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QTfrontend/CMakeLists.txt
2010-12-13
unc0rr
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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2010-11-21
Henek
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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2010-11-15
koda
update the 3d branch after release
experimental3D
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2010-11-14
koda
bumping qt minimum version
0.9.14.1
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2010-10-27
koda
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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2010-08-02
koda
applied from experimental3D, use a slider to set up quality
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2010-07-31
koda
remove trailing spaces from end of line
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2010-08-02
koda
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
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2010-04-16
smxx
Frontend:
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2010-02-20
smxx
Frontend:
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2010-02-17
smxx
Frontend:
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2009-12-16
koda
random updates for 10.6 and iphone builds
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2009-11-30
koda
still updates for mac compilation
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2009-11-25
koda
some tweaks in the mac compilation system
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2009-10-17
koda
remove the svg dependency
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2009-10-17
koda
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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2009-10-14
koda
Smaxx patch for fixing all sound related issues on any system
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2009-10-12
unc0rr
Huge Smaxx patch with some fixes by me:
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2009-10-11
koda
hopefully last fix
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2009-10-02
koda
fixes & co.
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2009-10-02
koda
added a utility that warns the user to install hedgewars when it's run from the diskimage
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2009-09-27
koda
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
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2009-09-26
koda
makes the updater optional at compile time
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2009-08-28
koda
fix windows compilation with dll (frontend and engine)
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2009-07-14
koda
a lot of stuff:
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2009-07-07
koda
move C and C++ optimization flags in the main CMakeLists.txt
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2009-07-06
koda
once again, trying to restore windows compatibility from nemo's experiments
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2009-07-06
koda
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
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2009-07-02
koda
additional variable (BUNDLE) to make a standalone Mac application
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2009-07-02
koda
-Smaxx' solution for compiling frontend with static libs in windows
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