2015-11-09 |
unc0rr |
- Fix check which was supposed to prevent sending same record to different checkers
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2015-11-07 |
unc0rr |
Store some more details on game config in the database
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2015-10-27 |
unc0rr |
Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-05-12 |
unc0rr |
- Fix order of messages, also don't duplicate last timestamped message
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2015-02-06 |
unc0rr |
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
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2015-01-13 |
unc0rr |
Implement /newseed and /hedgehogs commands. Only tested for building.
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2014-12-30 |
unc0rr |
Get rid of teamownerId since rejoin feature makes it virtually useless, as you cannot rely on it anymore. Should fix recently experienced server crashes.
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2014-01-24 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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2014-06-07 |
sheepluva |
committing patch from issue 798, as requested by unC0Rr
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2014-03-28 |
unc0rr |
Fix build
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2014-03-27 |
unc0rr |
- Fix applying vote result
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2014-03-23 |
unc0rr |
Some fixes to voting + small refactoring
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2014-03-13 |
unc0rr |
- Room save/load into/from file
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2014-02-19 |
unc0rr |
Don't rewrite server ini file too often
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2014-02-01 |
unc0rr |
Actually do some actions when flood detected
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2014-01-31 |
unc0rr |
Fix build
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2014-01-29 |
unc0rr |
- Start work on flood detector
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2014-01-28 |
unc0rr |
This should help server bypass malformed replays
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2014-01-25 |
unc0rr |
Mutual authentication: server side
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2014-01-22 |
unc0rr |
- Implement /callvote
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2014-01-22 |
unc0rr |
- Allow delegation to specific person in fixed room
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2014-01-22 |
unc0rr |
Don't delegate special room to another player when owner quits
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2014-01-21 |
koda |
fixwhitespace and dos2unix
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-18 |
Wohlstand |
Fix checker logon process
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2014-01-12 |
unc0rr |
Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
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2014-01-04 |
unc0rr |
merge default
webgl
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2013-12-26 |
unc0rr |
Store protocol number in database for replays
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2013-12-12 |
unc0rr |
- Remove obsolete protocol message
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2013-12-04 |
unc0rr |
- Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
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2013-11-17 |
unc0rr |
- Column for script in rooms list
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2013-10-31 |
unc0rr |
Ensure checkers don't check same replay simultaneously
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2013-10-13 |
unc0rr |
Send +i status of all players to logged-in users
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-09-03 |
unc0rr |
/watch works in testing environment
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2013-09-02 |
unc0rr |
Start support of achievement replay query:
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2013-08-29 |
unc0rr |
Fix checker ready status mess
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2013-08-29 |
unc0rr |
Unbreak server
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2013-08-29 |
unc0rr |
Unbreak server
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2013-08-29 |
unc0rr |
Fix build
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2013-08-28 |
unc0rr |
'c' flag for contributors
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2013-08-28 |
unc0rr |
Push demo to idle checker on game finish
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2013-08-18 |
unc0rr |
- Some fixes to official server build
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2013-08-17 |
unc0rr |
Pass achievements info to extdbinterface
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2013-08-01 |
unc0rr |
Fix silliness from r3f4c3fc146c2 (was I sleepy?)
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2013-06-17 |
koda |
update with default
webgl
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2013-06-16 |
unc0rr |
'i' flag for in-room status
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2013-06-09 |
koda |
update with default
webgl
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2013-06-04 |
koda |
update branch
webgl
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2013-06-05 |
unc0rr |
- Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
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2013-05-27 |
unc0rr |
Fix room admin rights delegation by server admin when he isn't room admin
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2013-05-27 |
unc0rr |
Remove admin rights from old admin when he delegates room ownership
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2013-05-21 |
unc0rr |
'/rnd' command. Pass it a (possibly empty) list of items.
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2013-05-21 |
unc0rr |
Clear nickname in case of collision so client could try again. Should help with issue 550 if not fix it.
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2013-05-13 |
unc0rr |
Restore ready toggle for room admins (issue 432)
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-02-20 |
unc0rr |
Forbit guest checkers
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2013-02-20 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
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2013-02-18 |
unc0rr |
Clear player's clan info on room join
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2013-02-17 |
unc0rr |
No NFData instance for ByteString when ghc >= 7.6
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2013-02-17 |
unc0rr |
Sort checked files into dirs
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2013-02-16 |
unc0rr |
Some more work on checker
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2013-02-08 |
unc0rr |
Fix official server build
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2013-02-03 |
unc0rr |
Some work on loading replay and interaction with checker
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2013-02-01 |
unc0rr |
Fix server crasher
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2013-01-27 |
unc0rr |
Also rooms per version stats
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2013-01-26 |
koda |
update branch
webgl
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2013-01-26 |
unc0rr |
Not needed anymore
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2013-01-26 |
unc0rr |
Don't resend "team quit" message when client closes engine, then quits room:
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2013-01-21 |
unc0rr |
Okay, let's try not trust even room admin on this
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2013-01-19 |
unc0rr |
- Allow server admins to use DELEGATE even when not room owner
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2013-01-18 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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2013-01-17 |
unc0rr |
- Pass unknown chat commands to server
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2013-01-12 |
unc0rr |
Logon procedure for checkers, introduce invisible clients
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2013-01-11 |
unc0rr |
- Start work on checker
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2013-01-10 |
unc0rr |
Throw away stupid Data.Seq
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2012-12-25 |
koda |
update branch with default
webgl
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2012-12-05 |
unc0rr |
Command to delegate room to other player
flibqtfrontend
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2012-12-05 |
unc0rr |
Change room name if room admin is kicked
flibqtfrontend
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2012-12-05 |
unc0rr |
Send "ROUND_FINISHED" to room clients when server thinks so
flibqtfrontend
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2012-12-05 |
unc0rr |
Better check for bans
flibqtfrontend
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2012-12-05 |
unc0rr |
"Registered users only" room flag
flibqtfrontend
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2012-12-02 |
unc0rr |
- Disable in-room bans
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2012-11-30 |
unc0rr |
Fix warning
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2012-11-30 |
unc0rr |
- Fix UNBAN bug
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2012-11-30 |
unc0rr |
Case insensitive test for banned nickname
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2012-11-30 |
unc0rr |
Implement ban by nickname
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2012-11-05 |
unc0rr |
Oops, fix room info on room admin change
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2012-11-04 |
unc0rr |
Better place for SendUpdateOnThisRoom
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2012-11-03 |
unc0rr |
Send notification about 1 player in room on room creation
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2012-11-02 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command again
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2012-11-02 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command
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2012-11-01 |
unc0rr |
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
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2012-10-31 |
unc0rr |
Clear in-game flag when user joins room
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2012-10-21 |
unc0rr |
Keep room admin ready status always set
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2012-10-17 |
unc0rr |
Fix most of server warnings
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2012-10-15 |
unc0rr |
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
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2012-10-12 |
unc0rr |
UNBAN implementation
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2012-10-09 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
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2012-09-25 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
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2012-09-09 |
unc0rr |
'h' status for room admins
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2012-09-04 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
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2012-09-04 |
unc0rr |
Unset room restrictions on player/team joins when changing room admin
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2012-08-25 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
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2012-08-13 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
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2012-08-08 |
unc0rr |
Keep room till last player quits
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2012-08-05 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
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2012-07-31 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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2012-07-07 |
unc0rr |
- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
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2012-06-28 |
unc0rr |
- Try sending remove message in 'finally' as a last resort
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2012-05-26 |
unc0rr |
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
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2012-05-24 |
unc0rr |
- Restore pre-r9257cf8e7af2 behavior
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2012-05-23 |
unc0rr |
Mark team for deletion when letting others know it has left during game. Should help with quitters problem.
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2012-03-23 |
unc0rr |
Oops
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2012-03-22 |
unc0rr |
Add more strictness in hope it will help with space leak
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2012-03-01 |
unc0rr |
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
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2012-03-01 |
unc0rr |
Also consider game finished when the last player reports ROUNDFINISHED despite the correctness parameter.
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2012-02-29 |
unc0rr |
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
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2012-02-23 |
unc0rr |
Handle ROOM* commands in rooms list model
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