Tue, 23 Oct 2018 21:36:51 +0200 |
unc0rr |
Fix silly loop
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Fri, 19 Oct 2018 02:19:50 +0300 |
alfadur |
change draw_thick_line iteration order to benchmark winner
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Fri, 19 Oct 2018 00:28:16 +0200 |
unc0rr |
Change Land2D::fill() arguments a bit
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Fri, 19 Oct 2018 00:49:09 +0300 |
alfadur |
revert 2354264ab0b0
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Thu, 18 Oct 2018 23:59:23 +0300 |
alfadur |
apply some codegolfing for dubious reasons
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Thu, 18 Oct 2018 22:45:14 +0200 |
unc0rr |
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
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Thu, 18 Oct 2018 22:34:09 +0200 |
unc0rr |
Don't generate unnecessary duplication in case of equal coordinates
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Thu, 18 Oct 2018 07:27:14 +0300 |
alfadur |
put back land2d.map accidentally replaced by testing code
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Thu, 18 Oct 2018 06:46:32 +0300 |
alfadur |
move point struct into integral-geometry and use it to refactor a bit
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Wed, 17 Oct 2018 22:58:21 +0200 |
unc0rr |
Make use of LinePoints in Land2D::draw_line
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Wed, 17 Oct 2018 22:00:58 +0200 |
unc0rr |
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
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Tue, 16 Oct 2018 23:59:51 +0200 |
unc0rr |
Implement Land2D::change_round()
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Mon, 15 Oct 2018 23:10:03 +0200 |
unc0rr |
Implement Land2D::fill() + tests
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Sun, 14 Oct 2018 23:17:47 +0200 |
unc0rr |
Start land2d library implementation: draw_line() method
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