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QTfrontend/net/newnetclient.cpp
2012-09-09
sheepluva
recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
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2012-09-09
sheepluva
client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
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2012-08-16
unc0rr
Forgot this state
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2012-08-13
unc0rr
Allow JOINED message in lobby
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2012-08-09
unc0rr
Don't accept room messages when not in room state. Not tested even if it builds.
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2012-05-27
unc0rr
- Allow switching colors with mouse wheel
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2012-04-28
sheepluva
license header year range adjustments
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2012-02-26
unc0rr
Send ROUND_FINISHED only once (only from in game mode)
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2012-02-24
unc0rr
- Increase server version number due to rooms list protocol changes
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2012-02-23
unc0rr
Setup rooms list headers
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2012-02-23
unc0rr
Handle ROOM* commands in rooms list model
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2012-02-22
unc0rr
Start switching to rooms list model. To be continued.
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2012-02-20
unc0rr
Show message and return from network game pages on server shutdown
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2012-02-17
koda
the most important commit of the year
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2012-02-05
nemo
ok. really fix by toggling back to ready. At least, I think this should do it...
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2012-02-05
nemo
attempt to fix 3222bb0612ca - otherwise you are unable to start a second game without quitting the room.
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2012-01-30
nemo
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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2011-12-29
kragniz
GCI task: idea
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2011-12-07
blackmetalowiec
Auto refresh room list after leaving room. Fixes issue #320 for voluntarily and involuntarily coming to room list.
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2011-10-28
sheepluva
+ make names in notice messages and leave messages clickable too
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2011-10-22
sheepluva
some more chat fixes and changes, I think. hum. what was that? um. aaah, I better go catch some sheep ... er sleep.. um..
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2011-09-28
sheepluva
rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
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2011-09-28
sheepluva
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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