--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Mon Sep 16 04:04:15 2013 +0300
@@ -109,15 +109,15 @@
HogTurnLeft(hero.gear, true)
-- PAotH undercover scientist and chief Sandologist
AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
- ally.gear = AddHog(ally.name, 0, 100, "war_desertgrenadier1")
+ ally.gear = AddHog(ally.name, 0, 100, "Cowboy")
AnimSetGearPosition(ally.gear, ally.x, ally.y)
-- Smugglers
AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
- smuggler1.gear = AddHog(smuggler1.name, 1, 100, "tophats")
+ smuggler1.gear = AddHog(smuggler1.name, 1, 100, "hair_orange")
AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y)
- smuggler2.gear = AddHog(smuggler2.name, 1, 100, "tophats")
+ smuggler2.gear = AddHog(smuggler2.name, 1, 100, "lambda")
AnimSetGearPosition(smuggler2.gear, smuggler2.x, smuggler2.y)
- smuggler3.gear = AddHog(smuggler3.name, 1, 100, "tophats")
+ smuggler3.gear = AddHog(smuggler3.name, 1, 100, "beefeater")
AnimSetGearPosition(smuggler3.gear, smuggler3.x, smuggler3.y)
if checkPointReached == 1 then
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Mon Sep 16 04:04:15 2013 +0300
@@ -118,32 +118,33 @@
HogTurnLeft(hero.gear, true)
-- Captain Lime
AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
- green1.bot = AddHog(green1.name, 1, 200, "war_desertgrenadier1")
+ green1.bot = AddHog(green1.name, 1, 200, "war_desertofficer")
AnimSetGearPosition(green1.bot, green1.x, green1.y)
- green1.human = AddHog(green1.name, 0, 200, "war_desertgrenadier1")
+ green1.human = AddHog(green1.name, 0, 200, "war_desertofficer")
AnimSetGearPosition(green1.human, green1.x, green1.y)
green1.gear = green1.human
-- Green Bananas
AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
- green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
+ green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
AnimSetGearPosition(green2.gear, green2.x, green2.y)
HogTurnLeft(green2.gear, true)
- green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
+ green3.gear = AddHog(green3.name, 0, 100, "hair_red")
AnimSetGearPosition(green3.gear, green3.x, green3.y)
HogTurnLeft(green3.gear, true)
- green4.gear = AddHog(green4.name, 0, 100, "war_desertgrenadier1")
+ green4.gear = AddHog(green4.name, 0, 100, "war_desertsapper1")
AnimSetGearPosition(green4.gear, green4.x, green4.y)
HogTurnLeft(green4.gear, true)
- green5.gear = AddHog(green5.name, 0, 100, "war_desertgrenadier1")
+ green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
AnimSetGearPosition(green5.gear, green5.x, green5.y)
HogTurnLeft(green5.gear, true)
-- Yellow Watermelons
AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
- yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier1")
+ yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
-- the rest of the Yellow Watermelons
+ local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
for i=1,7 do
- yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, "war_desertgrenadier1")
+ yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[math.random(1,4)])
AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
end
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Mon Sep 16 04:04:15 2013 +0300
@@ -94,23 +94,24 @@
hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1")
AnimSetGearPosition(hero.gear, hero.x, hero.y)
HogTurnLeft(hero.gear, true)
- green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
+ green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
AnimSetGearPosition(green2.gear, green2.x, green2.y)
HogTurnLeft(green2.gear, true)
- green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
+ green3.gear = AddHog(green3.name, 0, 100, "hair_red")
AnimSetGearPosition(green3.gear, green3.x, green3.y)
HogTurnLeft(green3.gear, true)
-- Captain Lime
AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
- green1.human = AddHog(green1.name, 0, 100, "war_desertgrenadier1")
+ green1.human = AddHog(green1.name, 0, 100, "war_desertofficer")
AnimSetGearPosition(green1.human, green1.x, green1.y)
- green1.bot = AddHog(green1.name, 1, 100, "war_desertgrenadier1")
+ green1.bot = AddHog(green1.name, 1, 100, "war_desertofficer")
AnimSetGearPosition(green1.bot, green1.x, green1.y)
green1.gear = green1.human
-- Fruit Assasins
+ local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
for i=1,table.getn(redHedgehogs) do
- redHedgehogs[i].gear = AddHog(redHedgehogs[i].name, 1, 100, "war_desertgrenadier1")
+ redHedgehogs[i].gear = AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[math.random(1,3)])
AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
end
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Mon Sep 16 04:04:15 2013 +0300
@@ -118,21 +118,21 @@
HogTurnLeft(hero.gear, true)
-- Ally
AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
- ally.gear = AddHog(ally.name, 0, 100, "tophats")
+ ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
AnimSetGearPosition(ally.gear, ally.x, ally.y)
-- Frozen Bandits
AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
- bandit1.gear = AddHog(bandit1.name, 1, 120, "tophats")
+ bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa")
AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y)
HogTurnLeft(bandit1.gear, true)
- bandit2.gear = AddHog(bandit2.name, 1, 100, "tophats")
+ bandit2.gear = AddHog(bandit2.name, 1, 100, "ushanka")
AnimSetGearPosition(bandit2.gear, bandit2.x, bandit2.y)
- bandit3.gear = AddHog(bandit3.name, 1, 100, "tophats")
+ bandit3.gear = AddHog(bandit3.name, 1, 100, "thug")
AnimSetGearPosition(bandit3.gear, bandit3.x, bandit3.y)
bandit4.gear = AddHog(bandit4.name, 1, 40, "tophats")
AnimSetGearPosition(bandit4.gear, bandit4.x, bandit4.y)
HogTurnLeft(bandit4.gear, true)
- bandit5.gear = AddHog(bandit5.name, 1, 40, "tophats")
+ bandit5.gear = AddHog(bandit5.name, 1, 40, "Sniper")
AnimSetGearPosition(bandit5.gear, bandit5.x, bandit5.y)
HogTurnLeft(bandit5.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua Sun Sep 15 16:12:34 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua Mon Sep 16 04:04:15 2013 +0300
@@ -85,7 +85,7 @@
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- Ally
AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
- ally.gear = AddHog(ally.name, 0, 100, "tophats")
+ ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
AnimSetGearPosition(ally.gear, ally.x, ally.y)
HogTurnLeft(ally.gear, true)