share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua
Wed, 14 Sep 2011 00:06:26 +0200 mikade Balanced shield miser, multi-shot, and boss kills in SI. Added radar ping.
Fri, 09 Sep 2011 15:52:59 +0200 sheepluva we don't need trailing whitespaces... I guess :P
Fri, 09 Sep 2011 15:36:30 +0200 sheepluva Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
Sun, 21 Aug 2011 18:43:59 +0200 mikade HUD for Space Invasion, minor bugfix
Mon, 27 Jun 2011 02:41:45 +0200 mikade Fix some quirky syntax.
Sun, 26 Jun 2011 20:29:08 -0400 nemo Use an ifdef instead, add despeckling of tunnels
Sun, 26 Jun 2011 19:42:44 -0400 nemo Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
Thu, 16 Jun 2011 23:45:17 +0200 mikade Fully playable version of Space Invasion (fingers crossed). No bugs known.
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