Sun, 29 Oct 2017 16:21:24 +0100 Wuzzy ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
Sun, 29 Oct 2017 01:07:28 +0200 Wuzzy Fix some German translations in ClimbHome and ACF
Sun, 29 Oct 2017 00:53:11 +0200 Wuzzy Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
Sat, 28 Oct 2017 17:48:54 +0200 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Sat, 28 Oct 2017 07:59:41 +0200 Wuzzy HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
Sat, 28 Oct 2017 07:23:53 +0200 Wuzzy HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
Sat, 28 Oct 2017 05:49:49 +0200 Wuzzy Fix ammo menu, placement and camera movement keys not working in ammo menu
Sat, 28 Oct 2017 04:53:21 +0200 Wuzzy Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Fri, 27 Oct 2017 19:54:27 +0200 unc0rr Update cabal file
Fri, 27 Oct 2017 17:50:20 +0200 Wuzzy Fix bad LuaGoals comparison for pas2c builds
Fri, 27 Oct 2017 06:35:04 +0200 Wuzzy Update small preview image of Basketball and BasketballField maps
Fri, 27 Oct 2017 05:55:09 +0200 Wuzzy ACF7: Fix two weird thinking bubbles which should be speech bubbles
Fri, 27 Oct 2017 05:28:32 +0200 Wuzzy ACF7: Fix no animation starting for some possible scenes
Fri, 27 Oct 2017 05:05:37 +0200 Wuzzy Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Fri, 27 Oct 2017 05:03:58 +0200 Wuzzy ACF7: Fix possible Lua error spam in intro sequence
Fri, 27 Oct 2017 02:17:39 +0200 Wuzzy Fix some German typos and change a translation word (Ziele → Zielscheiben)
Fri, 27 Oct 2017 00:12:38 +0200 Wuzzy Disable hog control after winning target practice challenge
Thu, 26 Oct 2017 22:49:39 +0200 Wuzzy ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Thu, 26 Oct 2017 22:40:17 +0200 Wuzzy Animate library: Add new parameter maxMoveTime to AnimMove
Thu, 26 Oct 2017 21:14:55 +0200 unc0rr Slightly update russian localization
Thu, 26 Oct 2017 20:39:28 +0200 Wuzzy ACF7: Set correct hog position after skipping start anim
Thu, 26 Oct 2017 18:20:06 +0200 Wuzzy ACF2: Mention that both hogs must survive
Thu, 26 Oct 2017 18:02:33 +0200 Wuzzy ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Thu, 26 Oct 2017 07:53:13 +0200 Wuzzy Change SD music for Halloween and Hoggywood themes (old tracks)
Thu, 26 Oct 2017 05:41:48 +0200 Wuzzy Fix German typo in de.lua
Thu, 26 Oct 2017 05:25:45 +0200 Wuzzy Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
Thu, 26 Oct 2017 04:10:57 +0200 Wuzzy Add sparkle's name to Rope Knock Challenge
Thu, 26 Oct 2017 03:04:31 +0200 Wuzzy Update credits for Fruit.ogg
Thu, 26 Oct 2017 02:50:05 +0200 Wuzzy Complete music credits for Jungle.ogg by alfadur
Wed, 25 Oct 2017 20:46:37 -0400 nemo oops
Wed, 25 Oct 2017 20:39:05 -0400 alfadur jungle music
Wed, 25 Oct 2017 19:44:42 -0400 nemo checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
Wed, 25 Oct 2017 23:47:07 +0200 Wuzzy Make gtDuck use DirAngle instead of Angle for rotation
Wed, 25 Oct 2017 23:09:41 +0200 Wuzzy Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wed, 25 Oct 2017 15:37:16 -0400 nemo one more pattern
Wed, 25 Oct 2017 20:38:51 +0200 unc0rr Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
Tue, 24 Oct 2017 19:54:38 -0400 nemo you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
Tue, 24 Oct 2017 18:55:19 -0400 nemo w is in pixels, so presumably this needs to be *4
Tue, 24 Oct 2017 18:28:59 -0400 nemo use pitch for surfaces, land_width x2 since 16 bit
Tue, 24 Oct 2017 21:59:06 +0200 unc0rr Modernize Cargo.toml a bit
Tue, 24 Oct 2017 21:58:41 +0200 unc0rr Remove silly toUtf8 which caused bug with default team name
Tue, 24 Oct 2017 21:42:13 +0200 Wuzzy Add a few random team names and fix typos
Tue, 24 Oct 2017 14:36:24 -0400 nemo 2nd try... just shortcircuit most of onGameTick20 when we are between turns.
Tue, 24 Oct 2017 14:14:00 -0400 nemo this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
Tue, 24 Oct 2017 19:45:11 +0200 Wuzzy Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
Tue, 24 Oct 2017 19:30:55 +0200 Wuzzy Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
Tue, 24 Oct 2017 06:25:12 +0200 Wuzzy ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Tue, 24 Oct 2017 04:48:20 +0200 Wuzzy Lua API: Fix Goals text being cut off at ca. 255 characters
Tue, 24 Oct 2017 04:06:03 +0200 Wuzzy More changelog updates
Tue, 24 Oct 2017 02:39:00 +0200 Wuzzy Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Mon, 23 Oct 2017 23:43:36 +0200 Wuzzy Use Gear^.Boom to calculate cake party faces
Mon, 23 Oct 2017 23:26:34 +0200 Wuzzy Fix cake party face not working across wrap world border
Mon, 23 Oct 2017 22:45:35 +0200 Wuzzy Make air mines follow hedgehogs across wrap world edge
Mon, 23 Oct 2017 17:29:56 +0200 Wuzzy Make GearsNear and CheckGearNear check gears across wrap world edge
Mon, 23 Oct 2017 14:49:01 +0200 Wuzzy Add KoBeWi to credits
Mon, 23 Oct 2017 04:57:39 +0200 Wuzzy Update changelog
Mon, 23 Oct 2017 04:35:10 +0200 Wuzzy HedgeEditor: Fix broken napalm/mine strike/drill strike
Mon, 23 Oct 2017 03:01:10 +0200 Wuzzy Rope Knock Challenge: Don't count hog kills after hero hurt itself
Mon, 23 Oct 2017 02:52:01 +0200 Wuzzy Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
Sun, 22 Oct 2017 02:25:27 +0200 Wuzzy Fix bee homing incorrectly when target is across wrap world edge
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