Fix problems with dynamic whats this texts
authorWuzzy <almikes@aol.com>
Fri, 06 May 2016 15:45:48 +0200
changeset 11811 f9a4f4d11c3a
parent 11810 09079c1b8ad5
child 11812 92b3b0fcb41f
Fix problems with dynamic whats this texts
QTfrontend/hwconsts.cpp.in
QTfrontend/hwconsts.h
QTfrontend/ui/page/pagenetgame.cpp
QTfrontend/ui/widget/mapContainer.cpp
--- a/QTfrontend/hwconsts.cpp.in	Wed May 04 22:56:22 2016 +0200
+++ b/QTfrontend/hwconsts.cpp.in	Fri May 06 15:45:48 2016 +0200
@@ -38,8 +38,6 @@
 
 int cMaxTeams = 8;
 int cMinServerVersion = 3;
-int cFortDistanceUnit = 20;
-int cBaseFortDistance = 60;
 
 QString * cDefaultAmmoStore = new QString( AMMOLINE_DEFAULT_QT AMMOLINE_DEFAULT_PROB
                                            AMMOLINE_DEFAULT_DELAY AMMOLINE_DEFAULT_CRATE );
--- a/QTfrontend/hwconsts.h	Wed May 04 22:56:22 2016 +0200
+++ b/QTfrontend/hwconsts.h	Fri May 06 15:45:48 2016 +0200
@@ -38,8 +38,6 @@
 
 extern int cMaxTeams;
 extern int cMinServerVersion;
-extern int cBaseFortDistance;
-extern int cFortDistanceUnit;
 
 class QStandardItemModel;
 
--- a/QTfrontend/ui/page/pagenetgame.cpp	Wed May 04 22:56:22 2016 +0200
+++ b/QTfrontend/ui/page/pagenetgame.cpp	Fri May 06 15:45:48 2016 +0200
@@ -126,6 +126,7 @@
 
     BtnGo = new QPushButton(this);
     BtnGo->setIconSize(QSize(25, 34));
+    BtnGo->setWhatsThis(tr("Turn on the lightbulb to show the other players when you're ready to fight."));
     setReadyStatus(false);
     BtnGo->setMinimumWidth(50);
     BtnGo->setMinimumHeight(50);
@@ -219,12 +220,10 @@
     if(isReady)
     {
         BtnGo->setIcon(QIcon(":/res/lightbulb_on.png"));
-        BtnGo->setWhatsThis(tr("You are ready for action! Click on the lightbulb if you are not ready."));
     }
     else
     {
         BtnGo->setIcon(QIcon(":/res/lightbulb_off.png"));
-        BtnGo->setWhatsThis(tr("You're not ready for action yet. Turn on the lightbulb when you're ready so other players will know this."));
     }
 }
 
--- a/QTfrontend/ui/widget/mapContainer.cpp	Wed May 04 22:56:22 2016 +0200
+++ b/QTfrontend/ui/widget/mapContainer.cpp	Fri May 06 15:45:48 2016 +0200
@@ -804,9 +804,8 @@
     QString randomSeed = tr("Randomize the seed");
     QString randomAllPrev = tr("Click to randomize the map, theme and seed");
     QString randomNoMapPrev = tr("Click to randomize the theme and seed");
-    QString mfsComplex = QString(tr("Complexity of the generated map (current: %1)")).arg(mapFeatureSize->value());
-    int fortDistance = cBaseFortDistance + mapFeatureSize->value() * cFortDistanceUnit;
-    QString mfsFortsDistance = QString(tr("Distance between forts (current: %1)")).arg(fortDistance);
+    QString mfsComplex = QString(tr("Adjust the complexity of the generated map"));
+    QString mfsFortsDistance = QString(tr("Adjust the distance between forts"));
     switch (type)
     {
         case MapModel::GeneratedMap: