QTfrontend/net/newnetclient.h
Mon, 21 Jan 2013 02:21:04 -0500 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Thu, 17 Jan 2013 23:17:39 +0400 unc0rr - Pass unknown chat commands to server
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Fri, 14 Dec 2012 21:09:07 +0100 Ondrej Skopek Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
Mon, 10 Dec 2012 22:09:54 +0100 Ondrej Skopek Patched login dialog bugs, added retry dialogs
Sat, 01 Dec 2012 00:38:06 +0400 unc0rr Bans manager
Sun, 28 Oct 2012 15:12:37 +0100 Xeli merge Medo's GSoC work hedgeroid
Sun, 21 Oct 2012 16:38:54 +0400 unc0rr Remove deprecated signals
Sun, 07 Oct 2012 23:59:55 +0400 unc0rr Bring back sorting
Sat, 06 Oct 2012 01:09:41 +0400 unc0rr Start moving to players list model.
Sun, 16 Sep 2012 16:54:51 +0200 Medo Merge
Sun, 09 Sep 2012 20:58:45 +0200 sheepluva recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
Sun, 09 Sep 2012 20:11:07 +0200 sheepluva client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
Tue, 29 May 2012 23:04:03 +0200 Medo Removed dead/deprecated code and comments
Sat, 28 Apr 2012 18:56:31 +0200 sheepluva license header year range adjustments
Thu, 23 Feb 2012 00:46:03 +0400 unc0rr Start switching to rooms list model. To be continued.
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Mon, 30 Jan 2012 17:32:18 -0500 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
Wed, 28 Sep 2011 19:27:56 +0200 sheepluva I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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