share/hedgewars/Data/Scripts/Multiplayer/Tunnels.lua
Thu, 02 Oct 2014 12:08:22 +0200 sheepluva fix mapgen of other scripts too
Sun, 23 Feb 2014 13:49:44 -0500 nemo add preview init to tunnels too
Mon, 22 Oct 2012 22:30:03 -0400 nemo Completely arbitrary tweaking of tunnel values (avoids a nil) - still needs smooth curves (probably a target dx/dy to aim for, and slow alterations) and taking less CPU. Also disable unused function in Highlander
Sun, 21 Oct 2012 22:34:20 -0400 nemo Someone should look this over to make sure it should stay in
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