui
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2006-07-24
unc0rr
Start rewrite ui
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2006-01-21
unc0rr
Send run parameters by cmd line, game parameters by IPC... breaks network game
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2006-01-10
unc0rr
- Removed dark pixels on the corners of health case
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2006-01-09
unc0rr
- Fixed crash in IPC code
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2006-01-07
unc0rr
- More binds
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2005-12-28
unc0rr
With this patch the game doesn't crash when gaming by net
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2005-12-27
unc0rr
Now net game is near available, but exception occurs...
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2005-12-16
unc0rr
- clear demos list before adding items
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2005-12-07
unc0rr
Frontend lets define more binds
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2005-12-06
unc0rr
- Get rid of old frontend
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2005-11-13
unc0rr
- Many improvements to frontend
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2005-10-26
unc0rr
Start to write QT frontend
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