--- a/QTfrontend/gamecfgwidget.cpp Sun Apr 19 13:36:51 2009 +0000
+++ b/QTfrontend/gamecfgwidget.cpp Sun Apr 19 15:44:47 2009 +0000
@@ -58,12 +58,18 @@
GBoxOptionsLayout->addWidget(goToSchemePage, 1, 0, 1, 2);
connect(goToSchemePage, SIGNAL(clicked()), this, SIGNAL(goToSchemes()));
- GBoxOptionsLayout->addWidget(new QLabel(QLabel::tr("Weapons"), GBoxOptions), 8, 0);
+ GBoxOptionsLayout->addWidget(new QLabel(QLabel::tr("Weapons"), GBoxOptions), 2, 0);
WeaponsName = new QComboBox(GBoxOptions);
- GBoxOptionsLayout->addWidget(WeaponsName, 8, 1);
+ GBoxOptionsLayout->addWidget(WeaponsName, 2, 1);
connect(WeaponsName, SIGNAL(currentIndexChanged(int)), this, SLOT(ammoChanged(int)));
+
+ QPushButton * goToWeaponPage = new QPushButton(GBoxOptions);
+ goToWeaponPage->setText(tr("Edit weapons"));
+ GBoxOptionsLayout->addWidget(goToWeaponPage, 3, 0, 1, 2);
+
+ connect(goToWeaponPage, SIGNAL(clicked()), this, SLOT(jumpToWeapons()));
connect(pMapContainer, SIGNAL(seedChanged(const QString &)), this, SLOT(seedChanged(const QString &)));
connect(pMapContainer, SIGNAL(mapChanged(const QString &)), this, SLOT(mapChanged(const QString &)));
@@ -71,6 +77,11 @@
connect(pMapContainer, SIGNAL(newTemplateFilter(int)), this, SLOT(templateFilterChanged(int)));
}
+void GameCFGWidget::jumpToWeapons()
+{
+ emit goToWeapons(WeaponsName->currentText());
+}
+
QVariant GameCFGWidget::schemeData(int column) const
{
return GameSchemes->model()->data(GameSchemes->model()->index(GameSchemes->currentIndex(), column));
--- a/QTfrontend/gamecfgwidget.h Sun Apr 19 13:36:51 2009 +0000
+++ b/QTfrontend/gamecfgwidget.h Sun Apr 19 15:44:47 2009 +0000
@@ -52,6 +52,7 @@
signals:
void paramChanged(const QString & param, const QStringList & value);
void goToSchemes();
+ void goToWeapons(const QString & name);
private slots:
void ammoChanged(int index);
@@ -60,6 +61,7 @@
void seedChanged(const QString &);
void themeChanged(const QString &);
void schemeChanged(int);
+ void jumpToWeapons();
private:
QGridLayout mainLayout;
--- a/QTfrontend/hwform.cpp Sun Apr 19 13:36:51 2009 +0000
+++ b/QTfrontend/hwform.cpp Sun Apr 19 15:44:47 2009 +0000
@@ -92,6 +92,7 @@
ui.pageMultiplayer->BtnStartMPGame, SLOT(setEnabled(bool)));
connect(ui.pageMultiplayer->teamsSelect, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
connect(ui.pageMultiplayer->gameCFG, SIGNAL(goToSchemes()), this, SLOT(GoToSchemes()));
+ connect(ui.pageMultiplayer->gameCFG, SIGNAL(goToWeapons(const QString &)), this, SLOT(GoToSelectWeaponSet(const QString &)));
connect(ui.pagePlayDemo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
connect(ui.pagePlayDemo->BtnPlayDemo, SIGNAL(clicked()), this, SLOT(PlayDemo()));
@@ -122,6 +123,7 @@
ui.pageNetGame->BtnStart, SLOT(setEnabled(bool)));
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
connect(ui.pageNetGame->pGameCFG, SIGNAL(goToSchemes()), this, SLOT(GoToSchemes()));
+ connect(ui.pageNetGame->pGameCFG, SIGNAL(goToWeapons(const QString &)), this, SLOT(GoToSelectWeaponSet(const QString &)));
connect(ui.pageRoomsList->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
connect(ui.pageRoomsList->BtnAdmin, SIGNAL(clicked()), this, SLOT(GoToAdmin()));
@@ -263,6 +265,12 @@
GoToPage(ID_PAGE_SELECTWEAPON);
}
+void HWForm::GoToSelectWeaponSet(const QString & name)
+{
+ ui.pageSelectWeapon->pWeapons->setWeaponsName(name);
+ GoToPage(ID_PAGE_SELECTWEAPON);
+}
+
void HWForm::GoToInfo()
{
GoToPage(ID_PAGE_INFO);
--- a/QTfrontend/hwform.h Sun Apr 19 13:36:51 2009 +0000
+++ b/QTfrontend/hwform.h Sun Apr 19 15:44:47 2009 +0000
@@ -57,6 +57,7 @@
void GoToInfo();
void GoToTraining();
void GoToSelectWeapon();
+ void GoToSelectWeaponSet(const QString & name);
void GoToSelectNewWeapon();
void GoToNetServer();
void GoToSchemes();
--- a/share/hedgewars/Data/Locale/hedgewars_de.ts Sun Apr 19 13:36:51 2009 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_de.ts Sun Apr 19 15:44:47 2009 +0000
@@ -41,7 +41,7 @@
<message>
<location filename="../../../../QTfrontend/gamecfgwidget.cpp" line="57"/>
<source>Edit schemes</source>
- <translation>Waffenzusammenstellungen bearbeiten</translation>
+ <translation>Spielprofile bearbeiten</translation>
</message>
</context>
<context>