hedgewars/uLand.pas
Fri, 08 Aug 2008 20:33:57 +0000 unc0rr Step 4: repair girder rendering (girder is 32bit now)
Fri, 08 Aug 2008 20:13:32 +0000 unc0rr Step 3: Maps are rendered correctly, but without objects yet
Fri, 08 Aug 2008 19:39:22 +0000 unc0rr Step 2: painted maps loading correctly
Fri, 08 Aug 2008 19:34:55 +0000 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
Tue, 22 Jul 2008 18:31:34 +0000 unc0rr Load flakes information from theme.cfg when playing painted map
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Tue, 27 May 2008 14:30:48 +0000 unc0rr Fix forts mode to take in account clans, not teams
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Sun, 13 Apr 2008 12:33:16 +0000 unc0rr Fix warnings
Sat, 29 Mar 2008 21:13:54 +0000 unc0rr Aware that not visible pixels are not ground, whatever their color under alpha-channel is
Wed, 05 Mar 2008 19:34:52 +0000 unc0rr Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
Sun, 27 Jan 2008 20:35:40 +0000 unc0rr - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
Sun, 27 Jan 2008 19:29:00 +0000 unc0rr Store Land surface in memory:
Sun, 27 Jan 2008 18:39:02 +0000 unc0rr Introduce UpdateLandTexture function to update just parts of surface
Sun, 27 Jan 2008 17:27:13 +0000 unc0rr - Update land texture after explosions
Sun, 27 Jan 2008 13:23:57 +0000 unc0rr Now land texture renders properly
Sat, 26 Jan 2008 10:21:43 +0000 unc0rr - Start conveting pngs to have alpha-channel
Sat, 26 Jan 2008 00:06:23 +0000 unc0rr Enable water waves back
Fri, 25 Jan 2008 23:33:35 +0000 unc0rr Now show sprites too
Fri, 25 Jan 2008 21:55:48 +0000 unc0rr Some further work on switching to OpenGL rendering
Fri, 25 Jan 2008 20:47:50 +0000 unc0rr Start conversion to OpenGL rendering
Fri, 11 Jan 2008 23:11:53 +0000 unc0rr - Revert previous debug things
Fri, 11 Jan 2008 22:56:28 +0000 unc0rr Fix previous commit
Fri, 11 Jan 2008 22:47:54 +0000 unc0rr Some debug stuff
Sat, 21 Jul 2007 16:35:12 +0000 unc0rr Small fixes
Sat, 21 Jul 2007 15:45:41 +0000 unc0rr Save some memory
Sun, 15 Jul 2007 20:52:03 +0000 unc0rr Improve land generator
Mon, 02 Jul 2007 21:33:21 +0000 unc0rr Convert teams list to array
Sat, 17 Mar 2007 18:17:19 +0000 unc0rr - Get rid of operator := to have GPC support
Sun, 11 Mar 2007 17:19:28 +0000 unc0rr - Fix most of the warnings in hwengine
Sun, 11 Feb 2007 11:55:38 +0000 unc0rr - Two more land templates
Sun, 11 Feb 2007 00:18:16 +0000 unc0rr Small performance optimization
Sun, 11 Feb 2007 00:14:42 +0000 unc0rr One more land template + some templates tuning
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Fri, 26 Jan 2007 18:39:40 +0000 unc0rr Make SHA really work
Fri, 26 Jan 2007 18:11:03 +0000 unc0rr Check land digest
Fri, 26 Jan 2007 15:31:31 +0000 unc0rr - New land generator feature: islands in the sky
Wed, 24 Jan 2007 22:05:05 +0000 unc0rr - Better land generator
Tue, 23 Jan 2007 21:24:18 +0000 unc0rr - Two more templates
Tue, 23 Jan 2007 18:54:09 +0000 unc0rr - New land templates
Tue, 23 Jan 2007 16:59:05 +0000 unc0rr - New Land Generator
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Thu, 11 Jan 2007 20:45:59 +0000 unc0rr Calculate land digest
Thu, 12 Oct 2006 18:52:00 +0000 unc0rr - Many small fixes
Sun, 08 Oct 2006 18:17:52 +0000 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Tue, 26 Sep 2006 20:25:42 +0000 unc0rr - Better landgen
Sat, 23 Sep 2006 19:26:07 +0000 unc0rr - AmmoMenu
Fri, 22 Sep 2006 18:09:26 +0000 unc0rr Soma small fixes + new land template
Wed, 20 Sep 2006 18:24:13 +0000 unc0rr Engine can generate land preview and send it via IPC
Sat, 12 Aug 2006 17:41:02 +0000 unc0rr - Initialize translations earlier
Fri, 11 Aug 2006 16:17:50 +0000 unc0rr - Many type fixes
Mon, 07 Aug 2006 12:08:43 +0000 unc0rr New faster random generator
Thu, 27 Jul 2006 15:24:14 +0000 unc0rr - Fix various bugs
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Tue, 11 Jul 2006 21:04:05 +0000 unc0rr - New First Aid powerup
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Fri, 23 Jun 2006 20:02:41 +0000 unc0rr - Many AI improvements
Tue, 20 Jun 2006 21:20:06 +0000 unc0rr - 2 more Land templates
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