Move variables from uConsts to uVariables
authorunc0rr
Wed, 17 Nov 2010 20:28:42 +0300
changeset 4361 64ea345ab655
parent 4359 83ef50815535
child 4363 e944cc43f7a4
Move variables from uConsts to uVariables
hedgewars/uChat.pas
hedgewars/uConsts.pas
hedgewars/uKeys.pas
hedgewars/uLocale.pas
hedgewars/uSound.pas
hedgewars/uStats.pas
hedgewars/uTeams.pas
hedgewars/uTypes.pas
hedgewars/uVariables.pas
hedgewars/uVisualGears.pas
--- a/hedgewars/uChat.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uChat.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -34,7 +34,7 @@
     showAll: boolean;
 
 implementation
-uses uMisc, uStore, uConsts, SDLh, uConsole, uKeys, uTeams, uTypes, uVariables;
+uses uMisc, uStore, SDLh, uConsole, uKeys, uTeams, uTypes, uVariables;
 
 const MaxStrIndex = 27;
 
--- a/hedgewars/uConsts.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uConsts.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -21,7 +21,7 @@
 unit uConsts;
 interface
 
-uses    SDLh, uFloat, uLocale, GLunit, uTypes;
+uses    SDLh, uFloat, GLunit;
 
 
 {$INCLUDE "config.inc"}
@@ -278,1847 +278,7 @@
     htHealth      = $04;
     htTransparent = $08;
 
-    cHHFileName = 'Hedgehog';
-    cCHFileName = 'Crosshair';
-    cThemeCFGFilename = 'theme.cfg';
 
-    FontBorder = 2;
-    cPathz: array[TPathType] of shortstring = (
-        '',                              // ptNone
-        '',                              // ptData
-        'Graphics',                      // ptGraphics
-        'Themes',                        // ptThemes
-        'Themes/avematan',               // ptCurrTheme
-        'Teams',                         // ptTeams
-        'Maps',                          // ptMaps
-        '',                              // ptMapCurrent
-        'Demos',                         // ptDemos
-        'Sounds',                        // ptSounds
-        'Graphics/Graves',               // ptGraves
-        'Fonts',                         // ptFonts
-        'Forts',                         // ptForts
-        'Locale',                        // ptLocale
-        'Graphics/AmmoMenu',             // ptAmmoMenu
-        'Graphics/Hedgehog',             // ptHedgehog
-        'Sounds/voices',                 // ptVoices
-        'Graphics/Hats',                 // ptHats
-        'Graphics/Flags',                // ptFlags
-        'Missions/Maps'                  // ptMissionMaps
-    );
-
-    cTagsMasks : array[0..15] of byte = (7, 0, 0, 0, 15, 6, 4, 5, 0, 0, 0, 0, 0, 14, 12, 13);
-    cTagsMasksNoHealth: array[0..15] of byte = (3, 2, 11, 1, 0, 0, 0, 0, 0, 10, 0, 9, 0, 0, 0, 0);
-
-    Fontz: array[THWFont] of THHFont = (
-            (Handle: nil;
-            Height: 12;
-            style: TTF_STYLE_NORMAL;
-            Name: 'DejaVuSans-Bold.ttf'),
-            (Handle: nil;
-            Height: 24;
-            style: TTF_STYLE_NORMAL;
-            Name: 'DejaVuSans-Bold.ttf'),
-            (Handle: nil;
-            Height: 10;
-            style: TTF_STYLE_NORMAL;
-            Name: 'DejaVuSans-Bold.ttf')
-            {$IFNDEF IPHONEOS}, // remove chinese fonts for now
-            (Handle: nil;
-            Height: 12;
-            style: TTF_STYLE_NORMAL;
-            Name: 'wqy-zenhei.ttc'),
-            (Handle: nil;
-            Height: 24;
-            style: TTF_STYLE_NORMAL;
-            Name: 'wqy-zenhei.ttc'),
-            (Handle: nil;
-            Height: 10;
-            style: TTF_STYLE_NORMAL;
-            Name: 'wqy-zenhei.ttc')
-            {$ENDIF}
-            );
-
-    SpritesData: array[TSprite] of record
-            FileName: String[16];
-            Path, AltPath: TPathType;
-            Texture: PTexture;
-            Surface: PSDL_Surface;
-            Width, Height, imageWidth, imageHeight: LongInt;
-            saveSurf: boolean;
-            priority: GLfloat;
-            getDimensions, getImageDimensions: boolean;
-            end = (
-            (FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
-            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprWater
-            (FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
-            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloud
-            (FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBomb
-            (FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigit
-            (FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFrame
-            (FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLag
-            (FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCursor
-            (FileName:'BazookaShell'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBazookaShell
-            (FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetP
-            (FileName:        'Bee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBee
-            (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeTrace
-            (FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprRopeHook
-            (FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosion50
-            (FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOff
-            (FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOn
-            (FileName:     'MineDead'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineDead
-            (FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCase
-            (FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprFAid
-            (FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDynamite
-            (FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprPower
-            (FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterBomb
-            (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterParticle
-            (FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlame
-            (FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizont
-            (FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizont
-            (FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizont
-            (FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSky
-            (FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSky
-            (FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSky
-            (FileName:  'BorderHorizontal'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 33; Height:  2; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLow; getDimensions: false; getImageDimensions: true),// sprAMBorderHorizontal
-            (FileName:  'BorderVertical'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 2; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLow; getDimensions: false; getImageDimensions: true),// sprAMBorderVertical
-            (FileName:   'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 33; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlot
-            (FileName:      'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMAmmos
-            (FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlotKeys
-            (FileName:  'Corners'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  2; Height: 2; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMCorners
-            (FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFinger
-            (FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirBomb
-            (FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 254; Height: 101; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirplane
-            (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmAirplane
-            (FileName:   'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf:  true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmGirder
-            (FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf:  true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHHTelepMask
-            (FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSwitch
-            (FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprParachute
-            (FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTarget
-            (FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprRopeNode
-            (FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprQuestion
-            (FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPowerBar
-            (FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindBar
-            (FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindL
-            (FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindR
-            (FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlake
-            (FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandRope
-            (FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBazooka
-            (FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandShotgun
-            (FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDEagle
-            (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandAirAttack
-            (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBaseball
-            (FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPHammer
-            (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBlowTorch
-            (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBlowTorch
-            (FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTeleport
-            (FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHHDeath
-            (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprShotgun
-            (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDEagle
-            (FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHHIdle
-            (FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMortar
-            (FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTurnsLeft
-            (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprKamikaze
-            (FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWhip
-            (FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprKowtow
-            (FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSad
-            (FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprWave
-            (FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHurrah
-            (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLemonade
-            (FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShrug
-            (FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprJuggle
-            (FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart
-            (FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart2
-            (FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeWalk
-            (FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeDown
-            (FileName:   'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprAMAmmosBW
-            (FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWatermelon
-            (FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprEvilTrace
-            (FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHellishBomb
-            (FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSeduction
-            (FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprDress
-            (FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprCensored
-            (FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDrill
-            (FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDrill
-            (FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBallgun
-            (FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBalls
-            (FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPlane
-            (FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandPlane
-            (FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprUtility
-            (FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprInvulnerable
-            (FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprVampiric
-            (FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprGirder
-            (FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechCorner
-            (FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechEdge
-            (FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechTail
-            (FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtCorner
-            (FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtEdge
-            (FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtTail
-            (FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutCorner
-            (FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutEdge
-            (FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutTail
-            (FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSniperRifle
-            (FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBubbles
-            (FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprJetpack
-            (FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHealth
-            (FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),//sprHandMolotov
-            (FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMolotov
-            (FileName: 'Smoke'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmoke
-            (FileName: 'SmokeWhite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeWhite
-            (FileName: 'Shells'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLow; getDimensions: false; getImageDimensions: true),// sprShell
-            (FileName: 'Dust'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
-            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDust
-            (FileName: 'Explosives'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosives
-            (FileName: 'ExplosivesRoll'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosivesRoll
-            (FileName: 'amTeleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmTeleport
-            (FileName: 'Splash'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
-            Width:  80; Height: 50; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSplash
-            (FileName: 'Droplet'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDroplet
-            (FileName: 'Birdy'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  75; Height: 75; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBirdy
-            (FileName:  'amCake'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCake
-            (FileName:  'amConstruction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandConstruction
-            (FileName:  'amGrenade'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandGrenade
-            (FileName:  'amMelon'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMelon
-            (FileName:  'amMortar'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMortar
-            (FileName:  'amSkip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSkip
-            (FileName:  'amCluster'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCluster
-            (FileName:  'amDynamite'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDynamite
-            (FileName:  'amHellish'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandHellish
-            (FileName:  'amMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMine
-            (FileName:  'amSeduction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSeduction
-            (FileName:  'amVamp'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandVamp
-            (FileName:  'BigExplosion'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  385; Height: 385; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigExplosion
-            (FileName:  'SmokeRing'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  200; Height: 200; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSmokeRing
-            (FileName:  'BeeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprBeeTrace
-            (FileName:  'Egg'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprEgg
-            (FileName:  'TargetBee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetBee
-            (FileName:  'amBee'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBee
-            (FileName:  'Feather'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  15; Height: 25; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFeather
-            (FileName:  'Piano'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPiano
-            (FileName:  'amSineGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSineGun
-            (FileName:  'amPortalGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortalGun
-            (FileName:  'Portal'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortal
-            (FileName:  'cheese'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCheese
-            (FileName:  'amCheese'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCheese
-            (FileName:  'amFlamethrower'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandFlamethrower
-            (FileName:  'Chunk'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprChunk
-            (FileName:  'Note'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprNote
-            (FileName:   'SMineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOff
-            (FileName:    'SMineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOn
-            (FileName:   'amSMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSMine
-            (FileName:  'amHammer'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprWhip
-            (FileName: 'amResurrector'; Path: ptHedgehog; AltPath: ptNone;
-                Texture: nil; Surface: nil; Width: 32; Height: 32;
-                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
-                tpMedium; getDimensions: false; getImageDimensions: true),
-            //sprHandResurrector
-            (FileName: 'Cross'; Path: ptGraphics; altPath: ptNone;
-                Texture: nil; Surface: nil; Width: 108; Height: 138;
-                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
-                tpMedium; getDimensions: false; getImageDimensions: true),
-            //sprCross
-            (FileName:  'AirDrill'; Path: ptGraphics; AltPath: ptNone;
-                Texture: nil; Surface: nil; Width:  16; Height: 16;
-                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
-                tpMedium; getDimensions: false; getImageDimensions: true),
-            // sprAirDrill
-            (FileName:  'NapalmBomb'; Path: ptGraphics; AltPath: ptNone;
-                Texture: nil; Surface: nil; Width:  16; Height: 16;
-                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
-                tpMedium; getDimensions: false; getImageDimensions: true),
-            // sprNapalmBomb
-            (FileName:  'BulletHit'; Path: ptGraphics; AltPath: ptNone;
-                Texture: nil; Surface: nil; Width:  32; Height: 32;
-                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
-                tpMedium; getDimensions: false; getImageDimensions: true)
-            // sprNapalmBomb
-            );
-
-
-    Wavez: array [TWave] of record
-            Sprite: TSprite;
-            FramesCount: Longword;
-            Interval: Longword;
-            cmd: String[20];
-            Voice: TSound;
-            VoiceDelay: LongWord;
-            end = (
-            (Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0),
-            (Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0),
-            (Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5),
-            (Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0),
-            (Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0),
-            (Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0),
-            (Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0)
-            );
-
-    Soundz: array[TSound] of record
-            FileName: String[25];
-            Path    : TPathType;
-            end = (
-            (FileName:                         ''; Path: ptNone  ),// sndNone
-            (FileName:        'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact
-            (FileName:            'explosion.ogg'; Path: ptSounds),// sndExplosion
-            (FileName:         'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp
-            (FileName:         'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease
-            (FileName:               'splash.ogg'; Path: ptSounds),// sndSplash
-            (FileName:        'shotgunreload.ogg'; Path: ptSounds),// sndShotgunReload
-            (FileName:          'shotgunfire.ogg'; Path: ptSounds),// sndShotgunFire
-            (FileName:          'graveimpact.ogg'; Path: ptSounds),// sndGraveImpact
-            (FileName:             'minetick.ogg'; Path: ptSounds),// sndMineTicks
-            (FileName:           'pickhammer.ogg'; Path: ptSounds),// sndPickhammer
-            (FileName:                  'gun.ogg'; Path: ptSounds),// sndGun
-            (FileName:                  'bee.ogg'; Path: ptSounds),// sndBee
-            (FileName:                'Jump1.ogg'; Path: ptVoices),// sndJump1
-            (FileName:                'Jump2.ogg'; Path: ptVoices),// sndJump2
-            (FileName:                'Jump3.ogg'; Path: ptVoices),// sndJump3
-            (FileName:               'Yessir.ogg'; Path: ptVoices),// sndYesSir
-            (FileName:                'Laugh.ogg'; Path: ptVoices),// sndLaugh
-            (FileName:            'Illgetyou.ogg'; Path: ptVoices),// sndIllGetYou
-            (FileName:             'Incoming.ogg'; Path: ptVoices),// sndIncoming
-            (FileName:               'Missed.ogg'; Path: ptVoices),// sndMissed
-            (FileName:               'Stupid.ogg'; Path: ptVoices),// sndStupid
-            (FileName:           'Firstblood.ogg'; Path: ptVoices),// sndFirstBlood
-            (FileName:               'Boring.ogg'; Path: ptVoices),// sndBoring
-            (FileName:               'Byebye.ogg'; Path: ptVoices),// sndByeBye
-            (FileName:             'Sameteam.ogg'; Path: ptVoices),// sndSameTeam
-            (FileName:               'Nutter.ogg'; Path: ptVoices),// sndNutter
-            (FileName:       'Reinforcements.ogg'; Path: ptVoices),// sndReinforce
-            (FileName:              'Traitor.ogg'; Path: ptVoices),// sndTraitor
-            (FileName:      'Youllregretthat.ogg'; Path: ptVoices),// sndRegret
-            (FileName:            'Enemydown.ogg'; Path: ptVoices),// sndEnemyDown
-            (FileName:               'Coward.ogg'; Path: ptVoices),// sndCoward
-            (FileName:                'Hurry.ogg'; Path: ptVoices),// sndHurry
-            (FileName:              'Watchit.ogg'; Path: ptVoices),// sndWatchIt
-            (FileName:             'Kamikaze.ogg'; Path: ptVoices),// sndKamikaze
-            (FileName:                'cake2.ogg'; Path: ptSounds),// sndCake
-            (FileName:                  'Ow1.ogg'; Path: ptVoices),// sndOw1
-            (FileName:                  'Ow2.ogg'; Path: ptVoices),// sndOw2
-            (FileName:                  'Ow3.ogg'; Path: ptVoices),// sndOw3
-            (FileName:                  'Ow4.ogg'; Path: ptVoices),// sndOw4
-            (FileName:           'Firepunch1.ogg'; Path: ptVoices),// sndFirepunch1
-            (FileName:           'Firepunch2.ogg'; Path: ptVoices),// sndFirepunch2
-            (FileName:           'Firepunch3.ogg'; Path: ptVoices),// sndFirepunch3
-            (FileName:           'Firepunch4.ogg'; Path: ptVoices),// sndFirepunch4
-            (FileName:           'Firepunch5.ogg'; Path: ptVoices),// sndFirepunch5
-            (FileName:           'Firepunch6.ogg'; Path: ptVoices),// sndFirepunch6
-            (FileName:                'Melon.ogg'; Path: ptVoices),// sndMelon
-            (FileName:              'Hellish.ogg'; Path: ptSounds),// sndHellish
-            (FileName:               'Yoohoo.ogg'; Path: ptSounds),// sndYoohoo
-            (FileName:              'rcplane.ogg'; Path: ptSounds),// sndRCPlane
-            (FileName:            'whipcrack.ogg'; Path: ptSounds),// sndWhipCrack
-            (FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds),// sndRideOfTheValkyries
-            (FileName:               'denied.ogg'; Path: ptSounds),// sndDenied
-            (FileName:               'placed.ogg'; Path: ptSounds),// sndPlaced
-            (FileName:          'baseballbat.ogg'; Path: ptSounds),// sndBaseballBat
-            (FileName:                'steam.ogg'; Path: ptSounds),// sndVaporize
-            (FileName:                 'warp.ogg'; Path: ptSounds),// sndWarp
-            (FileName:          'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath
-            (FileName:               'mortar.ogg'; Path: ptSounds),// sndMortar
-            (FileName:         'shutterclick.ogg'; Path: ptSounds),// sndShutter
-            (FileName:              'homerun.ogg'; Path: ptSounds),// sndHomerun
-            (FileName:              'molotov.ogg'; Path: ptSounds),// sndMolotov
-            (FileName:            'Takecover.ogg'; Path: ptVoices),// sndCover
-            (FileName:                'Uh-oh.ogg'; Path: ptVoices),// sndUhOh
-            (FileName:                 'Oops.ogg'; Path: ptVoices),// sndOops
-            (FileName:                 'Nooo.ogg'; Path: ptVoices),// sndNooo
-            (FileName:                'Hello.ogg'; Path: ptVoices),// sndHello
-            (FileName:             'ropeshot.ogg'; Path: ptSounds),// sndRopeShot
-            (FileName:           'ropeattach.ogg'; Path: ptSounds),// sndRopeAttach
-            (FileName:          'roperelease.ogg'; Path: ptSounds),// sndRopeRelease
-            (FileName:            'switchhog.ogg'; Path: ptSounds),// sndSwitchHog
-            (FileName:              'victory.ogg'; Path: ptVoices),// sndVictory
-            (FileName:         'sniperreload.ogg'; Path: ptSounds),// sndSniperReload
-            (FileName:                'steps.ogg'; Path: ptSounds),// sndSteps
-            (FileName:           'lowgravity.ogg'; Path: ptSounds),// sndLowGravity
-            (FileName:           'hell_growl.ogg'; Path: ptSounds),// sndHellishImpact1
-            (FileName:            'hell_ooff.ogg'; Path: ptSounds),// sndHellishImpact2
-            (FileName:              'hell_ow.ogg'; Path: ptSounds),// sndHellishImpact3
-            (FileName:             'hell_ugh.ogg'; Path: ptSounds),// sndHellishImpact4
-            (FileName:          'melonimpact.ogg'; Path: ptSounds),// sndMelonImpact
-            (FileName:             'Droplet1.ogg'; Path: ptSounds),// sndDroplet1
-            (FileName:             'Droplet2.ogg'; Path: ptSounds),// sndDroplet2
-            (FileName:             'Droplet3.ogg'; Path: ptSounds),// sndDroplet3
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndEggBreak
-            (FileName:             'drillgun.ogg'; Path: ptSounds),// sndDrillRocket
-            (FileName:          'PoisonCough.ogg'; Path: ptVoices),// sndPoisonCough
-            (FileName:           'PoisonMoan.ogg'; Path: ptVoices),// sndPoisonMoan
-            (FileName:             'BirdyLay.ogg'; Path: ptSounds),// sndBirdyLay
-            (FileName:              'Whistle.ogg'; Path: ptSounds),// sndWhistle
-            (FileName:             'beewater.ogg'; Path: ptSounds),// sndBeeWater
-            (FileName:                   '1C.ogg'; Path: ptSounds),// sndPiano0
-            (FileName:                   '2D.ogg'; Path: ptSounds),// sndPiano1
-            (FileName:                   '3E.ogg'; Path: ptSounds),// sndPiano2
-            (FileName:                   '4F.ogg'; Path: ptSounds),// sndPiano3
-            (FileName:                   '5G.ogg'; Path: ptSounds),// sndPiano4
-            (FileName:                   '6A.ogg'; Path: ptSounds),// sndPiano5
-            (FileName:                   '7B.ogg'; Path: ptSounds),// sndPiano6
-            (FileName:                   '8C.ogg'; Path: ptSounds),// sndPiano7
-            (FileName:                   '9D.ogg'; Path: ptSounds),// sndPiano8
-            (FileName:                 'skip.ogg'; Path: ptSounds),// sndSkip
-            (FileName:          'shotgunfire.ogg'; Path: ptSounds),// sndSineGun
-            (FileName:                'Ooff1.ogg'; Path: ptVoices),// sndOoff1
-            (FileName:                'Ooff2.ogg'; Path: ptVoices),// sndOoff2
-            (FileName:                'Ooff3.ogg'; Path: ptVoices),// sndOoff3
-            (FileName:            'whipcrack.ogg'; Path: ptSounds),// sndWhack
-            (FileName:           'Comeonthen.ogg'; Path: ptVoices),// sndComeonthen
-            (FileName:            'parachute.ogg'; Path: ptSounds),// sndParachute
-            (FileName:                 'bump.ogg'; Path: ptSounds),// sndBump
-            (FileName: 'hogchant3.ogg'; Path: ptSounds) // sndResurrector
-            );
-
-    Ammoz: array [TAmmoType] of record
-            NameId: TAmmoStrId;
-            NameTex: PTexture;
-            Probability, NumberInCase: Longword;
-            Ammo: TAmmo;
-            Slot: 0..cMaxSlotIndex;
-            TimeAfterTurn: Longword;
-            minAngle, maxAngle: Longword;
-            isDamaging: boolean;
-            SkipTurns: Longword;
-            PosCount: Longword;
-            PosSprite: TSprite;
-            ejectX, ejectY: Longint;
-            end = (
-            (NameId: sidNothing;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 0;
-            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Effect;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amNothing;
-                AttackVoice: sndNone);
-            Slot: 0;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 9999;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Grenade
-            (NameId: sidGrenade;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 3000;
-                Pos: 0;
-                AmmoType: amGrenade;
-                AttackVoice: sndCover);
-            Slot: 1;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// ClusterBomb
-            (NameId: sidClusterBomb;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 3;
-            Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
-                Count: 5;
-                NumPerTurn: 0;
-                Timer: 3000;
-                Pos: 0;
-                AmmoType: amClusterBomb;
-                AttackVoice: sndCover);
-            Slot: 1;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Bazooka
-            (NameId: sidBazooka;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_Power or ammoprop_AltUse;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amBazooka;
-                AttackVoice: sndNone);
-            Slot: 0;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0; //20;
-            ejectY: -6),
-
-// Bee
-            (NameId: sidBee;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_Power or ammoprop_NeedTarget or ammoprop_DontHold;
-                Count: 2;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amBee;
-                AttackVoice: sndNone);
-            Slot: 0;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0; //16;
-            ejectY: 0),
-
-// Shotgun
-            (NameId: sidShotgun;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_ForwMsgs;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 1;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amShotgun;
-                AttackVoice: sndNone);
-            Slot: 2;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0; //26;
-            ejectY: -6),
-
-// PickHammer
-            (NameId: sidPickHammer;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInMove or ammoprop_NoCrosshair or ammoprop_DontHold;
-                Count: 2;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amPickHammer;
-                AttackVoice: sndNone);
-            Slot: 6;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Skip
-            (NameId: sidSkip;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amSkip;
-                AttackVoice: sndNone);
-            Slot: 9;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Rope
-            (NameId: sidRope;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 3;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_ForwMsgs or
-                          ammoprop_AttackInMove or
-                          ammoprop_Utility or
-                          ammoprop_AltAttack;
-                    Count: 5;
-                    NumPerTurn: 0;
-                    Timer: 0;
-                    Pos: 0;
-                    AmmoType: amRope;
-                    AttackVoice: sndNone);
-            Slot: 7;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: cMaxAngle div 2;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Mine
-            (NameId: sidMine;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse;
-                Count: 2;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amMine;
-                AttackVoice: sndLaugh);
-            Slot: 4;
-            TimeAfterTurn: 5000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// DEagle
-            (NameId: sidDEagle;
-            NameTex: nil;
-            Probability: 20;
-            NumberInCase: 2;
-            Ammo: (Propz: 0;
-                Count: 3;
-                NumPerTurn: 3;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amDEagle;
-                AttackVoice: sndNone);
-            Slot: 2;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0; //23;
-            ejectY: -6),
-
-// Dynamite
-            (NameId: sidDynamite;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amDynamite;
-                AttackVoice: sndLaugh);
-            Slot: 4;
-            TimeAfterTurn: 5000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// FirePunch
-            (NameId: sidFirePunch;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInMove;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amFirePunch;
-                AttackVoice: sndNone);
-            Slot: 3;
-            TimeAfterTurn: 3000;
-            MinAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Whip
-            (NameId: sidWhip;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amWhip;
-                AttackVoice: sndNone);
-            Slot: 3;
-            TimeAfterTurn: 3000;
-            MinAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// BaseballBat
-            (NameId: sidBaseballBat;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_DontHold;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amBaseballBat;
-                AttackVoice: sndNone);
-            Slot: 3;
-            TimeAfterTurn: 5000;
-            minAngle: 0;
-            maxAngle: cMaxAngle div 2;
-            isDamaging: true;
-            SkipTurns: 2;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Parachute
-            (NameId: sidParachute;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_ForwMsgs or
-                          ammoprop_AttackInMove or
-                          ammoprop_NoCrosshair or
-                          ammoprop_DontHold or
-                          ammoprop_Utility or
-                          ammoprop_AltAttack;
-                Count: 2;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amParachute;
-                AttackVoice: sndNone);
-            Slot: 7;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// AirAttack
-            (NameId: sidAirAttack;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or
-                            ammoprop_NeedTarget or
-                            ammoprop_AttackingPut or
-                            ammoprop_DontHold or
-                            ammoprop_NotBorder;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amAirAttack;
-                AttackVoice: sndIncoming);
-            Slot: 5;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 5;
-            PosCount: 2;
-            PosSprite: sprAmAirplane;
-            ejectX: 0;
-            ejectY: 0),
-
-// MineStrike
-            (NameId: sidMineStrike;
-            NameTex: nil;
-            Probability: 200;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or
-                            ammoprop_NeedTarget or
-                            ammoprop_AttackingPut or
-                            ammoprop_DontHold or
-                            ammoprop_NotBorder;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amMineStrike;
-                AttackVoice: sndIncoming);
-            Slot: 5;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 5;
-            PosCount: 2;
-            PosSprite: sprAmAirplane;
-            ejectX: 0;
-            ejectY: 0),
-
-// BlowTorch
-            (NameId: sidBlowTorch;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 2;
-            Ammo: (Propz: ammoprop_ForwMsgs;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amBlowTorch;
-                AttackVoice: sndNone);
-            Slot: 6;
-            TimeAfterTurn: 3000;
-            minAngle: 768;
-            maxAngle: 1280;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Girder
-            (NameId: sidGirder;
-            NameTex: nil;
-            Probability: 150;
-            NumberInCase: 3;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_NoCrosshair or
-                          ammoprop_NeedTarget or
-                          ammoprop_Utility or
-                          ammoprop_AttackingPut;
-                    Count: 1;
-                    NumPerTurn: 0;
-                    Timer: 0;
-                    Pos: 0;
-                    AmmoType: amGirder;
-                    AttackVoice: sndNone);
-            Slot: 6;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 8;
-            PosSprite: sprAmGirder;
-            ejectX: 0;
-            ejectY: 0),
-
-// Teleport
-            (NameId: sidTeleport;
-            NameTex: nil;
-            Probability: 200;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_ForwMsgs or
-                          ammoprop_NoCrosshair or
-                          ammoprop_NeedTarget or
-                          ammoprop_AttackingPut or
-                          ammoprop_Utility or
-                          ammoprop_DontHold;
-                Count: 2;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amTeleport;
-                AttackVoice: sndNone);
-            Slot: 7;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 2;
-            PosSprite: sprAmTeleport;
-            ejectX: 0;
-            ejectY: 0),
-
-// Switch
-            (NameId: sidSwitch;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_ForwMsgs or
-                          ammoprop_NoCrosshair or
-                          ammoprop_Utility or
-                          ammoprop_DontHold;
-                    Count: 3;
-                    NumPerTurn: 0;
-                    Timer: 0;
-                    Pos: 0;
-                    AmmoType: amSwitch;
-                    AttackVoice: sndNone);
-            Slot: 9;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Mortar
-            (NameId: sidMortar;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 4;
-            Ammo: (Propz: 0;
-                Count: 4;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amMortar;
-                AttackVoice: sndNone);
-            Slot: 0;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0; //20;
-            ejectY: -6),
-
-// Kamikaze
-            (NameId: sidKamikaze;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold or ammoprop_AttackInMove;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amKamikaze;
-                AttackVoice: sndNone);
-            Slot: 3;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Cake
-            (NameId: sidCake;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_NoCrosshair or ammoprop_DontHold;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amCake;
-                AttackVoice: sndLaugh);
-            Slot: 4;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 4;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Seduction
-            (NameId: sidSeduction;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amSeduction;
-                AttackVoice: sndNone);
-            Slot: 3;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Watermelon
-            (NameId: sidWatermelon;
-            NameTex: nil;
-            Probability: 400;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
-                Count: 0;
-                NumPerTurn: 0;
-                Timer: 3000;
-                Pos: 0;
-                AmmoType: amWatermelon;
-                AttackVoice: sndMelon);
-            Slot: 1;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// HellishBomb ("Hellish Hand-Grenade")
-            (NameId: sidHellishBomb;
-            NameTex: nil;
-            Probability: 400;
-            NumberInCase: 1;
-            Ammo: (Propz:  ammoprop_Power or ammoprop_AltUse;
-                Count: 0;
-                NumPerTurn: 0;
-                Timer: 5000;
-                Pos: 0;
-                AmmoType: amHellishBomb;
-                AttackVoice: sndNone);
-            Slot: 1;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Napalm
-            (NameId: sidNapalm;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or
-                            ammoprop_NeedTarget or
-                            ammoprop_AttackingPut or
-                            ammoprop_DontHold or
-                            ammoprop_NotBorder;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amNapalm;
-                AttackVoice: sndIncoming);
-            Slot: 5;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 7;
-            PosCount: 2;
-            PosSprite: sprAmAirplane;
-            ejectX: 0;
-            ejectY: 0),
-
-// Drill ("Drill Rocket")
-            (NameId: sidDrill;
-            NameTex: nil;
-            Probability: 300;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_Power or ammoprop_AltUse;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amDrill;
-                AttackVoice: sndNone);
-            Slot: 0;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprDrill;
-            ejectX: 0; //20;
-            ejectY: -6),
-
-// Ballgun
-            (NameId: sidBallgun;
-            NameTex: nil;
-            Probability: 400;
-            NumberInCase: 1;
-            Ammo: (Propz:  ammoprop_ForwMsgs or ammoprop_DontHold;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 5001;
-                Pos: 0;
-                AmmoType: amBallgun;
-                AttackVoice: sndNone);
-            Slot: 4;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0; //20;
-            ejectY: -3),
-
-// RC-Plane
-            (NameId: sidRCPlane;
-            NameTex: nil;
-            Probability: 200;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_ForwMsgs{ or
-                            ammoprop_DontHold or
-                            ammoprop_AltAttack};
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amRCPlane;
-                AttackVoice: sndNone);
-            Slot: 4;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 4;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// LowGravity
-            (NameId: sidLowGravity;
-            NameTex: nil;
-            Probability: 20;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_NoCrosshair or
-                          ammoprop_DontHold or
-                          ammoprop_AltUse or
-                          ammoprop_Utility or
-                          ammoprop_Effect;
-                    Count: 1;
-                    NumPerTurn: 0;
-                    Timer: 0;
-                    Pos: 0;
-                    AmmoType: amLowGravity;
-                    AttackVoice: sndNone);
-            Slot: 9;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// ExtraDamage
-            (NameId: sidExtraDamage;
-            NameTex: nil;
-            Probability: 15;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_NoCrosshair or
-                          ammoprop_DontHold or
-                          ammoprop_AltUse or
-                          ammoprop_Utility or
-                          ammoprop_Effect;
-                    Count: 1;
-                    NumPerTurn: 0;
-                    Timer: 0;
-                    Pos: 0;
-                    AmmoType: amExtraDamage;
-                    AttackVoice: sndNone);
-            Slot: 9;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Invulnerable
-            (NameId: sidInvulnerable;
-            NameTex: nil;
-            Probability: 20;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_NoCrosshair or
-                          ammoprop_DontHold or
-                          ammoprop_AltUse or
-                          ammoprop_Utility or
-                          ammoprop_Effect;
-                    Count: 1;
-                    NumPerTurn: 0;
-                    Timer: 0;
-                    Pos: 0;
-                    AmmoType: amInvulnerable;
-                    AttackVoice: sndNone);
-            Slot: 8;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// ExtraTime
-            (NameId: sidExtraTime;
-            NameTex: nil;
-            Probability: 30;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_NoCrosshair or
-                          ammoprop_DontHold or
-                          ammoprop_AltUse or
-                          ammoprop_Utility or
-                          ammoprop_Effect;
-                    Count: 1;
-                    NumPerTurn: 0;
-                    Timer: 0;
-                    Pos: 0;
-                    AmmoType: amExtraTime;
-                    AttackVoice: sndNone);
-            Slot: 9;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// LaserSight
-            (NameId: sidLaserSight;
-            NameTex: nil;
-            Probability: 15;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_NoCrosshair or
-                          ammoprop_DontHold or
-                          ammoprop_AltUse or
-                          ammoprop_Utility or
-                          ammoprop_Effect;
-                    Count: 1;
-                    NumPerTurn: 0;
-                    Timer: 0;
-                    Pos: 0;
-                    AmmoType: amLaserSight;
-                    AttackVoice: sndNone);
-            Slot: 8;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Vampiric
-            (NameId: sidVampiric;
-            NameTex: nil;
-            Probability: 15;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_NoCrosshair or
-                          ammoprop_DontHold or
-                          ammoprop_AltUse or
-                          ammoprop_Utility or
-                          ammoprop_Effect;
-                    Count: 1;
-                    NumPerTurn: 0;
-                    Timer: 0;
-                    Pos: 0;
-                    AmmoType: amVampiric;
-                    AttackVoice: sndNone);
-            Slot: 8;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// SniperRifle
-            (NameId: sidSniperRifle;
-            NameTex: nil;
-            Probability: 20;
-            NumberInCase: 2;
-            Ammo: (Propz: 0;
-                Count: 2;
-                NumPerTurn: 1;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amSniperRifle;
-                AttackVoice: sndNone);
-            Slot: 2;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0; //40;
-            ejectY: -5),
-
-// Jetpack ("Flying Saucer")
-            (NameId: sidJetpack;
-            NameTex: nil;
-            Probability: 20;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_ForwMsgs or
-                          ammoprop_AttackInMove or
-                          ammoprop_NoCrosshair or
-                          ammoprop_DontHold or
-                          ammoprop_Utility or
-                          ammoprop_AltAttack;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amJetpack;
-                AttackVoice: sndNone);
-            Slot: 7;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Molotov
-            (NameId: sidMolotov;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_Power or ammoprop_AltUse;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 3000;
-                Pos: 0;
-                AmmoType: amMolotov;
-                AttackVoice: sndNone);
-            Slot: 1;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Birdy
-            (NameId: sidBirdy;
-            NameTex: nil;
-            Probability: 20;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_ForwMsgs or
-                          ammoprop_NoCrosshair or
-                          ammoprop_DontHold;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amBirdy;
-                AttackVoice: sndNone);
-            Slot: 7;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// PortalGun
-            (NameId: sidPortalGun;
-            NameTex: nil;
-            Probability: 20;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoRoundEnd or
-                          ammoprop_AttackInMove or
-                          ammoprop_DontHold or
-                          ammoprop_Utility;
-                Count: 1;
-                NumPerTurn: 3;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amPortalGun;
-                AttackVoice: sndNone);
-            Slot: 6;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: false;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: -5; //29;
-            ejectY: -7),
-
-// Piano
-            (NameId: sidPiano;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or
-                            ammoprop_NeedTarget or
-                            ammoprop_AttackingPut or
-                            ammoprop_DontHold or
-                            ammoprop_NotBorder;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amPiano;
-                AttackVoice: sndIncoming);
-            Slot: 5;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 7;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// GasBomb
-            (NameId: sidGasBomb;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
-                Count: AMMO_INFINITE;
-                NumPerTurn: 0;
-                Timer: 3000;
-                Pos: 0;
-                AmmoType: amGasBomb;
-                AttackVoice: sndCover);
-            Slot: 1;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// SineGun
-            (NameId: sidSineGun;
-            NameTex: nil;
-            Probability: 20;
-            NumberInCase: 2;
-            Ammo: (Propz: ammoprop_AttackInMove;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amSineGun;
-                AttackVoice: sndNone);
-            Slot: 2;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Flamethrower
-            (NameId: sidFlamethrower;
-            NameTex: nil;
-            Probability: 20;
-            NumberInCase: 1;
-            Ammo: (Propz:  ammoprop_ForwMsgs or ammoprop_DontHold;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 5001;
-                Pos: 0;
-                AmmoType: amFlamethrower;
-                AttackVoice: sndNone);
-            Slot: 2;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0; //20;
-            ejectY: -3),
-
-// Sticky Mine
-            (NameId: sidSMine;
-            NameTex: nil;
-            Probability: 100;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_Power; //FIXME: enable multishoot at altuse, until then removed ammoprop_AltUse
-                Count: 1;
-                NumPerTurn: 1;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amSMine;
-                AttackVoice: sndLaugh);
-            Slot: 4;
-            TimeAfterTurn: 5000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Hammer
-            (NameId: sidHammer;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amHammer;
-                AttackVoice: sndNone);
-            Slot: 3;
-            TimeAfterTurn: 1000;
-            MinAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// Ressurrector
-        (NameId: sidResurrector;
-            NameTex: nil;
-            Probability: 0;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or 
-                          ammoprop_Utility or
-                          ammoprop_NoRoundEnd;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amResurrector;
-                AttackVoice: sndNone);
-            Slot: 8;
-            TimeAfterTurn: 3000;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 0;
-            PosCount: 1;
-            PosSprite: sprWater;
-            ejectX: 0;
-            ejectY: 0),
-
-// DrillStrike
-            (NameId: sidDrillStrike;
-            NameTex: nil;
-            Probability: 200;
-            NumberInCase: 1;
-            Ammo: (Propz: ammoprop_NoCrosshair or
-                            ammoprop_NeedTarget or
-                            ammoprop_AttackingPut or
-                            ammoprop_DontHold or
-                            ammoprop_NotBorder;
-                Count: 1;
-                NumPerTurn: 0;
-                Timer: 0;
-                Pos: 0;
-                AmmoType: amDrillStrike;
-                AttackVoice: sndIncoming);
-            Slot: 5;
-            TimeAfterTurn: 0;
-            minAngle: 0;
-            maxAngle: 0;
-            isDamaging: true;
-            SkipTurns: 6;
-            PosCount: 2;
-            PosSprite: sprAmAirplane;
-            ejectX: 0;
-            ejectY: 0)
-        );
-
-
-
-    conversionFormat: TSDL_PixelFormat = (
-        palette: nil;
-        BitsPerPixel : 32;
-        BytesPerPixel: 4;
-        Rloss : 0;
-        Gloss : 0;
-        Bloss : 0;
-        Aloss : 0;
-{$IFDEF ENDIAN_LITTLE}
-        Rshift: 0;
-        Gshift: 8;
-        Bshift: 16;
-        Ashift: 24;
-{$ELSE}
-        Rshift: 24;
-        Gshift: 16;
-        Bshift: 8;
-        Ashift: 0;
-{$ENDIF}
-        RMask : RMask;
-        GMask : GMask;
-        BMask : BMask;
-        AMask : AMask;
-        colorkey: 0;
-        alpha : 255
-    );
 
 implementation
 
--- a/hedgewars/uKeys.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uKeys.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -20,10 +20,7 @@
 
 unit uKeys;
 interface
-uses uConsts, SDLh;
-
-type TBinds = array[0..cKeyMaxIndex] of shortstring;
-type TKeyboardState = array[0..cKeyMaxIndex] of Byte;
+uses uConsts, SDLh, uTypes;
 
 procedure initModule;
 procedure freeModule;
--- a/hedgewars/uLocale.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uLocale.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -20,30 +20,7 @@
 
 unit uLocale;
 interface
-type TAmmoStrId = (sidNothing, sidGrenade, sidClusterBomb, sidBazooka, sidBee, sidShotgun,
-            sidPickHammer, sidSkip, sidRope, sidMine, sidDEagle,
-            sidDynamite, sidBaseballBat, sidFirePunch, sidSeconds,
-            sidParachute, sidAirAttack, sidMineStrike, sidBlowTorch,
-            sidGirder, sidTeleport, sidSwitch, sidMortar, sidWhip,
-            sidKamikaze, sidCake, sidSeduction, sidWatermelon,
-            sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane,
-            sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
-            sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
-            sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower,
-            sidSMine, sidHammer, sidResurrector, sidDrillStrike);
-
-    TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
-            sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
-            sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady);
-
-    TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw,
-            eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf,
-            eidHomerun, eidGone);
-
-    TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable,
-            gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery,
-            gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, gidRandomMineTimer,
-            gidDamageModifier, gidResetHealth, gidAISurvival, gidInfAttack, gidResetWeps, gidPerHogAmmo);
+uses uTypes;
 
 const MAX_EVENT_STRINGS = 100;
 var trammo:  array[TAmmoStrId] of ansistring;   // name of the weapon
--- a/hedgewars/uSound.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uSound.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -22,12 +22,6 @@
 interface
 uses SDLh, uConsts, uTypes;
 
-type PVoicepack = ^TVoicepack;
-    TVoicepack = record
-        name: shortstring;
-        chunks: array [TSound] of PMixChunk;
-        end;
-
 var MusicFN: shortstring;
 
 procedure initModule;
--- a/hedgewars/uStats.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uStats.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -22,26 +22,6 @@
 interface
 uses uGears, uConsts, uTypes;
 
-type TStatistics = record
-                   DamageRecv,
-                   DamageGiven: Longword;
-                   StepDamageRecv,
-                   StepDamageGiven,
-                   StepKills: Longword;
-                   MaxStepDamageRecv,
-                   MaxStepDamageGiven,
-                   MaxStepKills: Longword;
-                   FinishedTurns: Longword;
-                   end;
-
-type TTeamStats = record
-    Kills : Longword;
-    AIKills : Longword;
-    TeamKills : Longword;
-    TurnSkips : Longword;
-    TeamDamage : Longword;
-end;
-
 var TotalRounds: LongInt;
     FinishedTurnsTotal: LongInt;
 
--- a/hedgewars/uTeams.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uTeams.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -22,76 +22,6 @@
 interface
 uses uConsts, uKeys, uGears, uRandom, uFloat, uStats, uVisualGears, uCollisions, GLunit, uSound, uTypes;
 
-type 
-    PHHAmmo = ^THHAmmo;
-    THHAmmo = array[0..cMaxSlotIndex, 0..cMaxSlotAmmoIndex] of TAmmo;
-
-    PHedgehog = ^THedgehog;
-    PTeam     = ^TTeam;
-    PClan     = ^TClan;
-
-    THedgehog = record
-            Name: string[MAXNAMELEN];
-            Gear: PGear;
-            SpeechGear: PVisualGear;
-            NameTagTex,
-            HealthTagTex,
-            HatTex: PTexture;
-            Ammo: PHHAmmo;
-            CurAmmoType: TAmmoType;
-            AmmoStore: Longword;
-            Team: PTeam;
-            MultiShootAttacks: Longword;
-            visStepPos: LongWord;
-            BotLevel  : Byte; // 0 - Human player
-            HatVisibility: GLfloat;
-            stats: TStatistics;
-            Hat: shortstring;
-            InitialHealth: LongInt; // used for gfResetHealth
-            King: boolean;  // Flag for a bunch of hedgehog attributes
-            Unplaced: boolean;  // Flag for hog placing mode
-            Timer: Longword;
-            Effects: Array[THogEffect] of boolean;
-            end;
-
-    TTeam = record
-            Clan: PClan;
-            TeamName: string[MAXNAMELEN];
-            ExtDriven: boolean;
-            Binds: TBinds;
-            Hedgehogs: array[0..cMaxHHIndex] of THedgehog;
-            CurrHedgehog: LongWord;
-            NameTagTex: PTexture;
-            CrosshairTex,
-            GraveTex,
-            HealthTex,
-            AIKillsTex,
-            FlagTex: PTexture;
-            Flag: shortstring;
-            GraveName: shortstring;
-            FortName: shortstring;
-            TeamHealth: LongInt;
-            TeamHealthBarWidth,
-            NewTeamHealthBarWidth: LongInt;
-            DrawHealthY: LongInt;
-            AttackBar: LongWord;
-            HedgehogsNumber: Longword;
-            hasGone: boolean;
-            voicepack: PVoicepack;
-            PlayerHash: shortstring;   // md5 hash of player name. For temporary enabling of hats as thank you. Hashed for privacy of players
-            stats: TTeamStats;
-            end;
-
-    TClan = record
-            Color: Longword;
-            Teams: array[0..Pred(cMaxTeams)] of PTeam;
-            TeamsNumber: Longword;
-            CurrTeam: LongWord;
-            ClanHealth: LongInt;
-            ClanIndex: LongInt;
-            TurnNumber: LongWord;
-            end;
-
 var CurrentTeam: PTeam;
     PreviousTeam: PTeam;
     CurrentHedgehog: PHedgehog;
--- a/hedgewars/uTypes.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uTypes.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -3,7 +3,7 @@
 unit uTypes;
 interface
 
-uses SDLh, uFloat, GLunit;
+uses SDLh, uFloat, GLunit, uConsts, Math;
 
 type
     HwColor4f = record
@@ -171,6 +171,10 @@
     TScreenFade = (sfNone, sfInit, sfToBlack, sfFromBlack, sfToWhite, sfFromWhite);
 
     PGear = ^TGear;
+    PHedgehog = ^THedgehog;
+    PTeam     = ^TTeam;
+    PClan     = ^TClan;
+
     TGearStepProcedure = procedure (Gear: PGear);
     TGear = record
             NextGear, PrevGear: PGear;
@@ -194,7 +198,7 @@
             Elasticity: hwFloat;
             Friction  : hwFloat;
             Message, MsgParam : Longword;
-            Hedgehog: pointer;
+            Hedgehog: PHedgehog;
             Health, Damage, Karma: LongInt;
             CollisionIndex: LongInt;
             Tag: LongInt;
@@ -210,6 +214,149 @@
         end;
     TPGearArray = Array of PGear;
 
+    PVisualGear = ^TVisualGear;
+    TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword);
+    TVisualGear = record
+        NextGear, PrevGear: PVisualGear;
+        Frame,
+        FrameTicks: Longword;
+        X : float;
+        Y : float;
+        dX: float;
+        dY: float;
+        tdX: float;
+        tdY: float;
+        State : Longword;
+        Timer: Longword;
+        Angle, dAngle: real;
+        Kind: TVisualGearType;
+        doStep: TVGearStepProcedure;
+        Tex: PTexture;
+        alpha, scale: GLfloat;
+        Hedgehog: pointer;
+        Text: shortstring;
+        Tint: Longword;
+        end;
+
+    TStatistics = record
+        DamageRecv,
+        DamageGiven: Longword;
+        StepDamageRecv,
+        StepDamageGiven,
+        StepKills: Longword;
+        MaxStepDamageRecv,
+        MaxStepDamageGiven,
+        MaxStepKills: Longword;
+        FinishedTurns: Longword;
+        end;
+
+    TTeamStats = record
+        Kills : Longword;
+        AIKills : Longword;
+        TeamKills : Longword;
+        TurnSkips : Longword;
+        TeamDamage : Longword;
+        end;
+
+    TBinds = array[0..cKeyMaxIndex] of shortstring;
+    TKeyboardState = array[0..cKeyMaxIndex] of Byte;
+
+    PVoicepack = ^TVoicepack;
+    TVoicepack = record
+        name: shortstring;
+        chunks: array [TSound] of PMixChunk;
+        end;
+
+    PHHAmmo = ^THHAmmo;
+    THHAmmo = array[0..cMaxSlotIndex, 0..cMaxSlotAmmoIndex] of TAmmo;
+
+    THedgehog = record
+            Name: string[MAXNAMELEN];
+            Gear: PGear;
+            SpeechGear: PVisualGear;
+            NameTagTex,
+            HealthTagTex,
+            HatTex: PTexture;
+            Ammo: PHHAmmo;
+            CurAmmoType: TAmmoType;
+            AmmoStore: Longword;
+            Team: PTeam;
+            MultiShootAttacks: Longword;
+            visStepPos: LongWord;
+            BotLevel  : Byte; // 0 - Human player
+            HatVisibility: GLfloat;
+            stats: TStatistics;
+            Hat: shortstring;
+            InitialHealth: LongInt; // used for gfResetHealth
+            King: boolean;  // Flag for a bunch of hedgehog attributes
+            Unplaced: boolean;  // Flag for hog placing mode
+            Timer: Longword;
+            Effects: Array[THogEffect] of boolean;
+            end;
+
+    TTeam = record
+            Clan: PClan;
+            TeamName: string[MAXNAMELEN];
+            ExtDriven: boolean;
+            Binds: TBinds;
+            Hedgehogs: array[0..cMaxHHIndex] of THedgehog;
+            CurrHedgehog: LongWord;
+            NameTagTex: PTexture;
+            CrosshairTex,
+            GraveTex,
+            HealthTex,
+            AIKillsTex,
+            FlagTex: PTexture;
+            Flag: shortstring;
+            GraveName: shortstring;
+            FortName: shortstring;
+            TeamHealth: LongInt;
+            TeamHealthBarWidth,
+            NewTeamHealthBarWidth: LongInt;
+            DrawHealthY: LongInt;
+            AttackBar: LongWord;
+            HedgehogsNumber: Longword;
+            hasGone: boolean;
+            voicepack: PVoicepack;
+            PlayerHash: shortstring;   // md5 hash of player name. For temporary enabling of hats as thank you. Hashed for privacy of players
+            stats: TTeamStats;
+            end;
+
+    TClan = record
+            Color: Longword;
+            Teams: array[0..Pred(cMaxTeams)] of PTeam;
+            TeamsNumber: Longword;
+            CurrTeam: LongWord;
+            ClanHealth: LongInt;
+            ClanIndex: LongInt;
+            TurnNumber: LongWord;
+            end;
+
+     TAmmoStrId = (sidNothing, sidGrenade, sidClusterBomb, sidBazooka, sidBee, sidShotgun,
+            sidPickHammer, sidSkip, sidRope, sidMine, sidDEagle,
+            sidDynamite, sidBaseballBat, sidFirePunch, sidSeconds,
+            sidParachute, sidAirAttack, sidMineStrike, sidBlowTorch,
+            sidGirder, sidTeleport, sidSwitch, sidMortar, sidWhip,
+            sidKamikaze, sidCake, sidSeduction, sidWatermelon,
+            sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane,
+            sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
+            sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
+            sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower,
+            sidSMine, sidHammer, sidResurrector, sidDrillStrike);
+
+    TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
+            sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
+            sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady);
+
+    TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw,
+            eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf,
+            eidHomerun, eidGone);
+
+    TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable,
+            gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery,
+            gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, gidRandomMineTimer,
+            gidDamageModifier, gidResetHealth, gidAISurvival, gidInfAttack, gidResetWeps, gidPerHogAmmo);
+
 implementation
 
 end.
\ No newline at end of file
--- a/hedgewars/uVariables.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uVariables.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -3,7 +3,7 @@
 unit uVariables;
 interface
 
-uses SDLh, uTypes, uFloat, GLunit, uConsts, Math, uMobile;
+uses SDLh, uTypes, uFloat, GLunit, uConsts, Math, uMobile, uGlobalStructs;
 
 var
 /////// init flags ///////
@@ -141,6 +141,1850 @@
     SDLwindow       : PSDL_Window;
 {$ENDIF}
 
+
+const
+    cHHFileName = 'Hedgehog';
+    cCHFileName = 'Crosshair';
+    cThemeCFGFilename = 'theme.cfg';
+
+    FontBorder = 2;
+    cPathz: array[TPathType] of shortstring = (
+        '',                              // ptNone
+        '',                              // ptData
+        'Graphics',                      // ptGraphics
+        'Themes',                        // ptThemes
+        'Themes/avematan',               // ptCurrTheme
+        'Teams',                         // ptTeams
+        'Maps',                          // ptMaps
+        '',                              // ptMapCurrent
+        'Demos',                         // ptDemos
+        'Sounds',                        // ptSounds
+        'Graphics/Graves',               // ptGraves
+        'Fonts',                         // ptFonts
+        'Forts',                         // ptForts
+        'Locale',                        // ptLocale
+        'Graphics/AmmoMenu',             // ptAmmoMenu
+        'Graphics/Hedgehog',             // ptHedgehog
+        'Sounds/voices',                 // ptVoices
+        'Graphics/Hats',                 // ptHats
+        'Graphics/Flags',                // ptFlags
+        'Missions/Maps'                  // ptMissionMaps
+    );
+
+    cTagsMasks : array[0..15] of byte = (7, 0, 0, 0, 15, 6, 4, 5, 0, 0, 0, 0, 0, 14, 12, 13);
+    cTagsMasksNoHealth: array[0..15] of byte = (3, 2, 11, 1, 0, 0, 0, 0, 0, 10, 0, 9, 0, 0, 0, 0);
+
+    Fontz: array[THWFont] of THHFont = (
+            (Handle: nil;
+            Height: 12;
+            style: TTF_STYLE_NORMAL;
+            Name: 'DejaVuSans-Bold.ttf'),
+            (Handle: nil;
+            Height: 24;
+            style: TTF_STYLE_NORMAL;
+            Name: 'DejaVuSans-Bold.ttf'),
+            (Handle: nil;
+            Height: 10;
+            style: TTF_STYLE_NORMAL;
+            Name: 'DejaVuSans-Bold.ttf')
+            {$IFNDEF IPHONEOS}, // remove chinese fonts for now
+            (Handle: nil;
+            Height: 12;
+            style: TTF_STYLE_NORMAL;
+            Name: 'wqy-zenhei.ttc'),
+            (Handle: nil;
+            Height: 24;
+            style: TTF_STYLE_NORMAL;
+            Name: 'wqy-zenhei.ttc'),
+            (Handle: nil;
+            Height: 10;
+            style: TTF_STYLE_NORMAL;
+            Name: 'wqy-zenhei.ttc')
+            {$ENDIF}
+            );
+
+    SpritesData: array[TSprite] of record
+            FileName: String[16];
+            Path, AltPath: TPathType;
+            Texture: PTexture;
+            Surface: PSDL_Surface;
+            Width, Height, imageWidth, imageHeight: LongInt;
+            saveSurf: boolean;
+            priority: GLfloat;
+            getDimensions, getImageDimensions: boolean;
+            end = (
+            (FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
+            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprWater
+            (FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
+            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloud
+            (FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBomb
+            (FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigit
+            (FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFrame
+            (FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLag
+            (FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCursor
+            (FileName:'BazookaShell'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBazookaShell
+            (FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetP
+            (FileName:        'Bee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBee
+            (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeTrace
+            (FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprRopeHook
+            (FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosion50
+            (FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOff
+            (FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOn
+            (FileName:     'MineDead'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineDead
+            (FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCase
+            (FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprFAid
+            (FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDynamite
+            (FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprPower
+            (FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterBomb
+            (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterParticle
+            (FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlame
+            (FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizont
+            (FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizont
+            (FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizont
+            (FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSky
+            (FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSky
+            (FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSky
+            (FileName:  'BorderHorizontal'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 33; Height:  2; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLow; getDimensions: false; getImageDimensions: true),// sprAMBorderHorizontal
+            (FileName:  'BorderVertical'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 2; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLow; getDimensions: false; getImageDimensions: true),// sprAMBorderVertical
+            (FileName:   'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 33; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlot
+            (FileName:      'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMAmmos
+            (FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlotKeys
+            (FileName:  'Corners'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  2; Height: 2; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMCorners
+            (FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFinger
+            (FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirBomb
+            (FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 254; Height: 101; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirplane
+            (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmAirplane
+            (FileName:   'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf:  true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmGirder
+            (FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf:  true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHHTelepMask
+            (FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSwitch
+            (FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprParachute
+            (FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTarget
+            (FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprRopeNode
+            (FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprQuestion
+            (FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPowerBar
+            (FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindBar
+            (FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindL
+            (FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindR
+            (FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlake
+            (FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandRope
+            (FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBazooka
+            (FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandShotgun
+            (FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDEagle
+            (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandAirAttack
+            (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBaseball
+            (FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPHammer
+            (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBlowTorch
+            (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBlowTorch
+            (FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTeleport
+            (FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHHDeath
+            (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprShotgun
+            (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDEagle
+            (FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHHIdle
+            (FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMortar
+            (FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTurnsLeft
+            (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprKamikaze
+            (FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWhip
+            (FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprKowtow
+            (FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSad
+            (FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprWave
+            (FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHurrah
+            (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLemonade
+            (FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShrug
+            (FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprJuggle
+            (FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart
+            (FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart2
+            (FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeWalk
+            (FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeDown
+            (FileName:   'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprAMAmmosBW
+            (FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWatermelon
+            (FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprEvilTrace
+            (FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHellishBomb
+            (FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSeduction
+            (FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprDress
+            (FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprCensored
+            (FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDrill
+            (FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDrill
+            (FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBallgun
+            (FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBalls
+            (FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPlane
+            (FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandPlane
+            (FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprUtility
+            (FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprInvulnerable
+            (FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprVampiric
+            (FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprGirder
+            (FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechCorner
+            (FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechEdge
+            (FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechTail
+            (FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtCorner
+            (FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtEdge
+            (FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtTail
+            (FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutCorner
+            (FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutEdge
+            (FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutTail
+            (FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSniperRifle
+            (FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBubbles
+            (FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprJetpack
+            (FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHealth
+            (FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),//sprHandMolotov
+            (FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMolotov
+            (FileName: 'Smoke'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmoke
+            (FileName: 'SmokeWhite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeWhite
+            (FileName: 'Shells'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLow; getDimensions: false; getImageDimensions: true),// sprShell
+            (FileName: 'Dust'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
+            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDust
+            (FileName: 'Explosives'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosives
+            (FileName: 'ExplosivesRoll'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosivesRoll
+            (FileName: 'amTeleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmTeleport
+            (FileName: 'Splash'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
+            Width:  80; Height: 50; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSplash
+            (FileName: 'Droplet'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDroplet
+            (FileName: 'Birdy'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  75; Height: 75; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBirdy
+            (FileName:  'amCake'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCake
+            (FileName:  'amConstruction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandConstruction
+            (FileName:  'amGrenade'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandGrenade
+            (FileName:  'amMelon'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMelon
+            (FileName:  'amMortar'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMortar
+            (FileName:  'amSkip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSkip
+            (FileName:  'amCluster'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCluster
+            (FileName:  'amDynamite'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDynamite
+            (FileName:  'amHellish'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandHellish
+            (FileName:  'amMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMine
+            (FileName:  'amSeduction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSeduction
+            (FileName:  'amVamp'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandVamp
+            (FileName:  'BigExplosion'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  385; Height: 385; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigExplosion
+            (FileName:  'SmokeRing'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  200; Height: 200; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSmokeRing
+            (FileName:  'BeeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprBeeTrace
+            (FileName:  'Egg'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprEgg
+            (FileName:  'TargetBee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetBee
+            (FileName:  'amBee'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBee
+            (FileName:  'Feather'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  15; Height: 25; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFeather
+            (FileName:  'Piano'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPiano
+            (FileName:  'amSineGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSineGun
+            (FileName:  'amPortalGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortalGun
+            (FileName:  'Portal'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortal
+            (FileName:  'cheese'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCheese
+            (FileName:  'amCheese'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCheese
+            (FileName:  'amFlamethrower'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandFlamethrower
+            (FileName:  'Chunk'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprChunk
+            (FileName:  'Note'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprNote
+            (FileName:   'SMineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOff
+            (FileName:    'SMineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOn
+            (FileName:   'amSMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSMine
+            (FileName:  'amHammer'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprWhip
+            (FileName: 'amResurrector'; Path: ptHedgehog; AltPath: ptNone;
+                Texture: nil; Surface: nil; Width: 32; Height: 32;
+                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
+                tpMedium; getDimensions: false; getImageDimensions: true),
+            //sprHandResurrector
+            (FileName: 'Cross'; Path: ptGraphics; altPath: ptNone;
+                Texture: nil; Surface: nil; Width: 108; Height: 138;
+                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
+                tpMedium; getDimensions: false; getImageDimensions: true),
+            //sprCross
+            (FileName:  'AirDrill'; Path: ptGraphics; AltPath: ptNone;
+                Texture: nil; Surface: nil; Width:  16; Height: 16;
+                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
+                tpMedium; getDimensions: false; getImageDimensions: true),
+            // sprAirDrill
+            (FileName:  'NapalmBomb'; Path: ptGraphics; AltPath: ptNone;
+                Texture: nil; Surface: nil; Width:  16; Height: 16;
+                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
+                tpMedium; getDimensions: false; getImageDimensions: true),
+            // sprNapalmBomb
+            (FileName:  'BulletHit'; Path: ptGraphics; AltPath: ptNone;
+                Texture: nil; Surface: nil; Width:  32; Height: 32;
+                imageWidth: 0; imageHeight: 0; saveSurf: false; priority:
+                tpMedium; getDimensions: false; getImageDimensions: true)
+            // sprNapalmBomb
+            );
+
+
+    Wavez: array [TWave] of record
+            Sprite: TSprite;
+            FramesCount: Longword;
+            Interval: Longword;
+            cmd: String[20];
+            Voice: TSound;
+            VoiceDelay: LongWord;
+            end = (
+            (Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0),
+            (Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0),
+            (Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5),
+            (Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0),
+            (Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0),
+            (Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0),
+            (Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0)
+            );
+
+    Soundz: array[TSound] of record
+            FileName: String[25];
+            Path    : TPathType;
+            end = (
+            (FileName:                         ''; Path: ptNone  ),// sndNone
+            (FileName:        'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact
+            (FileName:            'explosion.ogg'; Path: ptSounds),// sndExplosion
+            (FileName:         'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp
+            (FileName:         'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease
+            (FileName:               'splash.ogg'; Path: ptSounds),// sndSplash
+            (FileName:        'shotgunreload.ogg'; Path: ptSounds),// sndShotgunReload
+            (FileName:          'shotgunfire.ogg'; Path: ptSounds),// sndShotgunFire
+            (FileName:          'graveimpact.ogg'; Path: ptSounds),// sndGraveImpact
+            (FileName:             'minetick.ogg'; Path: ptSounds),// sndMineTicks
+            (FileName:           'pickhammer.ogg'; Path: ptSounds),// sndPickhammer
+            (FileName:                  'gun.ogg'; Path: ptSounds),// sndGun
+            (FileName:                  'bee.ogg'; Path: ptSounds),// sndBee
+            (FileName:                'Jump1.ogg'; Path: ptVoices),// sndJump1
+            (FileName:                'Jump2.ogg'; Path: ptVoices),// sndJump2
+            (FileName:                'Jump3.ogg'; Path: ptVoices),// sndJump3
+            (FileName:               'Yessir.ogg'; Path: ptVoices),// sndYesSir
+            (FileName:                'Laugh.ogg'; Path: ptVoices),// sndLaugh
+            (FileName:            'Illgetyou.ogg'; Path: ptVoices),// sndIllGetYou
+            (FileName:             'Incoming.ogg'; Path: ptVoices),// sndIncoming
+            (FileName:               'Missed.ogg'; Path: ptVoices),// sndMissed
+            (FileName:               'Stupid.ogg'; Path: ptVoices),// sndStupid
+            (FileName:           'Firstblood.ogg'; Path: ptVoices),// sndFirstBlood
+            (FileName:               'Boring.ogg'; Path: ptVoices),// sndBoring
+            (FileName:               'Byebye.ogg'; Path: ptVoices),// sndByeBye
+            (FileName:             'Sameteam.ogg'; Path: ptVoices),// sndSameTeam
+            (FileName:               'Nutter.ogg'; Path: ptVoices),// sndNutter
+            (FileName:       'Reinforcements.ogg'; Path: ptVoices),// sndReinforce
+            (FileName:              'Traitor.ogg'; Path: ptVoices),// sndTraitor
+            (FileName:      'Youllregretthat.ogg'; Path: ptVoices),// sndRegret
+            (FileName:            'Enemydown.ogg'; Path: ptVoices),// sndEnemyDown
+            (FileName:               'Coward.ogg'; Path: ptVoices),// sndCoward
+            (FileName:                'Hurry.ogg'; Path: ptVoices),// sndHurry
+            (FileName:              'Watchit.ogg'; Path: ptVoices),// sndWatchIt
+            (FileName:             'Kamikaze.ogg'; Path: ptVoices),// sndKamikaze
+            (FileName:                'cake2.ogg'; Path: ptSounds),// sndCake
+            (FileName:                  'Ow1.ogg'; Path: ptVoices),// sndOw1
+            (FileName:                  'Ow2.ogg'; Path: ptVoices),// sndOw2
+            (FileName:                  'Ow3.ogg'; Path: ptVoices),// sndOw3
+            (FileName:                  'Ow4.ogg'; Path: ptVoices),// sndOw4
+            (FileName:           'Firepunch1.ogg'; Path: ptVoices),// sndFirepunch1
+            (FileName:           'Firepunch2.ogg'; Path: ptVoices),// sndFirepunch2
+            (FileName:           'Firepunch3.ogg'; Path: ptVoices),// sndFirepunch3
+            (FileName:           'Firepunch4.ogg'; Path: ptVoices),// sndFirepunch4
+            (FileName:           'Firepunch5.ogg'; Path: ptVoices),// sndFirepunch5
+            (FileName:           'Firepunch6.ogg'; Path: ptVoices),// sndFirepunch6
+            (FileName:                'Melon.ogg'; Path: ptVoices),// sndMelon
+            (FileName:              'Hellish.ogg'; Path: ptSounds),// sndHellish
+            (FileName:               'Yoohoo.ogg'; Path: ptSounds),// sndYoohoo
+            (FileName:              'rcplane.ogg'; Path: ptSounds),// sndRCPlane
+            (FileName:            'whipcrack.ogg'; Path: ptSounds),// sndWhipCrack
+            (FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds),// sndRideOfTheValkyries
+            (FileName:               'denied.ogg'; Path: ptSounds),// sndDenied
+            (FileName:               'placed.ogg'; Path: ptSounds),// sndPlaced
+            (FileName:          'baseballbat.ogg'; Path: ptSounds),// sndBaseballBat
+            (FileName:                'steam.ogg'; Path: ptSounds),// sndVaporize
+            (FileName:                 'warp.ogg'; Path: ptSounds),// sndWarp
+            (FileName:          'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath
+            (FileName:               'mortar.ogg'; Path: ptSounds),// sndMortar
+            (FileName:         'shutterclick.ogg'; Path: ptSounds),// sndShutter
+            (FileName:              'homerun.ogg'; Path: ptSounds),// sndHomerun
+            (FileName:              'molotov.ogg'; Path: ptSounds),// sndMolotov
+            (FileName:            'Takecover.ogg'; Path: ptVoices),// sndCover
+            (FileName:                'Uh-oh.ogg'; Path: ptVoices),// sndUhOh
+            (FileName:                 'Oops.ogg'; Path: ptVoices),// sndOops
+            (FileName:                 'Nooo.ogg'; Path: ptVoices),// sndNooo
+            (FileName:                'Hello.ogg'; Path: ptVoices),// sndHello
+            (FileName:             'ropeshot.ogg'; Path: ptSounds),// sndRopeShot
+            (FileName:           'ropeattach.ogg'; Path: ptSounds),// sndRopeAttach
+            (FileName:          'roperelease.ogg'; Path: ptSounds),// sndRopeRelease
+            (FileName:            'switchhog.ogg'; Path: ptSounds),// sndSwitchHog
+            (FileName:              'victory.ogg'; Path: ptVoices),// sndVictory
+            (FileName:         'sniperreload.ogg'; Path: ptSounds),// sndSniperReload
+            (FileName:                'steps.ogg'; Path: ptSounds),// sndSteps
+            (FileName:           'lowgravity.ogg'; Path: ptSounds),// sndLowGravity
+            (FileName:           'hell_growl.ogg'; Path: ptSounds),// sndHellishImpact1
+            (FileName:            'hell_ooff.ogg'; Path: ptSounds),// sndHellishImpact2
+            (FileName:              'hell_ow.ogg'; Path: ptSounds),// sndHellishImpact3
+            (FileName:             'hell_ugh.ogg'; Path: ptSounds),// sndHellishImpact4
+            (FileName:          'melonimpact.ogg'; Path: ptSounds),// sndMelonImpact
+            (FileName:             'Droplet1.ogg'; Path: ptSounds),// sndDroplet1
+            (FileName:             'Droplet2.ogg'; Path: ptSounds),// sndDroplet2
+            (FileName:             'Droplet3.ogg'; Path: ptSounds),// sndDroplet3
+            (FileName:                  'egg.ogg'; Path: ptSounds),// sndEggBreak
+            (FileName:             'drillgun.ogg'; Path: ptSounds),// sndDrillRocket
+            (FileName:          'PoisonCough.ogg'; Path: ptVoices),// sndPoisonCough
+            (FileName:           'PoisonMoan.ogg'; Path: ptVoices),// sndPoisonMoan
+            (FileName:             'BirdyLay.ogg'; Path: ptSounds),// sndBirdyLay
+            (FileName:              'Whistle.ogg'; Path: ptSounds),// sndWhistle
+            (FileName:             'beewater.ogg'; Path: ptSounds),// sndBeeWater
+            (FileName:                   '1C.ogg'; Path: ptSounds),// sndPiano0
+            (FileName:                   '2D.ogg'; Path: ptSounds),// sndPiano1
+            (FileName:                   '3E.ogg'; Path: ptSounds),// sndPiano2
+            (FileName:                   '4F.ogg'; Path: ptSounds),// sndPiano3
+            (FileName:                   '5G.ogg'; Path: ptSounds),// sndPiano4
+            (FileName:                   '6A.ogg'; Path: ptSounds),// sndPiano5
+            (FileName:                   '7B.ogg'; Path: ptSounds),// sndPiano6
+            (FileName:                   '8C.ogg'; Path: ptSounds),// sndPiano7
+            (FileName:                   '9D.ogg'; Path: ptSounds),// sndPiano8
+            (FileName:                 'skip.ogg'; Path: ptSounds),// sndSkip
+            (FileName:          'shotgunfire.ogg'; Path: ptSounds),// sndSineGun
+            (FileName:                'Ooff1.ogg'; Path: ptVoices),// sndOoff1
+            (FileName:                'Ooff2.ogg'; Path: ptVoices),// sndOoff2
+            (FileName:                'Ooff3.ogg'; Path: ptVoices),// sndOoff3
+            (FileName:            'whipcrack.ogg'; Path: ptSounds),// sndWhack
+            (FileName:           'Comeonthen.ogg'; Path: ptVoices),// sndComeonthen
+            (FileName:            'parachute.ogg'; Path: ptSounds),// sndParachute
+            (FileName:                 'bump.ogg'; Path: ptSounds),// sndBump
+            (FileName: 'hogchant3.ogg'; Path: ptSounds) // sndResurrector
+            );
+
+    Ammoz: array [TAmmoType] of record
+            NameId: TAmmoStrId;
+            NameTex: PTexture;
+            Probability, NumberInCase: Longword;
+            Ammo: TAmmo;
+            Slot: 0..cMaxSlotIndex;
+            TimeAfterTurn: Longword;
+            minAngle, maxAngle: Longword;
+            isDamaging: boolean;
+            SkipTurns: Longword;
+            PosCount: Longword;
+            PosSprite: TSprite;
+            ejectX, ejectY: Longint;
+            end = (
+            (NameId: sidNothing;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 0;
+            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Effect;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amNothing;
+                AttackVoice: sndNone);
+            Slot: 0;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 9999;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Grenade
+            (NameId: sidGrenade;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 3000;
+                Pos: 0;
+                AmmoType: amGrenade;
+                AttackVoice: sndCover);
+            Slot: 1;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// ClusterBomb
+            (NameId: sidClusterBomb;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 3;
+            Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
+                Count: 5;
+                NumPerTurn: 0;
+                Timer: 3000;
+                Pos: 0;
+                AmmoType: amClusterBomb;
+                AttackVoice: sndCover);
+            Slot: 1;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Bazooka
+            (NameId: sidBazooka;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_Power or ammoprop_AltUse;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amBazooka;
+                AttackVoice: sndNone);
+            Slot: 0;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0; //20;
+            ejectY: -6),
+
+// Bee
+            (NameId: sidBee;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_Power or ammoprop_NeedTarget or ammoprop_DontHold;
+                Count: 2;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amBee;
+                AttackVoice: sndNone);
+            Slot: 0;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0; //16;
+            ejectY: 0),
+
+// Shotgun
+            (NameId: sidShotgun;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_ForwMsgs;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 1;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amShotgun;
+                AttackVoice: sndNone);
+            Slot: 2;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0; //26;
+            ejectY: -6),
+
+// PickHammer
+            (NameId: sidPickHammer;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInMove or ammoprop_NoCrosshair or ammoprop_DontHold;
+                Count: 2;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amPickHammer;
+                AttackVoice: sndNone);
+            Slot: 6;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Skip
+            (NameId: sidSkip;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amSkip;
+                AttackVoice: sndNone);
+            Slot: 9;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Rope
+            (NameId: sidRope;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 3;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_ForwMsgs or
+                          ammoprop_AttackInMove or
+                          ammoprop_Utility or
+                          ammoprop_AltAttack;
+                    Count: 5;
+                    NumPerTurn: 0;
+                    Timer: 0;
+                    Pos: 0;
+                    AmmoType: amRope;
+                    AttackVoice: sndNone);
+            Slot: 7;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: cMaxAngle div 2;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Mine
+            (NameId: sidMine;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse;
+                Count: 2;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amMine;
+                AttackVoice: sndLaugh);
+            Slot: 4;
+            TimeAfterTurn: 5000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// DEagle
+            (NameId: sidDEagle;
+            NameTex: nil;
+            Probability: 20;
+            NumberInCase: 2;
+            Ammo: (Propz: 0;
+                Count: 3;
+                NumPerTurn: 3;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amDEagle;
+                AttackVoice: sndNone);
+            Slot: 2;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0; //23;
+            ejectY: -6),
+
+// Dynamite
+            (NameId: sidDynamite;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amDynamite;
+                AttackVoice: sndLaugh);
+            Slot: 4;
+            TimeAfterTurn: 5000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// FirePunch
+            (NameId: sidFirePunch;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInMove;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amFirePunch;
+                AttackVoice: sndNone);
+            Slot: 3;
+            TimeAfterTurn: 3000;
+            MinAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Whip
+            (NameId: sidWhip;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amWhip;
+                AttackVoice: sndNone);
+            Slot: 3;
+            TimeAfterTurn: 3000;
+            MinAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// BaseballBat
+            (NameId: sidBaseballBat;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_DontHold;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amBaseballBat;
+                AttackVoice: sndNone);
+            Slot: 3;
+            TimeAfterTurn: 5000;
+            minAngle: 0;
+            maxAngle: cMaxAngle div 2;
+            isDamaging: true;
+            SkipTurns: 2;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Parachute
+            (NameId: sidParachute;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_ForwMsgs or
+                          ammoprop_AttackInMove or
+                          ammoprop_NoCrosshair or
+                          ammoprop_DontHold or
+                          ammoprop_Utility or
+                          ammoprop_AltAttack;
+                Count: 2;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amParachute;
+                AttackVoice: sndNone);
+            Slot: 7;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// AirAttack
+            (NameId: sidAirAttack;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or
+                            ammoprop_NeedTarget or
+                            ammoprop_AttackingPut or
+                            ammoprop_DontHold or
+                            ammoprop_NotBorder;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amAirAttack;
+                AttackVoice: sndIncoming);
+            Slot: 5;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 5;
+            PosCount: 2;
+            PosSprite: sprAmAirplane;
+            ejectX: 0;
+            ejectY: 0),
+
+// MineStrike
+            (NameId: sidMineStrike;
+            NameTex: nil;
+            Probability: 200;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or
+                            ammoprop_NeedTarget or
+                            ammoprop_AttackingPut or
+                            ammoprop_DontHold or
+                            ammoprop_NotBorder;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amMineStrike;
+                AttackVoice: sndIncoming);
+            Slot: 5;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 5;
+            PosCount: 2;
+            PosSprite: sprAmAirplane;
+            ejectX: 0;
+            ejectY: 0),
+
+// BlowTorch
+            (NameId: sidBlowTorch;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 2;
+            Ammo: (Propz: ammoprop_ForwMsgs;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amBlowTorch;
+                AttackVoice: sndNone);
+            Slot: 6;
+            TimeAfterTurn: 3000;
+            minAngle: 768;
+            maxAngle: 1280;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Girder
+            (NameId: sidGirder;
+            NameTex: nil;
+            Probability: 150;
+            NumberInCase: 3;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_NoCrosshair or
+                          ammoprop_NeedTarget or
+                          ammoprop_Utility or
+                          ammoprop_AttackingPut;
+                    Count: 1;
+                    NumPerTurn: 0;
+                    Timer: 0;
+                    Pos: 0;
+                    AmmoType: amGirder;
+                    AttackVoice: sndNone);
+            Slot: 6;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 8;
+            PosSprite: sprAmGirder;
+            ejectX: 0;
+            ejectY: 0),
+
+// Teleport
+            (NameId: sidTeleport;
+            NameTex: nil;
+            Probability: 200;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_ForwMsgs or
+                          ammoprop_NoCrosshair or
+                          ammoprop_NeedTarget or
+                          ammoprop_AttackingPut or
+                          ammoprop_Utility or
+                          ammoprop_DontHold;
+                Count: 2;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amTeleport;
+                AttackVoice: sndNone);
+            Slot: 7;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 2;
+            PosSprite: sprAmTeleport;
+            ejectX: 0;
+            ejectY: 0),
+
+// Switch
+            (NameId: sidSwitch;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_ForwMsgs or
+                          ammoprop_NoCrosshair or
+                          ammoprop_Utility or
+                          ammoprop_DontHold;
+                    Count: 3;
+                    NumPerTurn: 0;
+                    Timer: 0;
+                    Pos: 0;
+                    AmmoType: amSwitch;
+                    AttackVoice: sndNone);
+            Slot: 9;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Mortar
+            (NameId: sidMortar;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 4;
+            Ammo: (Propz: 0;
+                Count: 4;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amMortar;
+                AttackVoice: sndNone);
+            Slot: 0;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0; //20;
+            ejectY: -6),
+
+// Kamikaze
+            (NameId: sidKamikaze;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold or ammoprop_AttackInMove;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amKamikaze;
+                AttackVoice: sndNone);
+            Slot: 3;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Cake
+            (NameId: sidCake;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_NoCrosshair or ammoprop_DontHold;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amCake;
+                AttackVoice: sndLaugh);
+            Slot: 4;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 4;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Seduction
+            (NameId: sidSeduction;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amSeduction;
+                AttackVoice: sndNone);
+            Slot: 3;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Watermelon
+            (NameId: sidWatermelon;
+            NameTex: nil;
+            Probability: 400;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
+                Count: 0;
+                NumPerTurn: 0;
+                Timer: 3000;
+                Pos: 0;
+                AmmoType: amWatermelon;
+                AttackVoice: sndMelon);
+            Slot: 1;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// HellishBomb ("Hellish Hand-Grenade")
+            (NameId: sidHellishBomb;
+            NameTex: nil;
+            Probability: 400;
+            NumberInCase: 1;
+            Ammo: (Propz:  ammoprop_Power or ammoprop_AltUse;
+                Count: 0;
+                NumPerTurn: 0;
+                Timer: 5000;
+                Pos: 0;
+                AmmoType: amHellishBomb;
+                AttackVoice: sndNone);
+            Slot: 1;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Napalm
+            (NameId: sidNapalm;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or
+                            ammoprop_NeedTarget or
+                            ammoprop_AttackingPut or
+                            ammoprop_DontHold or
+                            ammoprop_NotBorder;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amNapalm;
+                AttackVoice: sndIncoming);
+            Slot: 5;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 7;
+            PosCount: 2;
+            PosSprite: sprAmAirplane;
+            ejectX: 0;
+            ejectY: 0),
+
+// Drill ("Drill Rocket")
+            (NameId: sidDrill;
+            NameTex: nil;
+            Probability: 300;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_Power or ammoprop_AltUse;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amDrill;
+                AttackVoice: sndNone);
+            Slot: 0;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprDrill;
+            ejectX: 0; //20;
+            ejectY: -6),
+
+// Ballgun
+            (NameId: sidBallgun;
+            NameTex: nil;
+            Probability: 400;
+            NumberInCase: 1;
+            Ammo: (Propz:  ammoprop_ForwMsgs or ammoprop_DontHold;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 5001;
+                Pos: 0;
+                AmmoType: amBallgun;
+                AttackVoice: sndNone);
+            Slot: 4;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0; //20;
+            ejectY: -3),
+
+// RC-Plane
+            (NameId: sidRCPlane;
+            NameTex: nil;
+            Probability: 200;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_ForwMsgs{ or
+                            ammoprop_DontHold or
+                            ammoprop_AltAttack};
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amRCPlane;
+                AttackVoice: sndNone);
+            Slot: 4;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 4;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// LowGravity
+            (NameId: sidLowGravity;
+            NameTex: nil;
+            Probability: 20;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_NoCrosshair or
+                          ammoprop_DontHold or
+                          ammoprop_AltUse or
+                          ammoprop_Utility or
+                          ammoprop_Effect;
+                    Count: 1;
+                    NumPerTurn: 0;
+                    Timer: 0;
+                    Pos: 0;
+                    AmmoType: amLowGravity;
+                    AttackVoice: sndNone);
+            Slot: 9;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// ExtraDamage
+            (NameId: sidExtraDamage;
+            NameTex: nil;
+            Probability: 15;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_NoCrosshair or
+                          ammoprop_DontHold or
+                          ammoprop_AltUse or
+                          ammoprop_Utility or
+                          ammoprop_Effect;
+                    Count: 1;
+                    NumPerTurn: 0;
+                    Timer: 0;
+                    Pos: 0;
+                    AmmoType: amExtraDamage;
+                    AttackVoice: sndNone);
+            Slot: 9;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Invulnerable
+            (NameId: sidInvulnerable;
+            NameTex: nil;
+            Probability: 20;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_NoCrosshair or
+                          ammoprop_DontHold or
+                          ammoprop_AltUse or
+                          ammoprop_Utility or
+                          ammoprop_Effect;
+                    Count: 1;
+                    NumPerTurn: 0;
+                    Timer: 0;
+                    Pos: 0;
+                    AmmoType: amInvulnerable;
+                    AttackVoice: sndNone);
+            Slot: 8;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// ExtraTime
+            (NameId: sidExtraTime;
+            NameTex: nil;
+            Probability: 30;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_NoCrosshair or
+                          ammoprop_DontHold or
+                          ammoprop_AltUse or
+                          ammoprop_Utility or
+                          ammoprop_Effect;
+                    Count: 1;
+                    NumPerTurn: 0;
+                    Timer: 0;
+                    Pos: 0;
+                    AmmoType: amExtraTime;
+                    AttackVoice: sndNone);
+            Slot: 9;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// LaserSight
+            (NameId: sidLaserSight;
+            NameTex: nil;
+            Probability: 15;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_NoCrosshair or
+                          ammoprop_DontHold or
+                          ammoprop_AltUse or
+                          ammoprop_Utility or
+                          ammoprop_Effect;
+                    Count: 1;
+                    NumPerTurn: 0;
+                    Timer: 0;
+                    Pos: 0;
+                    AmmoType: amLaserSight;
+                    AttackVoice: sndNone);
+            Slot: 8;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Vampiric
+            (NameId: sidVampiric;
+            NameTex: nil;
+            Probability: 15;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_NoCrosshair or
+                          ammoprop_DontHold or
+                          ammoprop_AltUse or
+                          ammoprop_Utility or
+                          ammoprop_Effect;
+                    Count: 1;
+                    NumPerTurn: 0;
+                    Timer: 0;
+                    Pos: 0;
+                    AmmoType: amVampiric;
+                    AttackVoice: sndNone);
+            Slot: 8;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// SniperRifle
+            (NameId: sidSniperRifle;
+            NameTex: nil;
+            Probability: 20;
+            NumberInCase: 2;
+            Ammo: (Propz: 0;
+                Count: 2;
+                NumPerTurn: 1;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amSniperRifle;
+                AttackVoice: sndNone);
+            Slot: 2;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0; //40;
+            ejectY: -5),
+
+// Jetpack ("Flying Saucer")
+            (NameId: sidJetpack;
+            NameTex: nil;
+            Probability: 20;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_ForwMsgs or
+                          ammoprop_AttackInMove or
+                          ammoprop_NoCrosshair or
+                          ammoprop_DontHold or
+                          ammoprop_Utility or
+                          ammoprop_AltAttack;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amJetpack;
+                AttackVoice: sndNone);
+            Slot: 7;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Molotov
+            (NameId: sidMolotov;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_Power or ammoprop_AltUse;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 3000;
+                Pos: 0;
+                AmmoType: amMolotov;
+                AttackVoice: sndNone);
+            Slot: 1;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Birdy
+            (NameId: sidBirdy;
+            NameTex: nil;
+            Probability: 20;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_ForwMsgs or
+                          ammoprop_NoCrosshair or
+                          ammoprop_DontHold;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amBirdy;
+                AttackVoice: sndNone);
+            Slot: 7;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// PortalGun
+            (NameId: sidPortalGun;
+            NameTex: nil;
+            Probability: 20;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoRoundEnd or
+                          ammoprop_AttackInMove or
+                          ammoprop_DontHold or
+                          ammoprop_Utility;
+                Count: 1;
+                NumPerTurn: 3;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amPortalGun;
+                AttackVoice: sndNone);
+            Slot: 6;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: false;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: -5; //29;
+            ejectY: -7),
+
+// Piano
+            (NameId: sidPiano;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or
+                            ammoprop_NeedTarget or
+                            ammoprop_AttackingPut or
+                            ammoprop_DontHold or
+                            ammoprop_NotBorder;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amPiano;
+                AttackVoice: sndIncoming);
+            Slot: 5;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 7;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// GasBomb
+            (NameId: sidGasBomb;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse;
+                Count: AMMO_INFINITE;
+                NumPerTurn: 0;
+                Timer: 3000;
+                Pos: 0;
+                AmmoType: amGasBomb;
+                AttackVoice: sndCover);
+            Slot: 1;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// SineGun
+            (NameId: sidSineGun;
+            NameTex: nil;
+            Probability: 20;
+            NumberInCase: 2;
+            Ammo: (Propz: ammoprop_AttackInMove;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amSineGun;
+                AttackVoice: sndNone);
+            Slot: 2;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Flamethrower
+            (NameId: sidFlamethrower;
+            NameTex: nil;
+            Probability: 20;
+            NumberInCase: 1;
+            Ammo: (Propz:  ammoprop_ForwMsgs or ammoprop_DontHold;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 5001;
+                Pos: 0;
+                AmmoType: amFlamethrower;
+                AttackVoice: sndNone);
+            Slot: 2;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0; //20;
+            ejectY: -3),
+
+// Sticky Mine
+            (NameId: sidSMine;
+            NameTex: nil;
+            Probability: 100;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_Power; //FIXME: enable multishoot at altuse, until then removed ammoprop_AltUse
+                Count: 1;
+                NumPerTurn: 1;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amSMine;
+                AttackVoice: sndLaugh);
+            Slot: 4;
+            TimeAfterTurn: 5000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Hammer
+            (NameId: sidHammer;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amHammer;
+                AttackVoice: sndNone);
+            Slot: 3;
+            TimeAfterTurn: 1000;
+            MinAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// Ressurrector
+        (NameId: sidResurrector;
+            NameTex: nil;
+            Probability: 0;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or
+                          ammoprop_Utility or
+                          ammoprop_NoRoundEnd;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amResurrector;
+                AttackVoice: sndNone);
+            Slot: 8;
+            TimeAfterTurn: 3000;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 0;
+            PosCount: 1;
+            PosSprite: sprWater;
+            ejectX: 0;
+            ejectY: 0),
+
+// DrillStrike
+            (NameId: sidDrillStrike;
+            NameTex: nil;
+            Probability: 200;
+            NumberInCase: 1;
+            Ammo: (Propz: ammoprop_NoCrosshair or
+                            ammoprop_NeedTarget or
+                            ammoprop_AttackingPut or
+                            ammoprop_DontHold or
+                            ammoprop_NotBorder;
+                Count: 1;
+                NumPerTurn: 0;
+                Timer: 0;
+                Pos: 0;
+                AmmoType: amDrillStrike;
+                AttackVoice: sndIncoming);
+            Slot: 5;
+            TimeAfterTurn: 0;
+            minAngle: 0;
+            maxAngle: 0;
+            isDamaging: true;
+            SkipTurns: 6;
+            PosCount: 2;
+            PosSprite: sprAmAirplane;
+            ejectX: 0;
+            ejectY: 0)
+        );
+
+
+
+    conversionFormat: TSDL_PixelFormat = (
+        palette: nil;
+        BitsPerPixel : 32;
+        BytesPerPixel: 4;
+        Rloss : 0;
+        Gloss : 0;
+        Bloss : 0;
+        Aloss : 0;
+{$IFDEF ENDIAN_LITTLE}
+        Rshift: 0;
+        Gshift: 8;
+        Bshift: 16;
+        Ashift: 24;
+{$ELSE}
+        Rshift: 24;
+        Gshift: 16;
+        Bshift: 8;
+        Ashift: 0;
+{$ENDIF}
+        RMask : RMask;
+        GMask : GMask;
+        BMask : BMask;
+        AMask : AMask;
+        colorkey: 0;
+        alpha : 255
+    );
+
 procedure initModule;
 procedure freeModule;
 
--- a/hedgewars/uVisualGears.pas	Wed Nov 17 17:45:55 2010 +0300
+++ b/hedgewars/uVisualGears.pas	Wed Nov 17 20:28:42 2010 +0300
@@ -22,30 +22,6 @@
 interface
 uses uConsts, uFloat, Math, GLunit, uTypes;
 
-type PVisualGear = ^TVisualGear;
-    TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword);
-    TVisualGear = record
-        NextGear, PrevGear: PVisualGear;
-        Frame,
-        FrameTicks: Longword;
-        X : float;
-        Y : float;
-        dX: float;
-        dY: float;
-        tdX: float;
-        tdY: float;
-        State : Longword;
-        Timer: Longword;
-        Angle, dAngle: real;
-        Kind: TVisualGearType;
-        doStep: TVGearStepProcedure;
-        Tex: PTexture;
-        alpha, scale: GLfloat;
-        Hedgehog: pointer;
-        Text: shortstring;
-        Tint: Longword;
-        end;
-
 procedure initModule;
 procedure freeModule;