QTfrontend/game.h
2011-05-17 nemo make the associate button use the user's settings for loading demos/saves
2011-03-01 koda Happy 2011 :)
2011-01-15 koda implemented actions for closing/enging program (needs testing over the net) 0.9.15
2010-11-28 nemo Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
2010-11-28 nemo Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
2010-11-01 nemo Add opendesktop association of files for non-windows. NEEDS TESTING.
2010-08-23 smaxx Frontend:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2009-10-15 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
2009-10-03 unc0rr - Proper /team command implementation
2009-03-22 unc0rr Random team generator rework by ttsmj
2008-10-18 unc0rr Start new hedgewars server instead of old one
2008-10-15 unc0rr Share chat between frontend and engine
2008-07-07 unc0rr Update copyright headers a bit
2008-04-27 unc0rr Update copyright info in source files headers
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-19 displacer working weapons select
2007-09-08 unc0rr Better stub for Training mode
2007-09-06 unc0rr More work on Training mode
2007-05-30 unc0rr Save saves in Save directory
2007-02-23 unc0rr - Change proto version to 4
2007-02-10 unc0rr - Better AI thinking behavior
2007-02-08 displacer virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
2007-02-05 unc0rr - Fix net game bug
2007-01-15 unc0rr - Store more team specific values in HWTeam
2007-01-15 displacer Run game message added, team and config info provided for net game
2007-01-13 unc0rr Don't show game stats in case of interrupted by command '/quit' game
2007-01-04 unc0rr - Better blowtorch
2006-11-19 displacer fixed: choose map for simple game is working now
2006-11-14 unc0rr 'Proto' class to make things easier
2006-10-28 displacer multiplayer colors enabled
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-10-02 displacer tcp sockets are incapsulated in TCPBase class now
2006-10-01 displacer united TCP transfers for start game and receive preview
2006-10-01 displacer prepare uniting tcp classes
2006-09-09 unc0rr - Small fix for AI
2006-09-09 displacer teams and hedgedogs num selection added to HWgame
2006-08-27 unc0rr Update file headers & delete unneeded files
2006-08-27 unc0rr Use QUuid to generate seed, rand() to choose theme
2006-08-14 unc0rr - Use right packet length
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-07-25 unc0rr Predefined teams, 'simple game' doesn't need to create team
2006-07-25 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
2006-07-24 unc0rr Start rewrite ui
2006-01-21 unc0rr Send run parameters by cmd line, game parameters by IPC... breaks network game
2006-01-10 unc0rr - Removed dark pixels on the corners of health case
2006-01-09 unc0rr - Fixed crash in IPC code
2006-01-07 unc0rr - More binds
2005-12-28 unc0rr With this patch the game doesn't crash when gaming by net
2005-12-27 unc0rr Now net game is near available, but exception occurs...
2005-12-16 unc0rr - clear demos list before adding items
2005-12-07 unc0rr Frontend lets define more binds
2005-12-06 unc0rr - Get rid of old frontend
2005-11-13 unc0rr - Many improvements to frontend
2005-10-26 unc0rr Start to write QT frontend
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