QTfrontend/net/newnetclient.cpp
2012-09-09 sheepluva recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
2012-09-09 sheepluva client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
2012-08-16 unc0rr Forgot this state
2012-08-13 unc0rr Allow JOINED message in lobby
2012-08-09 unc0rr Don't accept room messages when not in room state. Not tested even if it builds.
2012-05-27 unc0rr - Allow switching colors with mouse wheel
2012-04-28 sheepluva license header year range adjustments
2012-02-26 unc0rr Send ROUND_FINISHED only once (only from in game mode)
2012-02-24 unc0rr - Increase server version number due to rooms list protocol changes
2012-02-23 unc0rr Setup rooms list headers
2012-02-23 unc0rr Handle ROOM* commands in rooms list model
2012-02-22 unc0rr Start switching to rooms list model. To be continued.
2012-02-20 unc0rr Show message and return from network game pages on server shutdown
2012-02-17 koda the most important commit of the year
2012-02-05 nemo ok. really fix by toggling back to ready. At least, I think this should do it...
2012-02-05 nemo attempt to fix 3222bb0612ca - otherwise you are unable to start a second game without quitting the room.
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2011-12-29 kragniz GCI task: idea
2011-12-07 blackmetalowiec Auto refresh room list after leaving room. Fixes issue #320 for voluntarily and involuntarily coming to room list.
2011-10-28 sheepluva + make names in notice messages and leave messages clickable too
2011-10-22 sheepluva some more chat fixes and changes, I think. hum. what was that? um. aaah, I better go catch some sheep ... er sleep.. um..
2011-09-28 sheepluva rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
2011-09-28 sheepluva I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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