--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Mon Sep 16 04:04:15 2013 +0300
@@ -118,32 +118,33 @@
HogTurnLeft(hero.gear, true)
-- Captain Lime
AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
- green1.bot = AddHog(green1.name, 1, 200, "war_desertgrenadier1")
+ green1.bot = AddHog(green1.name, 1, 200, "war_desertofficer")
AnimSetGearPosition(green1.bot, green1.x, green1.y)
- green1.human = AddHog(green1.name, 0, 200, "war_desertgrenadier1")
+ green1.human = AddHog(green1.name, 0, 200, "war_desertofficer")
AnimSetGearPosition(green1.human, green1.x, green1.y)
green1.gear = green1.human
-- Green Bananas
AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
- green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
+ green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
AnimSetGearPosition(green2.gear, green2.x, green2.y)
HogTurnLeft(green2.gear, true)
- green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
+ green3.gear = AddHog(green3.name, 0, 100, "hair_red")
AnimSetGearPosition(green3.gear, green3.x, green3.y)
HogTurnLeft(green3.gear, true)
- green4.gear = AddHog(green4.name, 0, 100, "war_desertgrenadier1")
+ green4.gear = AddHog(green4.name, 0, 100, "war_desertsapper1")
AnimSetGearPosition(green4.gear, green4.x, green4.y)
HogTurnLeft(green4.gear, true)
- green5.gear = AddHog(green5.name, 0, 100, "war_desertgrenadier1")
+ green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
AnimSetGearPosition(green5.gear, green5.x, green5.y)
HogTurnLeft(green5.gear, true)
-- Yellow Watermelons
AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
- yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier1")
+ yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
-- the rest of the Yellow Watermelons
+ local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
for i=1,7 do
- yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, "war_desertgrenadier1")
+ yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[math.random(1,4)])
AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
end