hedgewars/uWorld.pas
Sat, 05 Feb 2022 10:50:25 -0500 nemo 1.0.0 merge
Mon, 10 Aug 2020 12:56:53 +0300 alfadur workaround for FPC 3.2.0 ICE 1.0.0
Mon, 10 Aug 2020 12:56:53 +0300 alfadur workaround for FPC 3.2.0 ICE
Tue, 07 Jul 2020 00:11:20 +0200 Wuzzy gfInvulnerable: Fix misplaced halo icon
Tue, 07 Jul 2020 00:07:40 +0200 Wuzzy Fix some HUD icon issues in gfInvulnerable
Mon, 29 Jun 2020 14:25:23 +0200 Wuzzy Fix airplane line not being drawn in full for very large maps
Mon, 29 Jun 2020 14:08:19 +0200 Wuzzy Fix cursor being too limited left/right if zoomed out too much
Mon, 29 Jun 2020 13:14:18 +0200 Wuzzy Enforce camera limits regardless of zoom level
Fri, 05 Jun 2020 01:30:03 +0200 Wuzzy Fix camera zooming out too far in pause mode (bug 773)
Fri, 11 Oct 2019 13:33:56 +0200 Wuzzy Display invuln icon in gfInvulnerable mode
Mon, 30 Sep 2019 10:39:58 +0200 Wuzzy Render finger only once in wrap
Mon, 01 Jul 2019 22:35:19 +0200 Wuzzy Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Sun, 30 Jun 2019 11:20:22 +0200 Wuzzy Fix sidFPS not being properly right-aligned (again!)
Sat, 29 Jun 2019 23:12:21 +0200 Wuzzy Display special icon when moving bee cursor over gray wrap area
Sat, 15 Jun 2019 13:30:36 +0200 Wuzzy Remove dead code in uWorld.pas
Tue, 28 May 2019 01:58:42 +0200 Wuzzy Use crown icon in mission panel for King Mode
Sun, 26 May 2019 14:16:35 +0200 Wuzzy Refactor definition of "local" clans
Fri, 24 May 2019 22:27:19 +0200 Wuzzy Backed out changeset 76003912e31d (whoops)
Fri, 24 May 2019 22:17:36 +0200 Wuzzy Backed out changeset f764394839b2
Fri, 24 May 2019 21:23:36 +0200 Wuzzy Initialize cursor position properly when opening ammo menu, prevent "jumping"
Sat, 18 May 2019 03:07:21 +0200 Wuzzy Display laser sight icon above wind bar when laser sight utility is active
Sat, 18 May 2019 00:18:52 +0200 Wuzzy Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Thu, 16 May 2019 06:50:34 +0200 Wuzzy Show icon for resurrectable hog
Thu, 16 May 2019 06:41:56 +0200 Wuzzy Show more health-related icons in top right corner
Thu, 16 May 2019 04:02:09 +0200 Wuzzy Show vampirism icon when vampirism is active
Thu, 16 May 2019 03:41:24 +0200 Wuzzy Make health HUD icon green if hog poisoned
Thu, 16 May 2019 02:07:29 +0200 Wuzzy Display current health in top right corner
Sat, 11 May 2019 20:43:12 +0200 Wuzzy Fix Pas2C unable to compile with VIDEOREC
Thu, 18 Apr 2019 20:02:45 +0200 Wuzzy Fix camera jumping around in touchscreen mode
Thu, 18 Apr 2019 19:44:25 +0200 Wuzzy Refactor mouse movement handling
Mon, 08 Apr 2019 14:55:52 +0200 Wuzzy Don't show hog health in gfInvulnerable mode
Tue, 02 Apr 2019 18:59:38 +0200 Wuzzy Fix target marker rendering issues in weWrap
Tue, 02 Apr 2019 01:34:13 +0200 Wuzzy Fix team bar height depending on NameTex
Tue, 02 Apr 2019 00:13:25 +0200 Wuzzy Properly right-align sidFPS
Tue, 02 Apr 2019 00:06:19 +0200 Wuzzy Make team bars 1 pixel higher
Mon, 01 Apr 2019 22:07:42 +0200 Wuzzy Invert colors if clan color is very dark
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 18:45:04 +0100 Wuzzy Tweak appear/disappear animation of touch widgets
Thu, 10 Jan 2019 18:30:14 +0100 Wuzzy Minor touch refactor
Thu, 10 Jan 2019 17:54:58 +0100 Wuzzy Add button to set bounciness in touch interface
Thu, 13 Dec 2018 09:50:24 -0500 nemo dumbest pas2c fix ever?
Mon, 10 Dec 2018 21:04:37 +0100 Wuzzy Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Mon, 10 Dec 2018 19:07:12 +0100 Wuzzy Skip ammo menu open animation if playing with TurnTime <= 10s
Sun, 09 Dec 2018 22:28:46 +0100 Wuzzy Hide most HUD elements in cinematic mode
Sun, 09 Dec 2018 21:13:38 +0100 Wuzzy Colorize switching arrows, pointing arrow and target cross in clan color
Mon, 26 Nov 2018 21:10:33 +0100 Wuzzy Backed out changeset 8d2983ff939b
Mon, 26 Nov 2018 20:40:25 +0100 Wuzzy Touch: Remove pause button in net games
Mon, 26 Nov 2018 17:59:27 +0100 Wuzzy Add status indicators (low grav / extra dmg) in touch interface
Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Fri, 23 Nov 2018 21:22:26 +0100 unc0rr Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
Sun, 18 Nov 2018 16:10:18 +0100 Wuzzy Display game scheme settings in Pas2C, too
Sat, 27 Oct 2018 03:36:25 +0200 Wuzzy Draw mission panel behind ammo menu tooltip
Sat, 27 Oct 2018 03:31:25 +0200 Wuzzy Tweak commenting in uWorld render routine
Thu, 25 Oct 2018 11:48:40 +0200 Wuzzy Support CJK fonts for sidFPS as well
Tue, 09 Oct 2018 09:58:33 -0400 nemo bunch more of those shortstring/ansistrings
Sat, 15 Sep 2018 20:56:31 +0200 unc0rr Fix SetAmmoTexts not working in stats-only mode
Sat, 15 Sep 2018 20:42:02 +0200 unc0rr Fix SetAmmoTexts not working in stats-only mode 0.9.24
Sat, 01 Sep 2018 12:43:19 +0200 Wuzzy Prevent pause/synchronizing/AFK mode text being rendered at the same time
Wed, 08 Aug 2018 13:02:24 +0200 Wuzzy Fix slightly misplaced ammo count in ammo menu if count > 9
Wed, 08 Aug 2018 12:05:19 +0200 Wuzzy Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wed, 08 Aug 2018 11:40:00 +0200 Wuzzy Replicate target sprite properly in world wrap
Wed, 08 Aug 2018 11:26:33 +0200 Wuzzy Replicate gear GUI overlays in world wrap
Wed, 08 Aug 2018 11:19:08 +0200 Wuzzy Make sure gear fuel and alt weapon overlays are always drawn on top
Tue, 07 Aug 2018 19:32:33 +0200 Wuzzy Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Tue, 07 Aug 2018 01:47:49 +0200 Wuzzy Backed out changeset 0c797469d16d
Tue, 07 Aug 2018 01:43:22 +0200 Wuzzy Update target cursor after shooting targetable ammo with gfMultiWeapon
Tue, 10 Jul 2018 16:44:13 +0200 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Tue, 10 Jul 2018 16:07:11 +0200 Wuzzy Add dedicated key to display mission panel: M
Sun, 10 Jun 2018 19:01:50 +0200 antonc27 Merge ios-develop into default
Thu, 03 May 2018 21:40:13 +0200 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Thu, 15 Mar 2018 23:59:20 +0100 antonc27 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
Mon, 12 Mar 2018 22:53:28 +0100 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
Sat, 10 Mar 2018 12:32:44 +0100 Wuzzy Make a few more engine strings translatable
Fri, 09 Mar 2018 12:43:36 +0100 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
Fri, 16 Feb 2018 13:57:48 +0100 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
Wed, 10 Jan 2018 23:49:47 +0100 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
Sun, 12 Nov 2017 17:41:01 +0100 Wuzzy Backed out changeset 575c0de98505
Sat, 28 Oct 2017 17:48:54 +0200 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Fri, 27 Oct 2017 17:50:20 +0200 Wuzzy Fix bad LuaGoals comparison for pas2c builds
Fri, 20 Oct 2017 21:35:26 +0200 Wuzzy Fix first ammo row being invisible when there's only one weapon in the first row
Wed, 18 Oct 2017 03:19:43 +0200 Wuzzy Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Thu, 12 Oct 2017 19:04:30 +0200 Wuzzy Add missing variable in uWorld.pas in videorec builds
Wed, 11 Oct 2017 23:14:29 +0200 Wuzzy Remove unused variable in uWorld.pas
Sat, 15 Apr 2017 07:12:11 +0200 Wuzzy Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
Mon, 10 Apr 2017 14:15:00 +0200 Wuzzy Render gear timers in front of water
Mon, 28 Nov 2016 13:46:25 -0500 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
Fri, 25 Nov 2016 01:20:03 +0100 Wuzzy Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
Tue, 10 May 2016 01:33:23 +0200 Wuzzy Make SetAmmoTexts update ammo menu weapon name, too
Mon, 09 May 2016 22:49:31 +0200 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
Sun, 01 May 2016 00:09:14 +0200 Wuzzy Show timer at 999s instead of 1000s
Sat, 30 Apr 2016 23:46:57 +0200 Wuzzy Make timer gray while the time is not running or while it is paused
Sat, 30 Apr 2016 20:55:16 +0200 Wuzzy Make the timer red when it is the get-away time
Sat, 30 Apr 2016 20:35:55 +0200 Wuzzy Turn timer digits green when it's still the ready timer
Wed, 16 Nov 2016 12:26:26 -0500 nemo Make sd-tint a theme variable so cophernue can tweak his sky tinting
Tue, 15 Nov 2016 03:00:56 +0100 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
Tue, 15 Nov 2016 01:25:37 +0100 Wuzzy Remove old Fort Mode from frontend
Mon, 14 Nov 2016 21:33:59 +0100 Wuzzy Show “More Wind” modifier in mission panel
Sat, 23 Jan 2016 20:58:23 +0100 sheepluva forgot viewport resize is a thing.
Sat, 23 Jan 2016 19:49:55 +0100 sheepluva fixing my math... I think ;p
Sat, 23 Jan 2016 10:14:47 +0100 sheepluva minor code tweaks
Sat, 23 Jan 2016 08:11:14 +0100 sheepluva Lua API: SetCinematicMode(enable)
Sat, 23 Jan 2016 07:53:57 +0100 sheepluva adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
Tue, 10 Nov 2015 20:43:13 +0100 sheepluva merge default sdl2transition
Sat, 07 Nov 2015 16:15:27 +0100 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
Thu, 15 Oct 2015 22:48:32 +0200 antonc27 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
Thu, 15 Oct 2015 21:58:30 +0200 antonc27 - Target button added to mobile touch controls ios-revival
Fri, 11 Sep 2015 08:15:17 +0200 sheepluva fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
Thu, 10 Sep 2015 18:22:52 +0200 sheepluva merge branch ios-revival into default
Sat, 08 Aug 2015 22:02:31 +0200 antonc27 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Thu, 09 Jul 2015 13:27:56 -0400 nemo Fix build w/o S3D and video recording. untested.
Wed, 03 Jun 2015 07:30:12 -0400 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
Fri, 08 May 2015 15:36:19 +0200 sheepluva reduce volume a bit more. also fix engine hint
Fri, 01 May 2015 23:22:23 +0300 unc0rr - ?Fix? nemo's attempt in r959219241c67
Tue, 24 Mar 2015 19:25:03 +0100 sheepluva rendering tweaks cont.
Tue, 24 Mar 2015 16:52:35 +0100 sheepluva rendering tweaks cont.
Tue, 24 Mar 2015 12:48:55 +0100 sheepluva rendering tweaks/cleanup cont.
Sat, 14 Feb 2015 17:34:12 -0500 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
Sun, 14 Dec 2014 21:54:54 +0100 sheepluva Issue 768: Bee: Camera focus lost
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