hats spacecampaign
authorPeriklis Ntanasis <pntanasis@gmail.com>
Mon, 16 Sep 2013 04:04:15 +0300
branchspacecampaign
changeset 9629 1655c50d9c51
parent 9628 02c7a512ef56
child 9630 df942cfac4e6
hats
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua	Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua	Mon Sep 16 04:04:15 2013 +0300
@@ -109,15 +109,15 @@
 	HogTurnLeft(hero.gear, true)
 	-- PAotH undercover scientist and chief Sandologist
 	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
-	ally.gear = AddHog(ally.name, 0, 100, "war_desertgrenadier1")
+	ally.gear = AddHog(ally.name, 0, 100, "Cowboy")
 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
 	-- Smugglers
 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
-	smuggler1.gear = AddHog(smuggler1.name, 1, 100, "tophats")
+	smuggler1.gear = AddHog(smuggler1.name, 1, 100, "hair_orange")
 	AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y)
-	smuggler2.gear = AddHog(smuggler2.name, 1, 100, "tophats")
+	smuggler2.gear = AddHog(smuggler2.name, 1, 100, "lambda")
 	AnimSetGearPosition(smuggler2.gear, smuggler2.x, smuggler2.y)	
-	smuggler3.gear = AddHog(smuggler3.name, 1, 100, "tophats")
+	smuggler3.gear = AddHog(smuggler3.name, 1, 100, "beefeater")
 	AnimSetGearPosition(smuggler3.gear, smuggler3.x, smuggler3.y)	
 	
 	if checkPointReached == 1 then
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua	Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua	Mon Sep 16 04:04:15 2013 +0300
@@ -118,32 +118,33 @@
 	HogTurnLeft(hero.gear, true)
 	-- Captain Lime
 	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
-	green1.bot = AddHog(green1.name, 1, 200, "war_desertgrenadier1")
+	green1.bot = AddHog(green1.name, 1, 200, "war_desertofficer")
 	AnimSetGearPosition(green1.bot, green1.x, green1.y)
-	green1.human =  AddHog(green1.name, 0, 200, "war_desertgrenadier1")
+	green1.human =  AddHog(green1.name, 0, 200, "war_desertofficer")
 	AnimSetGearPosition(green1.human, green1.x, green1.y)
 	green1.gear = green1.human
 	-- Green Bananas
 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
-	green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
+	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
 	HogTurnLeft(green2.gear, true)
-	green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
+	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
 	HogTurnLeft(green3.gear, true)
-	green4.gear = AddHog(green4.name, 0, 100, "war_desertgrenadier1")
+	green4.gear = AddHog(green4.name, 0, 100, "war_desertsapper1")
 	AnimSetGearPosition(green4.gear, green4.x, green4.y)
 	HogTurnLeft(green4.gear, true)
-	green5.gear = AddHog(green5.name, 0, 100, "war_desertgrenadier1")
+	green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
 	AnimSetGearPosition(green5.gear, green5.x, green5.y)
 	HogTurnLeft(green5.gear, true)
 	-- Yellow Watermelons
 	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
-	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier1")
+	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
 	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
 	-- the rest of the Yellow Watermelons
+	local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
 	for i=1,7 do
-		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, "war_desertgrenadier1")
+		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[math.random(1,4)])
 		AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
 	end
 	
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua	Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua	Mon Sep 16 04:04:15 2013 +0300
@@ -94,23 +94,24 @@
 	hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)	
-	green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
+	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
 	HogTurnLeft(green2.gear, true)
-	green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
+	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
 	HogTurnLeft(green3.gear, true)
 	-- Captain Lime
 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
-	green1.human = AddHog(green1.name, 0, 100, "war_desertgrenadier1")
+	green1.human = AddHog(green1.name, 0, 100, "war_desertofficer")
 	AnimSetGearPosition(green1.human, green1.x, green1.y)
-	green1.bot = AddHog(green1.name, 1, 100, "war_desertgrenadier1")
+	green1.bot = AddHog(green1.name, 1, 100, "war_desertofficer")
 	AnimSetGearPosition(green1.bot, green1.x, green1.y)
 	green1.gear = green1.human
 	-- Fruit Assasins
+	local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
 	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
 	for i=1,table.getn(redHedgehogs) do
-		redHedgehogs[i].gear =  AddHog(redHedgehogs[i].name, 1, 100, "war_desertgrenadier1")
+		redHedgehogs[i].gear =  AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[math.random(1,3)])
 		AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
 	end
 
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua	Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua	Mon Sep 16 04:04:15 2013 +0300
@@ -118,21 +118,21 @@
 	HogTurnLeft(hero.gear, true)
 	-- Ally
 	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
-	ally.gear = AddHog(ally.name, 0, 100, "tophats")
+	ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
 	-- Frozen Bandits
 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
-	bandit1.gear = AddHog(bandit1.name, 1, 120, "tophats")
+	bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa")
 	AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y)	
 	HogTurnLeft(bandit1.gear, true)
-	bandit2.gear = AddHog(bandit2.name, 1, 100, "tophats")
+	bandit2.gear = AddHog(bandit2.name, 1, 100, "ushanka")
 	AnimSetGearPosition(bandit2.gear, bandit2.x, bandit2.y)
-	bandit3.gear = AddHog(bandit3.name, 1, 100, "tophats")
+	bandit3.gear = AddHog(bandit3.name, 1, 100, "thug")
 	AnimSetGearPosition(bandit3.gear, bandit3.x, bandit3.y)
 	bandit4.gear = AddHog(bandit4.name, 1, 40, "tophats")
 	AnimSetGearPosition(bandit4.gear, bandit4.x, bandit4.y)
 	HogTurnLeft(bandit4.gear, true)
-	bandit5.gear = AddHog(bandit5.name, 1, 40, "tophats")
+	bandit5.gear = AddHog(bandit5.name, 1, 40, "Sniper")
 	AnimSetGearPosition(bandit5.gear, bandit5.x, bandit5.y)
 	HogTurnLeft(bandit5.gear, true)
 	
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua	Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua	Mon Sep 16 04:04:15 2013 +0300
@@ -85,7 +85,7 @@
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- Ally
 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
-	ally.gear = AddHog(ally.name, 0, 100, "tophats")
+	ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
 	HogTurnLeft(ally.gear, true)