hedgewars/uWorld.pas
Wed, 31 Mar 2010 11:59:32 +0000 smxx Engine:
Mon, 29 Mar 2010 23:20:34 +0000 koda just some very sane stuff for the iphone port (plus some macro on pascal files)
Mon, 29 Mar 2010 09:52:10 +0000 smxx Engine:
Sat, 27 Mar 2010 22:25:18 +0000 smxx Engine:
Sat, 27 Mar 2010 20:51:53 +0000 smxx Engine:
Sat, 27 Mar 2010 16:57:18 +0000 koda * port fadeout to opengles
Sat, 27 Mar 2010 14:57:41 +0000 smxx Engine:
Sat, 27 Mar 2010 14:03:30 +0000 smxx Engine:
Sat, 27 Mar 2010 11:59:03 +0000 palewolf - Bee sprites for target and HH hand
Sat, 27 Mar 2010 00:48:59 +0000 palewolf Tweaking water depth with Tiy
Fri, 26 Mar 2010 22:53:42 +0000 palewolf First go at water depth
Mon, 22 Mar 2010 17:48:19 +0000 unc0rr Clean Augean stables
Sun, 21 Mar 2010 19:02:03 +0000 unc0rr In pascal unit is a namespace
Sun, 21 Mar 2010 15:50:38 +0000 palewolf Insert commit message here
Sat, 20 Mar 2010 15:16:59 +0000 koda update project for ipad target
Mon, 15 Mar 2010 11:53:32 +0000 smxx Engine:
Tue, 09 Mar 2010 02:48:27 +0000 nemo Ensure ammo menu is flagged false if no ammo
Tue, 09 Mar 2010 02:02:22 +0000 nemo Let's try this too (override following remote if in ammo menu)
Sat, 06 Mar 2010 13:56:33 +0000 smxx Engine:
Sat, 06 Mar 2010 13:55:58 +0000 smxx Engine:
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Thu, 04 Mar 2010 16:20:07 +0000 smxx Engine:
Wed, 03 Mar 2010 11:38:02 +0000 smxx Engine:
Mon, 01 Mar 2010 22:25:57 +0000 smxx Engine:
Mon, 01 Mar 2010 19:54:33 +0000 smxx Engine:
Mon, 01 Mar 2010 19:20:43 +0000 smxx Engine:
Mon, 01 Mar 2010 18:01:09 +0000 smxx Engine:
Sun, 28 Feb 2010 17:32:39 +0000 nemo Tweak condition for hiding ammo
Thu, 25 Feb 2010 13:02:08 +0000 smxx Engine:
Wed, 24 Feb 2010 13:29:06 +0000 nemo Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
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