hedgewars/ArgParsers.pas
Fri, 25 Jan 2019 06:46:13 +0100 Wuzzy Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Sat, 20 Oct 2018 13:22:30 +0200 unc0rr Add --protocol option to engine
Fri, 31 Aug 2018 19:19:39 +0200 Wuzzy Add description of hwengine command-line arguments in --help
Tue, 07 Aug 2018 11:37:37 +0200 Wuzzy Add setting to disable audio dampening if losing window focus
Wed, 18 Jul 2018 01:35:59 +0200 Wuzzy Switch from http:// to https:// URLs where possible
Sun, 15 Jul 2018 19:49:31 +0200 Wuzzy Fix hwengine --help returning with exit code 51
Wed, 16 May 2018 18:09:13 +0200 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
Sun, 24 Dec 2017 00:44:16 +0100 unc0rr More refactoring in attempt to move away from frontlib qmlfrontend
Tue, 17 May 2016 23:29:49 +0300 unc0rr Merge default qmlfrontend
Tue, 03 May 2016 01:09:36 +0200 antonc27 - More ugly ifdefs for the ifdef god
Mon, 25 Apr 2016 22:10:06 +0300 unc0rr Merge default qmlfrontend
Sat, 23 Apr 2016 16:17:15 -0400 koda Set cdecl on exported functions and hide them from pas2c
Tue, 09 Feb 2016 21:11:16 +0300 unc0rr Merge default qmlfrontend
Sat, 16 Jan 2016 19:20:06 +0100 sheepluva update some old google code links in the code/etc. thanks Wuzzy for the heads-up
Wed, 16 Dec 2015 00:20:56 +0300 unc0rr Send full game config to the engine qmlfrontend
Tue, 15 Dec 2015 20:38:51 +0300 unc0rr Dunno why those were here at all qmlfrontend
Wed, 02 Dec 2015 13:39:16 +0300 unC0Rr Fix build for windows + other small fixes qmlfrontend
Mon, 16 Nov 2015 22:57:24 +0300 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
Thu, 10 Sep 2015 18:22:52 +0200 sheepluva merge branch ios-revival into default
Sun, 09 Aug 2015 15:37:29 +0200 antonc27 - Fix for wrong start paramIndex in case of Hwlibrary ios-revival
Thu, 03 Sep 2015 20:59:48 +0300 unc0rr Merge default qmlfrontend
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Sat, 27 Sep 2014 12:49:08 +0400 unc0rr - Get rid of engine's PathPrefix and UserPathPrefix qmlfrontend
Sat, 20 Sep 2014 00:56:54 +0400 unc0rr - Remove --port command qmlfrontend
Sat, 13 Sep 2014 00:27:10 +0400 unc0rr - Fix arguments parsing in engine assuming paramcount > 0 qmlfrontend
Mon, 16 Jun 2014 23:46:22 +0200 sheepluva speed up tests
Tue, 04 Mar 2014 00:40:23 +0400 unc0rr Remove game/preview functions split in library mode, just let normal procedure run instead:
Sun, 02 Mar 2014 00:34:18 +0400 unc0rr Make it build as library
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Mon, 27 Jan 2014 00:33:42 +0400 unc0rr Some love to pas2c
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Tue, 14 Jan 2014 22:56:13 +0100 sheepluva simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
Sun, 05 Jan 2014 10:54:03 +0400 unc0rr - Fix build via pas2c webgl
Fri, 11 Oct 2013 17:43:13 +0200 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
Tue, 02 Jul 2013 23:49:41 +0200 koda engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
Sat, 29 Jun 2013 16:05:17 +0200 koda minor dep order change
Thu, 27 Jun 2013 14:06:33 +0400 unc0rr Refactoring: ArgParsers.inc -> ArgParsers.pas
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