2010-03-27 |
sheepluva |
doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times
|
changeset |
files
|
2010-03-27 |
koda |
some code polish for the ifrontend
|
changeset |
files
|
2010-03-26 |
koda |
restore compilation
|
changeset |
files
|
2010-03-26 |
palewolf |
First go at water depth
|
changeset |
files
|
2010-03-26 |
smxx |
General:
|
changeset |
files
|
2010-03-26 |
palewolf |
Bad nemo... uppercase theme names in themes.cfg too
|
changeset |
files
|
2010-03-26 |
nemo |
remove pointless code
|
changeset |
files
|
2010-03-26 |
smxx |
Engine:
|
changeset |
files
|
2010-03-26 |
smxx |
Engine:
|
changeset |
files
|
2010-03-26 |
nemo |
Eliminate flake kick on themes with no flakes, more than 200 flakes (city) or explosions of 25 or smaller
|
changeset |
files
|
2010-03-26 |
nemo |
Updated border colours from Tiy
|
changeset |
files
|
2010-03-26 |
smxx |
Engine:
|
changeset |
files
|
2010-03-26 |
smxx |
Engine:
|
changeset |
files
|
2010-03-26 |
nemo |
Horizontally flip background textures on all themes but Desert and City. Also reduce PNG sizes a bit
|
changeset |
files
|
2010-03-26 |
nemo |
Remove doubled call of freeEverything
|
changeset |
files
|
2010-03-26 |
nemo |
Uppercase all theme and map names
|
changeset |
files
|
2010-03-26 |
mbait |
New field in THedgehog for poisoning. New type of explosion- poisoned
|
changeset |
files
|
2010-03-26 |
smxx |
Engine:
|
changeset |
files
|
2010-03-26 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-26 |
koda |
add another button to close the game and return to the iFrontend (untested)
|
changeset |
files
|
2010-03-26 |
nemo |
I don't know why I'm bothering. Sheepluva has a whole new approach in the works.
|
changeset |
files
|
2010-03-26 |
nemo |
Add more dY checks to allow greater 45 deg bouncing, simplify check for stopped gear in interests of perf.
|
changeset |
files
|
2010-03-26 |
nemo |
Change settings for birdy in default weapon sets
|
changeset |
files
|
2010-03-26 |
smxx |
CMake:
|
changeset |
files
|
2010-03-26 |
nemo |
remove utility flag
|
changeset |
files
|
2010-03-26 |
smxx |
CMake:
|
changeset |
files
|
2010-03-26 |
nemo |
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
|
changeset |
files
|
2010-03-25 |
mbait |
Birdy egg added
|
changeset |
files
|
2010-03-25 |
koda |
testing ftw
|
changeset |
files
|
2010-03-25 |
koda |
reworked interaction of engine/frontend when closing
|
changeset |
files
|
2010-03-25 |
nemo |
tweak kick in case of wrapping
|
changeset |
files
|
2010-03-24 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-24 |
nemo |
Android hat
|
changeset |
files
|
2010-03-24 |
nemo |
Tiy redraws random order button
|
changeset |
files
|
2010-03-24 |
smxx |
Engine:
|
changeset |
files
|
2010-03-24 |
nemo |
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
|
changeset |
files
|
2010-03-23 |
palewolf |
- Avoid gaps between land and grass in mushroom2
|
changeset |
files
|
2010-03-23 |
koda |
fix a build error on 10.5, LandPixels properly initialized
|
changeset |
files
|
2010-03-23 |
palewolf |
Make UFO rotate while flying
|
changeset |
files
|
2010-03-23 |
nemo |
Free land object SDL surfaces.
|
changeset |
files
|
2010-03-23 |
unc0rr |
wtf
|
changeset |
files
|
2010-03-23 |
unc0rr |
Ok, this part is ok
|
changeset |
files
|
2010-03-22 |
smxx |
Maps:
|
changeset |
files
|
2010-03-22 |
nemo |
I can't read.
|
changeset |
files
|
2010-03-22 |
nemo |
oh. I missed the fact he moved it to uLandTexture
|
changeset |
files
|
2010-03-22 |
nemo |
Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
|
changeset |
files
|
2010-03-22 |
nemo |
Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
|
changeset |
files
|
2010-03-22 |
unc0rr |
Clean Augean stables
|
changeset |
files
|
2010-03-22 |
smxx |
Engine:
|
changeset |
files
|
2010-03-22 |
nemo |
Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
|
changeset |
files
|
2010-03-21 |
palewolf |
Fix 16px offset on previous commit
|
changeset |
files
|
2010-03-21 |
koda |
fix a small leak
|
changeset |
files
|
2010-03-21 |
koda |
Insert commit message here (to get along with palewolf)
|
changeset |
files
|
2010-03-21 |
palewolf |
Insert commit message here
|
changeset |
files
|
2010-03-21 |
unc0rr |
In pascal unit is a namespace
|
changeset |
files
|
2010-03-21 |
nemo |
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
|
changeset |
files
|
2010-03-21 |
nemo |
Make barrels a little more likely to blow up. 25% more damage in fall
|
changeset |
files
|
2010-03-21 |
palewolf |
- Updated snail, added mushrooms to nature theme
|
changeset |
files
|
2010-03-21 |
koda |
fix a rotation glitch
|
changeset |
files
|
2010-03-21 |
nemo |
FillAmmoStore is reused - check for before start of play.
|
changeset |
files
|
2010-03-21 |
palewolf |
Insert commit message here
|
changeset |
files
|
2010-03-21 |
nemo |
Fix indexed flags
|
changeset |
files
|
2010-03-21 |
nemo |
Remove Timer2 from Gear, add a Timer to Hedgehog
|
changeset |
files
|
2010-03-21 |
koda |
a couple of smaller cleanups that didn't get in previous commit
|
changeset |
files
|
2010-03-21 |
nemo |
Add a 2nd timer variable due to conflicts. This could perhaps use renaming
|
changeset |
files
|
2010-03-21 |
koda |
lotsa optimizations and redraws for the iFrontend
|
changeset |
files
|
2010-03-20 |
koda |
move interface files around to use standard names in different versions
|
changeset |
files
|
2010-03-20 |
koda |
update project for ipad target
|
changeset |
files
|
2010-03-19 |
nemo |
aaaand back to 15s. most changed line of code ever.
|
changeset |
files
|
2010-03-19 |
nemo |
so claymore will quit complaining 'cause he can't think fast enough
|
changeset |
files
|
2010-03-18 |
nemo |
Adjust increment since there is no timer
|
changeset |
files
|
2010-03-18 |
koda |
move the buttons a little
|
changeset |
files
|
2010-03-18 |
nemo |
use cWaterLine for steam, splashes and droplets
|
changeset |
files
|
2010-03-18 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-18 |
nemo |
Adjust tests for cluster and watermelon, add molotov, assign FP test to whip, try to keep AI from attempting fire walking.
|
changeset |
files
|
2010-03-18 |
koda |
fix the glitch causing pass-through in land objects besides first game
|
changeset |
files
|
2010-11-12 |
unc0rr |
Close this one
lua_linux_lib_fix
|
changeset |
files
|
2010-03-18 |
koda |
add jump and backjump controls
|
changeset |
files
|
2010-03-17 |
mbait |
default lua variable fix
lua_linux_lib_fix
|
changeset |
files
|
2010-03-17 |
smxx |
General:
|
changeset |
files
|
2010-03-17 |
mbait |
copy of trunk
lua_linux_lib_fix
|
changeset |
files
|
2010-03-17 |
smxx |
General:
|
changeset |
files
|
2010-03-17 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-17 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-17 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-17 |
koda |
szczur's and inu's updated locale
|
changeset |
files
|
2010-03-17 |
koda |
restore compilation on simulator and device
|
changeset |
files
|
2010-03-16 |
smxx |
Maps:
|
changeset |
files
|
2010-03-16 |
smxx |
Engine:
|
changeset |
files
|
2010-03-16 |
smxx |
Engine:
|
changeset |
files
|
2010-03-16 |
nemo |
More semi-arbitrary tweaking.
|
changeset |
files
|
2010-03-16 |
nemo |
Still fiddling with bouncing, hoping to make it work
|
changeset |
files
|
2010-03-15 |
smxx |
General:
|
changeset |
files
|
2010-03-15 |
smxx |
Engine:
|
changeset |
files
|
2010-03-15 |
nemo |
Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
|
changeset |
files
|
2010-03-14 |
smxx |
Engine:
|
changeset |
files
|
2010-03-14 |
smxx |
Engine:
|
changeset |
files
|
2010-03-14 |
smxx |
Engine:
|
changeset |
files
|
2010-03-14 |
nemo |
Palewolf adds bubbles and splashes when firing bullets into the water
|
changeset |
files
|
2010-03-14 |
nemo |
Remove animation on jumping/resuming walk, only leave it in on weapon switch
|
changeset |
files
|
2010-03-14 |
nemo |
Accidentally checked in birdy testing. reverted.
|
changeset |
files
|
2010-03-14 |
nemo |
An animation requested by Tiy. Needs testing.
|
changeset |
files
|
2010-03-14 |
smxx |
Engine:
|
changeset |
files
|
2010-03-14 |
nemo |
Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
|
changeset |
files
|
2010-03-14 |
nemo |
New multiplayer graphic
|
changeset |
files
|
2010-03-14 |
nemo |
Tiy adds active weapon icons for a bunch of things.
|
changeset |
files
|
2010-03-14 |
nemo |
Trying to tweak kicks a bit
|
changeset |
files
|
2010-03-14 |
nemo |
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
|
changeset |
files
|
2010-03-14 |
nemo |
Make underwater droplets more visible, add splash
|
changeset |
files
|
2010-03-14 |
smxx |
Engine:
|
changeset |
files
|
2010-03-13 |
nemo |
Palewolf adds droplets to his splashes
|
changeset |
files
|
2010-03-13 |
nemo |
Fix basketball map and hog cannon.
|
changeset |
files
|
2010-03-12 |
koda |
add the HedgewarsMobile project file to source control
|
changeset |
files
|
2010-03-12 |
nemo |
Palewolf fixes zoom issue w/ bluewater, tweaks blend
|
changeset |
files
|
2010-03-12 |
nemo |
Same approach for cluster bomb.
|
changeset |
files
|
2010-03-12 |
nemo |
More polish changes szczur
|
changeset |
files
|
2010-03-11 |
nemo |
Palewolf redraws BlueWater against svg, adds themed splashes
|
changeset |
files
|
2010-03-11 |
nemo |
Splash files for prior version
|
changeset |
files
|
2010-03-11 |
smxx |
Engine:
|
changeset |
files
|
2010-03-11 |
nemo |
Crude copy of grenade routine to allow AI to use watermelon bomb with reasonable lethalness.
|
changeset |
files
|
2010-03-10 |
unc0rr |
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
|
changeset |
files
|
2010-03-09 |
nemo |
Ensure ammo menu is flagged false if no ammo
|
changeset |
files
|
2010-03-09 |
nemo |
Let's try this too (override following remote if in ammo menu)
|
changeset |
files
|
2010-03-08 |
nemo |
This *should* solve issue w/ cursor moving around in ammo menu while not your turn NEEDS TESTING, changing uIO makes me nervous
|
changeset |
files
|
2010-03-08 |
nemo |
Fix iluvu flag (indexed), shrink molotov radius a bit to try and reduce fail
|
changeset |
files
|
2010-03-08 |
nemo |
Trying a new grave and hat. can be removed if not up to Tiy's standards
|
changeset |
files
|
2010-03-07 |
smxx |
Server:
|
changeset |
files
|
2010-03-07 |
nemo |
Updated pl from szczur/nerihsa. Reduce dX requirement for high dY to allow batting tighter angles, try grenade impact sound for barrels
|
changeset |
files
|
2010-03-06 |
nemo |
Try out "tumbling" frame as a drowning frame
|
changeset |
files
|
2010-03-06 |
nemo |
This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
|
changeset |
files
|
2010-03-06 |
smxx |
Engine:
|
changeset |
files
|
2010-03-06 |
unc0rr |
Fix "FOLLOW" command handler and place it into proper file
|
changeset |
files
|
2010-03-06 |
unc0rr |
- Fix spectators team chat
|
changeset |
files
|
2010-03-06 |
smxx |
Engine:
|
changeset |
files
|
2010-03-06 |
smxx |
Engine:
|
changeset |
files
|
2010-03-06 |
unc0rr |
Oops, remove debug stuff
|
changeset |
files
|
2010-03-06 |
koda |
ifrontend: add the missing panels
|
changeset |
files
|
2010-03-06 |
nemo |
Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
|
changeset |
files
|
2010-03-06 |
unc0rr |
Fix sending routine
|
changeset |
files
|
2010-03-06 |
unc0rr |
Update some engine localization
|
changeset |
files
|
2010-03-06 |
unc0rr |
- Convert strings from utf-8 on recieve, and back to utf-8 when send them
|
changeset |
files
|
2010-03-06 |
unc0rr |
Some updates of russian localization
|
changeset |
files
|
2010-03-06 |
smxx |
Engine:
|
changeset |
files
|
2010-03-06 |
smxx |
Engine:
|
changeset |
files
|
2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
changeset |
files
|
2010-03-06 |
unc0rr |
hate Smaxx (tested)
|
changeset |
files
|
2010-03-06 |
nemo |
Stagger gear animations
|
changeset |
files
|
2010-03-06 |
nemo |
Remove frame count from rolling explosive
|
changeset |
files
|
2010-03-06 |
nemo |
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
|
changeset |
files
|
2010-03-06 |
smxx |
*SVGs for updated PNGs
|
changeset |
files
|
2010-03-06 |
smxx |
Engine:
|
changeset |
files
|
2010-03-05 |
nemo |
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
|
changeset |
files
|
2010-03-05 |
smxx |
Engine:
|
changeset |
files
|
2010-03-05 |
nemo |
... or I would have been if svn hadn't locked up and made me try my luck at one more...
|
changeset |
files
|
2010-03-05 |
nemo |
ok. I think I'm finally done burning revisions
|
changeset |
files
|
2010-03-05 |
nemo |
More tweaking, make blowtorch interact badly w/ explosives
|
changeset |
files
|
2010-03-05 |
nemo |
Only trigger on dX to allow dropping straight down
|
changeset |
files
|
2010-03-05 |
nemo |
tweak
|
changeset |
files
|
2010-03-05 |
nemo |
Try not to hang the simulation :)
|
changeset |
files
|
2010-03-05 |
nemo |
Experiment with barrels. Add rolling.
|
changeset |
files
|
2010-03-04 |
nemo |
Activate hedgehogs if explosives are falling. They could be sitting on top.
|
changeset |
files
|
2010-03-04 |
smxx |
Engine:
|
changeset |
files
|
2010-03-04 |
nemo |
You can remove 'em if you hate 'em.
|
changeset |
files
|
2010-03-03 |
koda |
restore tiger 10.4 deployment
|
changeset |
files
|
2010-03-03 |
unc0rr |
When removing team, set player's clan property to a colour of his another team
|
changeset |
files
|
2010-03-03 |
nemo |
Add 05:11-05:15
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
smxx |
CMAKE SMASH!
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
nemo |
Rearrange the test a bit to make the separation a bit clearer, also try snuggling crates up a bit closer to other things.
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
unc0rr |
Now really fix build
|
changeset |
files
|
2010-03-03 |
unc0rr |
Fix build
|
changeset |
files
|
2010-03-03 |
unc0rr |
Fix server for 0.9.12 (tested)
|
changeset |
files
|
2010-03-03 |
nemo |
Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
|
changeset |
files
|
2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
|
changeset |
files
|
2010-03-03 |
nemo |
Ensure explosives are spawned somewhere w/ plenty of ground under them
|
changeset |
files
|
2010-03-02 |
smxx |
Engine:
|
changeset |
files
|
2010-03-02 |
nemo |
French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
|
changeset |
files
|
2010-03-02 |
smxx |
Engine:
|
changeset |
files
|
2010-03-02 |
smxx |
Engine:
|
changeset |
files
|
2010-03-02 |
nemo |
tweak
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
smxx |
General:
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
unc0rr |
Fix problems with utf8-encoded nicknames in team chat (not tested)
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
nemo |
Make her less day-glo
|
changeset |
files
|
2010-03-01 |
nemo |
Updates to portuguese translation by inu
|
changeset |
files
|
2010-03-01 |
nemo |
crank up landmines a little
|
changeset |
files
|
2010-03-01 |
nemo |
another fix to MrMFS' patch
|
changeset |
files
|
2010-03-01 |
nemo |
Slight tweak to admittedly placeholder image to emphasise inverted role
|
changeset |
files
|
2010-03-01 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
|
changeset |
files
|
2010-02-28 |
nemo |
Darken the dud a bit so it is easier to distinguish
|
changeset |
files
|
2010-02-28 |
nemo |
tweak mine dud spinner
|
changeset |
files
|
2010-02-28 |
nemo |
Graphic for dead mines
|
changeset |
files
|
2010-02-28 |
nemo |
Switch to smoke
|
changeset |
files
|
2010-02-28 |
nemo |
trying a little hiss and steam
|
changeset |
files
|
2010-02-28 |
nemo |
Tweak condition for hiding ammo
|
changeset |
files
|
2010-02-28 |
smxx |
General:
|
changeset |
files
|
2010-02-28 |
nemo |
lupdate-qt4 & lrelease-qt4
|
changeset |
files
|
2010-02-28 |
nemo |
Dude mine probability spinner
|
changeset |
files
|
2010-02-28 |
nemo |
Flag the sharing of ammo between clan teams.
|
changeset |
files
|
2010-02-28 |
nemo |
Palewolf adds PrincessPeach, updates other hats from set
|
changeset |
files
|
2010-02-28 |
nemo |
Typo
|
changeset |
files
|
2010-02-27 |
nemo |
Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
|
changeset |
files
|
2010-02-27 |
nemo |
First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
|
changeset |
files
|
2010-02-27 |
nemo |
Tiy's awesome new simple game icon
|
changeset |
files
|
2010-02-27 |
nemo |
Musn't forget sicily
|
changeset |
files
|
2010-02-26 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
|
changeset |
files
|
2010-02-26 |
nemo |
Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
|
changeset |
files
|
2010-02-26 |
nemo |
Update Desert theme
|
changeset |
files
|
2010-02-26 |
nemo |
rearrange fall damage a bit so invulnerability still causes dust
|
changeset |
files
|
2010-02-25 |
nemo |
Palewolf tweaks map object placement some more.
|
changeset |
files
|
2010-02-25 |
unc0rr |
Replace tabs with spaces here too
|
changeset |
files
|
2010-02-25 |
unc0rr |
Some debug stuff
|
changeset |
files
|
2010-02-25 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
|
changeset |
files
|
2010-02-25 |
nemo |
Set 32 hog limit for fort maps
|
changeset |
files
|
2010-02-25 |
smxx |
Engine:
|
changeset |
files
|
2010-02-25 |
smxx |
Engine:
|
changeset |
files
|
2010-02-25 |
smxx |
Engine:
|
changeset |
files
|
2010-02-25 |
smxx |
Engine:
|
changeset |
files
|
2010-02-25 |
nemo |
remove turn waits for crazy and shoppa
|
changeset |
files
|
2010-02-25 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
|
changeset |
files
|
2010-02-24 |
nemo |
another nil check
|
changeset |
files
|
2010-02-24 |
nemo |
Add nil check to shotgun shell
|
changeset |
files
|
2010-02-24 |
nemo |
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
|
changeset |
files
|
2010-02-24 |
nemo |
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
|
changeset |
files
|
2010-02-24 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
|
changeset |
files
|
2010-02-23 |
nemo |
Corrected test
|
changeset |
files
|
2010-02-23 |
nemo |
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
|
changeset |
files
|
2010-02-23 |
smxx |
Engine:
|
changeset |
files
|
2010-02-23 |
nemo |
oops. forgot the free. also drop the speed check.
|
changeset |
files
|
2010-02-23 |
nemo |
A little clock for convenience in finding things in demos
|
changeset |
files
|
2010-02-23 |
smxx |
Engine:
|
changeset |
files
|
2010-02-23 |
smxx |
Engine:
|
changeset |
files
|
2010-02-23 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-22 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-22 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-22 |
smxx |
Engine:
|
changeset |
files
|
2010-02-22 |
nemo |
Check the right midpoint font
|
changeset |
files
|
2010-02-22 |
nemo |
Updated Chinese locales from Copy Liu
|
changeset |
files
|
2010-02-22 |
nemo |
Fix CJK in tooltips.
|
changeset |
files
|
2010-02-22 |
nemo |
Skip drawing some stuff if water is opaque. Affects simulation.
|
changeset |
files
|
2010-02-22 |
smxx |
Engine:
|
changeset |
files
|
2010-02-21 |
nemo |
ok... how about this?
|
changeset |
files
|
2010-02-21 |
nemo |
Be sure to initialise count for teleport in placement mode
|
changeset |
files
|
2010-02-21 |
nemo |
inu adds some whitespace
|
changeset |
files
|
2010-02-21 |
nemo |
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
|
changeset |
files
|
2010-02-21 |
smxx |
General:
|
changeset |
files
|
2010-02-21 |
nemo |
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
|
changeset |
files
|
2010-02-20 |
smxx |
Engine:
|
changeset |
files
|
2010-02-20 |
nemo |
Revert r2675 pending solution to teams getting wrong ammo.
|
changeset |
files
|
2010-02-20 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-19 |
nemo |
Another solution needs to be found.
|
changeset |
files
|
2010-02-19 |
smxx |
Engine:
|
changeset |
files
|
2010-02-19 |
smxx |
Engine:
|
changeset |
files
|
2010-02-18 |
nemo |
Remove invulnerability protection from the team gone effect
|
changeset |
files
|
2010-02-18 |
smxx |
Engine:
|
changeset |
files
|
2010-02-18 |
nemo |
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
|
changeset |
files
|
2010-02-17 |
smxx |
Engine:
|
changeset |
files
|
2010-02-17 |
smxx |
Engine:
|
changeset |
files
|
2010-02-17 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-17 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-16 |
nemo |
Ensure InitialCount gets a value
|
changeset |
files
|
2010-02-16 |
nemo |
Should be equivalent, but in any case, not needed
|
changeset |
files
|
2010-02-15 |
smxx |
Engine:
|
changeset |
files
|
2010-02-15 |
smxx |
Engine:
|
changeset |
files
|
2010-02-15 |
smxx |
Training Missions:
|
changeset |
files
|
2010-02-15 |
smxx |
Engine:
|
changeset |
files
|
2010-02-15 |
nemo |
Keep crosshairs when being kicked by gstWinner (for rope and such)
|
changeset |
files
|
2010-02-15 |
koda |
add liblua to sources for macosx
|
changeset |
files
|
2010-02-15 |
smxx |
Engine:
|
changeset |
files
|
2010-02-15 |
nemo |
bad koda
|
changeset |
files
|
2010-02-14 |
koda |
mac build supports lua
|
changeset |
files
|
2010-02-14 |
nemo |
Need this too to set it to last hog for current switch alg
|
changeset |
files
|
2010-02-14 |
nemo |
halt team blink on attack
|
changeset |
files
|
2010-02-14 |
nemo |
Prevent crasher if attempting to show ammo menu
|
changeset |
files
|
2010-02-13 |
koda |
new menupage ingame for common actions
|
changeset |
files
|
2010-02-13 |
smxx |
General:
|
changeset |
files
|
2010-02-13 |
koda |
allow to compile engine as library with HWLIBRARY symbol
|
changeset |
files
|
2010-02-12 |
smxx |
Engine:
|
changeset |
files
|
2010-02-12 |
smxx |
Engine:
|
changeset |
files
|
2010-02-12 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
koda |
add a new way to fetch version info from pascal to c
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
nemo |
Some slight changes to slovak locale
|
changeset |
files
|
2010-02-10 |
smxx |
* Forgot to update CMakeLists.txt for proper INSTALL
|
changeset |
files
|
2010-02-10 |
smxx |
* Casing ... *whistle*
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-09 |
nemo |
set min on king health proportion
|
changeset |
files
|
2010-02-09 |
nemo |
King health proportional to team size
|
changeset |
files
|
2010-02-09 |
nemo |
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
|
changeset |
files
|
2010-02-09 |
nemo |
tweak of placement
|
changeset |
files
|
2010-02-09 |
nemo |
antialiasing, a minor obsession.
|
changeset |
files
|
2010-02-09 |
smxx |
Engine:
|
changeset |
files
|
2010-02-09 |
nemo |
Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
|
changeset |
files
|
2010-02-09 |
nemo |
New British voicepack
|
changeset |
files
|
2010-02-09 |
nemo |
tweak. no chirp on room creation.
|
changeset |
files
|
2010-02-09 |
nemo |
Only enable chirp for room owner
|
changeset |
files
|
2010-02-09 |
nemo |
Only beep in room, load sound in constructor
|
changeset |
files
|
2010-02-09 |
nemo |
Switch to PlayChannel so as not to interrupt background music.
|
changeset |
files
|
2010-02-09 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
|
changeset |
files
|
2010-02-08 |
koda |
some code cleanup for the ifrontend
|
changeset |
files
|
2010-02-08 |
nemo |
Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
|
changeset |
files
|
2010-02-08 |
nemo |
Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
|
changeset |
files
|
2010-02-08 |
nemo |
Some handling of interaction between king mode and place hogs mode.
|
changeset |
files
|
2010-02-08 |
nemo |
Request by soreau. Placement time proportional to map size.
|
changeset |
files
|
2010-02-08 |
nemo |
Yay for burning through revision numbers
|
changeset |
files
|
2010-02-08 |
nemo |
redundant
|
changeset |
files
|
2010-02-08 |
nemo |
Attractiveness tweak
|
changeset |
files
|
2010-02-08 |
nemo |
Allow for ammos w/o teleports
|
changeset |
files
|
2010-02-08 |
nemo |
Do CI correctly. Still need to allow for mode in case of no teleports in ammo
|
changeset |
files
|
2010-02-08 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
|
changeset |
files
|
2010-02-05 |
smxx |
General:
|
changeset |
files
|
2010-02-05 |
nemo |
... or. just move the king check to after the gear nil
|
changeset |
files
|
2010-02-05 |
nemo |
account for dying king
|
changeset |
files
|
2010-02-05 |
nemo |
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
|
changeset |
files
|
2010-02-05 |
nemo |
add quebec for all the canadian frenchies.
|
changeset |
files
|
2010-02-05 |
nemo |
Strip PNGs, tweak hedgewars flag.
|
changeset |
files
|
2010-02-05 |
smxx |
Engine:
|
changeset |
files
|
2010-02-05 |
koda |
touchinput works, invisible buttons added and initial support for chat
|
changeset |
files
|
2010-02-04 |
koda |
update iphone port to new code from Smaxx
|
changeset |
files
|
2010-02-04 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-04 |
smxx |
Engine:
|
changeset |
files
|
2010-02-04 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-04 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-04 |
smxx |
Graphics:
|
changeset |
files
|
2010-02-04 |
smxx |
Server:
|
changeset |
files
|
2010-02-04 |
nemo |
Correct napalm adjustment.
|
changeset |
files
|
2010-02-04 |
smxx |
Engine:
|
changeset |
files
|
2010-02-04 |
smxx |
Engine:
|
changeset |
files
|
2010-02-03 |
koda |
implement transition in the way i had in mind
|
changeset |
files
|
2010-02-03 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-03 |
nemo |
Fix crash in DrawTunnel
|
changeset |
files
|
2010-02-03 |
koda |
programmatically load main controller
|
changeset |
files
|
2010-02-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-01 |
koda |
new graphics from Tiy and frontend is loaded in landscape mode
|
changeset |
files
|
2010-02-01 |
koda |
inu's updated pt_PT translation file
|
changeset |
files
|
2010-02-01 |
nemo |
Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.
|
changeset |
files
|
2010-01-31 |
smxx |
Engine:
|
changeset |
files
|
2010-01-31 |
koda |
smaller improvements in mouse handling
|
changeset |
files
|
2010-01-31 |
smxx |
Engine:
|
changeset |
files
|
2010-01-31 |
nemo |
Only add turn timeout for weapons that don't already have a timeout
|
changeset |
files
|
2010-01-31 |
nemo |
oops. forgot skip turn
|
changeset |
files
|
2010-01-31 |
nemo |
Remove king invulnerability, disable everything but teleport instead.
|
changeset |
files
|
2010-01-31 |
nemo |
Pass correct gear to modifydamage in shotgun
|
changeset |
files
|
2010-01-31 |
nemo |
Adjust king movement in ammoshove, give king a damage bonus
|
changeset |
files
|
2010-01-31 |
nemo |
Nature theme additions by Tiy and Palewolf
|
changeset |
files
|
2010-01-31 |
nemo |
Update translation files, add "King Mode"
|
changeset |
files
|
2010-01-30 |
koda |
input handling reworked, still a lot of bugs in mouse movement
|
changeset |
files
|
2010-01-30 |
koda |
redo LANDSCAPE MODE in a saner way with lots of fps
|
changeset |
files
|
2010-01-29 |
koda |
LANDSCAPE ON IPHONE
|
changeset |
files
|
2010-01-28 |
nemo |
IOResult is a special variable
|
changeset |
files
|
2010-01-28 |
nemo |
Remove inverted and useless test
|
changeset |
files
|
2010-01-27 |
koda |
adds a "factory reset" to iphone frontend
|
changeset |
files
|
2010-01-27 |
nemo |
Tweak load order
|
changeset |
files
|
2010-01-26 |
nemo |
Rename for consistency
|
changeset |
files
|
2010-01-26 |
nemo |
Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
|
changeset |
files
|
2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
|
changeset |
files
|
2010-01-26 |
nemo |
Free up some unfreed memory. Needed for Koda's iphone lib work
|
changeset |
files
|
2010-01-24 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
|
changeset |
files
|
2010-01-24 |
nemo |
Palewolf's smoke traces for fire.
|
changeset |
files
|
2010-01-24 |
nemo |
Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
|
changeset |
files
|
2010-01-24 |
nemo |
If the music is going to be wrong, it can at least irritate me less.
|
changeset |
files
|
2010-01-24 |
nemo |
Some value for opacity. Did not adjust water colour.
|
changeset |
files
|
2010-01-24 |
nemo |
Add Desert theme
|
changeset |
files
|
2010-01-24 |
nemo |
forgot Themes CMakeLists file
|
changeset |
files
|
2010-01-24 |
nemo |
Olympics theme, Ruler map training map and a bunch of new textures for the more "3d" terrain thingy Smaxx added.
|
changeset |
files
|
2010-01-24 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
|
changeset |
files
|
2010-01-24 |
koda |
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
|
changeset |
files
|
2010-01-24 |
nemo |
Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
|
changeset |
files
|
2010-01-24 |
nemo |
Randomise order of play.
|
changeset |
files
|
2010-01-23 |
koda |
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
|
changeset |
files
|
2010-01-23 |
koda |
settings tab has now a very nice iphone-like interface
|
changeset |
files
|
2010-01-20 |
koda |
updated polish translation by szczur
|
changeset |
files
|
2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
|
changeset |
files
|
2010-01-16 |
koda |
objc/pascal finally working
|
changeset |
files
|
2010-01-16 |
koda |
code cleanup and opengles optimizations
|
changeset |
files
|
2010-01-15 |
koda |
settings are applied to game launch
|
changeset |
files
|
2010-01-14 |
koda |
makes freepascal code compatible with OBJFPC mode
|
changeset |
files
|
2010-01-14 |
koda |
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
|
changeset |
files
|
2010-01-13 |
koda |
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
|
changeset |
files
|
2010-01-12 |
koda |
better network support + initial work for returning to frontend
|
changeset |
files
|
2010-01-10 |
koda |
initial support for engine protocol
|
changeset |
files
|
2010-01-09 |
koda |
move mixed functions in PascalExports
|
changeset |
files
|
2010-01-09 |
koda |
iphone overlay button animation
|
changeset |
files
|
2010-01-08 |
koda |
move all sdl source files in a proper directory
|
changeset |
files
|
2010-01-08 |
koda |
add stub files for other views and prevent useless crashes
|
changeset |
files
|
2010-01-08 |
koda |
fix italian translation
|
changeset |
files
|
2010-01-08 |
koda |
frontend images by Tiy, first setup of frontend
|
changeset |
files
|
2010-01-07 |
nemo |
Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
|
changeset |
files
|
2010-01-07 |
koda |
touch input: reset zoom, attack button
|
changeset |
files
|
2010-01-07 |
koda |
additional modifications for touch input
|
changeset |
files
|
2010-01-07 |
nemo |
Drop the LongInt conversion, strip the two tests that are too large
|
changeset |
files
|
2010-01-07 |
nemo |
misspelling
|
changeset |
files
|
2010-01-07 |
nemo |
bit of a short circuit to reduce a few pointless tests on most text strings
|
changeset |
files
|
2010-01-07 |
koda |
injection of custom code in SDL for iPhone in order to implement our frontend
|
changeset |
files
|
2010-01-05 |
nemo |
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
|
changeset |
files
|
2010-01-05 |
nemo |
Galician locale by "Gallaecio"
|
changeset |
files
|
2010-01-04 |
koda |
Palewolf's updated translation, images in misc
|
changeset |
files
|
2010-01-03 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
|
changeset |
files
|
2010-01-03 |
koda |
rewritten find_file part
|
changeset |
files
|
2010-01-03 |
koda |
check for sdl_image and sdl_mixer versions
|
changeset |
files
|
2010-01-03 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
|
changeset |
files
|
2009-12-24 |
koda |
regression, powerpc colors working again
|
changeset |
files
|
2009-12-24 |
koda |
introduction of IMG_Init
|
changeset |
files
|
2009-12-20 |
nemo |
Updated chinese and taiwanese locales. Need to run the taiwanese ones past my taiwanese coworkers. Changes were extensive.
|
changeset |
files
|
2009-12-20 |
koda |
binding typo
|
changeset |
files
|
2009-12-19 |
koda |
update SDLMain.m/.h to latest version
|
changeset |
files
|
2009-12-18 |
koda |
complete transition of longword->sdl_color for TTF bindings
|
changeset |
files
|
2009-12-18 |
koda |
powerpc and gameserver compilation disabled temporarily
|
changeset |
files
|
2009-12-16 |
koda |
random updates for 10.6 and iphone builds
|
changeset |
files
|
2009-12-14 |
unc0rr |
Implement "team" chat between spectators
|
changeset |
files
|
2009-12-14 |
unc0rr |
Update translation
|
changeset |
files
|
2009-12-10 |
unc0rr |
Fix a rare bug when crosshair stucks in up position
|
changeset |
files
|
2009-12-09 |
nemo |
This seems a little more efficient
|
changeset |
files
|
2009-12-08 |
nemo |
Restore the plural forms - lupdate-qt4 seems to be behaving now. update the compiled files too
|
changeset |
files
|
2009-12-08 |
nemo |
Add language to each ts file, rerun disabling of teams.
|
changeset |
files
|
2009-12-08 |
nemo |
revert 2695 until I figure out why the linguist update stripped the numerusforms.
|
changeset |
files
|
2009-12-08 |
nemo |
Comment out the unused teams to avoid translators working on unused translations.
|
changeset |
files
|
2009-12-05 |
nemo |
Can't trim this unless another value is used. needed for joins.
|
changeset |
files
|
2009-12-02 |
nemo |
remove missing ogg
|
changeset |
files
|
2009-11-30 |
koda |
still updates for mac compilation
|
changeset |
files
|
2009-11-29 |
nemo |
Reorder
|
changeset |
files
|
2009-11-29 |
nemo |
Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
|
changeset |
files
|
2009-11-29 |
nemo |
Restore old column layout.
|
changeset |
files
|
2009-11-29 |
unc0rr |
Get rid of stupid ToggleLongInt and ToggleString functions
|
changeset |
files
|
2009-11-29 |
unc0rr |
Smaxx patch with tuning by me:
|
changeset |
files
|
2009-11-29 |
nemo |
New despeckle by Palewolf that pretty well on-the-fly
|
changeset |
files
|
2009-11-28 |
unc0rr |
Fix bug with cursor coordinates sent via net (or demo/save file)
|
changeset |
files
|
2009-11-28 |
koda |
other tweaks for mac compilation
|
changeset |
files
|
2009-11-26 |
unc0rr |
Probably fix bug (not tested, I just checked if it builds)
|
changeset |
files
|
2009-11-26 |
unc0rr |
A message to help debug
|
changeset |
files
|
2009-11-25 |
koda |
some tweaks in the mac compilation system
|
changeset |
files
|
2009-11-24 |
nemo |
tiny french tweak by artart78, check in inu's portugese much later now that svn is back
|
changeset |
files
|
2009-11-22 |
koda |
fix build
|
changeset |
files
|
2009-11-22 |
nemo |
new portugese text from inu
|
changeset |
files
|
2009-11-21 |
nemo |
Proper plurals for english, french updates from artart78
|
changeset |
files
|
2009-11-21 |
unc0rr |
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
|
changeset |
files
|
2009-11-21 |
unc0rr |
Teams in one clan have common ammo
|
changeset |
files
|
2009-11-21 |
nemo |
Set AllInactive to False on falling fire
|
changeset |
files
|
2009-11-20 |
koda |
trailing mods from previous commit
|
changeset |
files
|
2009-11-20 |
nemo |
revert r2363's ruining the joke
|
changeset |
files
|
2009-11-20 |
nemo |
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
|
changeset |
files
|
2009-11-20 |
koda |
revamped file access and debug display
|
changeset |
files
|
2009-11-20 |
koda |
universal application setup
|
changeset |
files
|
2009-11-18 |
nemo |
A whole ton of new french event strings from artart78
|
changeset |
files
|
2009-11-17 |
nemo |
numerous additions/modifications to french translation by artart78
|
changeset |
files
|
2009-11-16 |
nemo |
Some french tweaks by artart78
|
changeset |
files
|
2009-11-16 |
unc0rr |
Fix girder on compost theme
|
changeset |
files
|
2009-11-15 |
koda |
Color Fix in PPC + files fallbacks
|
changeset |
files
|
2009-11-15 |
koda |
forgot this file in previous commit
|
changeset |
files
|
2009-11-15 |
koda |
fix chat color in ppc
|
changeset |
files
|
2009-11-14 |
unc0rr |
Fix desync when playing with AI via network, occuring in certain conditions
|
changeset |
files
|
2009-11-14 |
nemo |
koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
|
changeset |
files
|
2009-11-14 |
koda |
fix wrong ttf blending in ppc
|
changeset |
files
|
2009-11-13 |
koda |
JS patch to (really) activate Vsync
|
changeset |
files
|
2009-11-13 |
koda |
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
|
changeset |
files
|
2009-11-11 |
nemo |
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
|
changeset |
files
|
2009-11-11 |
koda |
removes workaround except for iphone
|
changeset |
files
|
2009-11-11 |
unc0rr |
Update Ukrainian translation
|
changeset |
files
|
2009-11-10 |
koda |
fix keybindings in PPC
|
changeset |
files
|
2009-11-10 |
nemo |
unbreak build
|
changeset |
files
|
2009-11-10 |
nemo |
Add check for nil gear
|
changeset |
files
|
2009-11-10 |
koda |
color works under ppc
|
changeset |
files
|
2009-11-09 |
koda |
add a x86_64 mac target
|
changeset |
files
|
2009-11-09 |
unc0rr |
- Formatting changes
|
changeset |
files
|
2009-11-09 |
unc0rr |
wtf is this, koda?
|
changeset |
files
|
2009-11-06 |
koda |
updated build files for macosx and optimization system
|
changeset |
files
|
2009-11-06 |
unc0rr |
AI knows what artillery mode is
|
changeset |
files
|
2009-11-05 |
nemo |
Remove mostly useless comments put in to explain patch long ago.
|
changeset |
files
|
2009-11-05 |
koda |
revert previous commit to remove a wip patch
|
changeset |
files
|
2009-11-05 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
|
changeset |
files
|
2009-11-05 |
koda |
fix iphone build
|
changeset |
files
|
2009-11-05 |
koda |
revamped SDLh.pas
|
changeset |
files
|
2009-11-05 |
koda |
move compiler directives to standard pascal
|
changeset |
files
|
2009-11-04 |
nemo |
Oops. Accidentally removed the scaling.
|
changeset |
files
|
2009-11-02 |
nemo |
A basic Spidey hat, leave hat on when roping.
|
changeset |
files
|
2009-11-01 |
unc0rr |
Compete loading teams/hedgehogs part from mission config
|
changeset |
files
|
2009-10-30 |
nemo |
This massive image modification removes colour profile information and adds an alpha channel.
|
changeset |
files
|
2009-10-30 |
unc0rr |
Add loading team parameters
|
changeset |
files
|
2009-10-29 |
koda |
add an uninstall target (to be tested)
|
changeset |
files
|
2009-10-29 |
koda |
fix missing land on ppc
|
changeset |
files
|
2009-10-26 |
koda |
other controls implementation + sdlh revisited (once again)
|
changeset |
files
|
2009-10-25 |
koda |
touch control completely revamped
|
changeset |
files
|
2009-10-25 |
unc0rr |
Further work on missions editor
|
changeset |
files
|
2009-10-25 |
nemo |
Increase AMMO_INFINITE to 100
|
changeset |
files
|
2009-10-25 |
koda |
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
|
changeset |
files
|
2009-10-25 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
|
changeset |
files
|
2009-10-25 |
unc0rr |
Smaxx: only allow change direction when shift key is pressed
|
changeset |
files
|
2009-10-25 |
unc0rr |
Change mission file format to allow more flexible config
|
changeset |
files
|
2009-10-25 |
unc0rr |
Partially implement loading mission options
|
changeset |
files
|
2009-10-25 |
koda |
fix build
|
changeset |
files
|
2009-10-25 |
koda |
convert 24 bits images to 32 (faster to manage)
|
changeset |
files
|
2009-10-25 |
koda |
completes touch input/control (problems with moving camera)
|
changeset |
files
|
2009-10-24 |
koda |
more updates on touch input/control
|
changeset |
files
|
2009-10-23 |
koda |
err, complete previous commit
|
changeset |
files
|
2009-10-23 |
koda |
WE HAVE HOGS MOVING ON IPHONE
|
changeset |
files
|
2009-10-22 |
koda |
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
|
changeset |
files
|
2009-10-22 |
koda |
update color management for new sdl_image on mac
|
changeset |
files
|
2009-10-21 |
unc0rr |
Fix (quite rare) spectators queue error when joining game with teams left the game.
|
changeset |
files
|
2009-10-21 |
unc0rr |
Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
|
changeset |
files
|
2009-10-21 |
unc0rr |
Start work on missions/trainings editor
|
changeset |
files
|
2009-10-20 |
koda |
evil math strikes again
|
changeset |
files
|
2009-10-20 |
nemo |
Remove unneeded var from Smaxx' tag changes
|
changeset |
files
|
2009-10-20 |
koda |
ifdefs all the way
|
changeset |
files
|
2009-10-20 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
|
changeset |
files
|
2009-10-20 |
koda |
WE HAVE TOUCH INPUT
|
changeset |
files
|
2010-11-12 |
unc0rr |
And even this one
mbait-mangen
|
changeset |
files
|
2009-10-20 |
koda |
update sdlmain files to 1.2.14
|
changeset |
files
|
2010-03-16 |
mbait |
Added new type of map at UI. Simple random map generation
mbait-mangen
|
changeset |
files
|
2010-11-12 |
unc0rr |
And this one
mbait-rope_AI
|
changeset |
files
|
2009-10-19 |
unc0rr |
Update Italian translation
|
changeset |
files
|
2010-02-10 |
mbait |
change trunk branch to 0.9.12 branch
mbait-mangen
|
changeset |
files
|
2010-01-30 |
mbait |
copy of trunk
mbait-rope_AI
|
changeset |
files
|
2010-11-12 |
unc0rr |
Close 0.9.12 branch
0.9.12
|
changeset |
files
|
2009-10-19 |
nemo |
doStepDrowningGear - I always forget it. Kill the sound and exit.
|
changeset |
files
|
2009-10-21 |
nemo |
Disable NPOTT in 0.9.12 tag :)
0.9.12
|
changeset |
files
|
2009-10-18 |
unc0rr |
Fix 'make package_source' package
|
changeset |
files
|
2010-06-23 |
koda |
closed branch
|
changeset |
files
|
2009-10-18 |
unc0rr |
Tag for 0.9.12 release
0.9.12
|
changeset |
files
|
2009-10-18 |
unc0rr |
Smaxx: fix water sprites rendering
0.9.12-release
|
changeset |
files
|
2009-10-18 |
koda |
changelog update
|
changeset |
files
|
2009-10-18 |
unc0rr |
Update server
|
changeset |
files
|
2009-10-18 |
koda |
last minute fixes
|
changeset |
files
|
2009-10-18 |
unc0rr |
Update dependencies list
|
changeset |
files
|
2009-10-18 |
unc0rr |
Update changelog
|
changeset |
files
|
2009-10-18 |
koda |
sigh
|
changeset |
files
|
2009-10-18 |
koda |
fix mac bundle
|
changeset |
files
|
2009-10-18 |
koda |
update .pro file, lupdate and smaller italian translation
|
changeset |
files
|
2009-10-18 |
unc0rr |
Set version to 0.9.12, protocol number to 29
|
changeset |
files
|
2009-10-18 |
unc0rr |
- lupdate && lrelease
|
changeset |
files
|
2009-10-18 |
unc0rr |
Update german translation
|
changeset |
files
|
2009-10-18 |
nemo |
Aaaand ease up on the onions a bit
|
changeset |
files
|
2009-10-18 |
nemo |
Remove an rectangle, wasn't seeing 2nd cucumber enough.
|
changeset |
files
|
2009-10-18 |
nemo |
Fix rectangles for theme objects
|
changeset |
files
|
2009-10-18 |
nemo |
Just checking this in so prg can try it. May back it out
|
changeset |
files
|
2009-10-18 |
nemo |
Disable followgear on ammoshove for napalm fire damage
|
changeset |
files
|
2009-10-18 |
nemo |
256 bit png sky fix
|
changeset |
files
|
2009-10-18 |
nemo |
Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
|
changeset |
files
|
2009-10-18 |
nemo |
Updated translation
|
changeset |
files
|
2009-10-18 |
nemo |
Updated translation and waves
|
changeset |
files
|
2009-10-17 |
nemo |
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
|
changeset |
files
|
2009-10-17 |
nemo |
Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
|
changeset |
files
|
2009-10-17 |
unc0rr |
Smaxx: update sky sprites
|
changeset |
files
|
2009-10-17 |
koda |
restore openalbridge to r2489
|
changeset |
files
|
2009-10-17 |
unc0rr |
Update Octorama
|
changeset |
files
|
2009-10-17 |
unc0rr |
Fix build
|
changeset |
files
|
2009-10-17 |
unc0rr |
Set version 0.9.12-RC2
|
changeset |
files
|
2009-10-17 |
koda |
remove the svg dependency
|
changeset |
files
|
2009-10-17 |
unc0rr |
Fix bug when rope goes through land when hedgehog is sliding
|
changeset |
files
|
2009-10-17 |
koda |
dep fix
|
changeset |
files
|
2009-10-17 |
koda |
moves project files to proper directory
|
changeset |
files
|
2009-10-17 |
unc0rr |
Fix build
|
changeset |
files
|
2009-10-17 |
unc0rr |
Smaxx: small fix to some misinformation
|
changeset |
files
|
2009-10-17 |
unc0rr |
Update Finnish translation
|
changeset |
files
|
2009-10-17 |
unc0rr |
Don't try to send empty team message
|
changeset |
files
|
2009-10-17 |
nemo |
weapon edit style tweak
|
changeset |
files
|
2009-10-17 |
nemo |
pass in sdli
|
changeset |
files
|
2009-10-17 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
|
changeset |
files
|
2009-10-16 |
nemo |
Make hedgies just hop a bit on flames so they are more likely to get properly scorched
|
changeset |
files
|
2009-10-16 |
nemo |
Add %1 for "Remaining" default to in front so at least the count shows up
|
changeset |
files
|
2009-10-16 |
nemo |
affect tweaks molotov spread some more
|
changeset |
files
|
2009-10-16 |
koda |
update appcast link
|
changeset |
files
|
2009-10-16 |
koda |
install the new lowresolution images for systems with limited graphics
|
changeset |
files
|
2009-10-16 |
nemo |
lighten water, strip colour profile from png for heck of it.
|
changeset |
files
|
2009-10-16 |
koda |
update italian translation
|
changeset |
files
|
2009-10-16 |
nemo |
Missing deepspace theme
|
changeset |
files
|
2009-10-16 |
unc0rr |
Update release doc a bit
|
changeset |
files
|
2009-10-16 |
nemo |
Minor french tweak
|
changeset |
files
|
2009-10-16 |
koda |
lupdate + partial italian translation
|
changeset |
files
|
2009-10-16 |
unc0rr |
Set version to RC1
|
changeset |
files
|
2009-10-16 |
unc0rr |
- Fix build
|
changeset |
files
|
2009-10-16 |
koda |
fix for faders
|
changeset |
files
|
2009-10-16 |
unc0rr |
- Tweak join/leave colour
|
changeset |
files
|
2009-10-16 |
nemo |
Update from Jessor
|
changeset |
files
|
2009-10-16 |
unc0rr |
Some more eol-style fixes
|
changeset |
files
|
2009-10-16 |
unc0rr |
set svn:eol-style to native
|
changeset |
files
|
2009-10-16 |
unc0rr |
Smaxx: fix openalbridge
|
changeset |
files
|
2009-10-16 |
unc0rr |
Fix warning
|
changeset |
files
|
2009-10-16 |
koda |
THE fix for openalbridge
|
changeset |
files
|
2009-10-16 |
nemo |
updated map.png to remove teleport/spawn point between crab's legs
|
changeset |
files
|
2009-10-16 |
nemo |
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
|
changeset |
files
|
2009-10-16 |
nemo |
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
|
changeset |
files
|
2009-10-16 |
nemo |
oops. wrong size
|
changeset |
files
|
2009-10-16 |
nemo |
Kill flame if any gears collide.
|
changeset |
files
|
2009-10-16 |
nemo |
increase molotov radius a bit
|
changeset |
files
|
2009-10-16 |
nemo |
fix molotov size
|
changeset |
files
|
2009-10-16 |
unc0rr |
Some translation updates
|
changeset |
files
|
2009-10-16 |
unc0rr |
Fix install
|
changeset |
files
|
2009-10-16 |
unc0rr |
Some fixed related to themes
|
changeset |
files
|
2009-10-16 |
unc0rr |
Update translation
|
changeset |
files
|
2009-10-16 |
unc0rr |
Small bazooka training
|
changeset |
files
|
2009-10-16 |
nemo |
Add Octorama
|
changeset |
files
|
2009-10-16 |
nemo |
affect says this spread was supposed to use div - makes for tighter spread
|
changeset |
files
|
2009-10-16 |
nemo |
fix Tiy typo
|
changeset |
files
|
2009-10-16 |
unc0rr |
Fix player info response
|
changeset |
files
|
2009-10-16 |
unc0rr |
Fix mouse problem when focus is lost
|
changeset |
files
|
2009-10-16 |
nemo |
Forgot about Islands
|
changeset |
files
|
2009-10-16 |
nemo |
Fire tweaks
|
changeset |
files
|
2009-10-16 |
nemo |
Left Compost out, try giving dirt full opacity
|
changeset |
files
|
2009-10-16 |
nemo |
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
|
changeset |
files
|
2009-10-16 |
nemo |
update de locale
|
changeset |
files
|
2009-10-16 |
nemo |
properly do offsets into mult-column ammo image (forgot y)
|
changeset |
files
|
2009-10-15 |
koda |
molotov sound FTW
|
changeset |
files
|
2009-10-15 |
nemo |
Rename Molotov to Molotov Cocktail
|
changeset |
files
|
2009-10-15 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
|
changeset |
files
|
2009-10-15 |
nemo |
offset for multi-column ammo image
|
changeset |
files
|
2009-10-15 |
nemo |
damn semicolons...
|
changeset |
files
|
2009-10-15 |
nemo |
oh, just use shotgun reload for all. prg says it sounds better
|
changeset |
files
|
2009-10-15 |
nemo |
oops. shotgun reload
|
changeset |
files
|
2009-10-15 |
nemo |
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
|
changeset |
files
|
2009-10-15 |
nemo |
Suggestion by Smaxx - use pickhammer sound while drill is in operation
|
changeset |
files
|
2009-10-15 |
nemo |
Tweak shoppa probabilities
|
changeset |
files
|
2009-10-15 |
nemo |
Adjustments to training mode and credits by Smaxx
|
changeset |
files
|
2009-10-15 |
nemo |
Molotov image placeholders - Tiy will add real ones shortly
|
changeset |
files
|
2009-10-15 |
koda |
updated italian translation and new homerun sound
|
changeset |
files
|
2009-10-15 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
|
changeset |
files
|
2009-10-15 |
nemo |
Add 02:10 section (english only, needs translating)
|
changeset |
files
|
2009-10-15 |
nemo |
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
|
changeset |
files
|
2009-10-15 |
koda |
fix a potential bug when playing two sounds at the same time (or very near)
|
changeset |
files
|
2009-10-15 |
nemo |
Restore crate probability restriction for "shoppa" weapon sets
|
changeset |
files
|
2009-10-15 |
nemo |
Remove sprFlake from set of clamped textures
|
changeset |
files
|
2009-10-15 |
nemo |
New data files from Tiy, add gtFlame to avoidance list
|
changeset |
files
|
2009-10-15 |
unc0rr |
Update translation
|
changeset |
files
|
2009-10-15 |
unc0rr |
Update translation
|
changeset |
files
|
2009-10-15 |
unc0rr |
Teach server to know 0.9.12 and 0.9.13-dev
|
changeset |
files
|
2009-10-14 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
|
changeset |
files
|
2009-10-14 |
koda |
partial italian translation and other fixes to lib
|
changeset |
files
|
2009-10-14 |
koda |
committing some missing files
|
changeset |
files
|
2009-10-14 |
koda |
code cleanup and restore the mute call
|
changeset |
files
|
2009-10-14 |
koda |
Smaxx patch for fixing all sound related issues on any system
|
changeset |
files
|
2009-10-14 |
unc0rr |
- Update some strings
|
changeset |
files
|
2009-10-14 |
unc0rr |
lupdate
|
changeset |
files
|
2009-10-13 |
nemo |
Cut upwards thrust in half on saucer
|
changeset |
files
|
2009-10-12 |
koda |
smaxx patch for hardware sound
|
changeset |
files
|
2009-10-12 |
koda |
can compile on iphone again
|
changeset |
files
|
2009-10-12 |
koda |
fix sound by smaxx and other stuff by me
|
changeset |
files
|
2009-10-12 |
unc0rr |
Smaxx fix to overwriting private sdl's memory
|
changeset |
files
|
2009-10-12 |
nemo |
manually adjusted colours. should be done as proportion?
|
changeset |
files
|
2009-10-12 |
unc0rr |
Smaxx: less hacks
|
changeset |
files
|
2009-10-12 |
nemo |
Restrict how high saucer can fly for sanity's sake
|
changeset |
files
|
2009-10-12 |
unc0rr |
Switch to first legal ammo when hedgehog can't hold current one
|
changeset |
files
|
2009-10-12 |
unc0rr |
Real fix to ammo slot overflow (bug triggered by r2411 fix)
|
changeset |
files
|
2009-10-12 |
nemo |
Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
|
changeset |
files
|
2009-10-12 |
unc0rr |
Don't show timer of drowned gears
|
changeset |
files
|
2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
changeset |
files
|
2009-10-12 |
nemo |
cake theme wave fix from ttsmj
|
changeset |
files
|
2009-10-12 |
unc0rr |
- Fix camera area with different zoom levels
|
changeset |
files
|
2009-10-12 |
nemo |
sheepluva's basic 45° test. NEEDS TESTING
|
changeset |
files
|
2009-10-12 |
nemo |
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
|
changeset |
files
|
2009-10-12 |
nemo |
updated polish translation from szczur
|
changeset |
files
|
2009-10-11 |
koda |
new checked image from Smaxx
|
changeset |
files
|
2009-10-11 |
koda |
hopefully last fix
|
changeset |
files
|
2009-10-11 |
koda |
ultramegafix
|
changeset |
files
|
2009-10-11 |
koda |
really fix build and completes transition to errlib
|
changeset |
files
|
2009-10-11 |
koda |
fix build and partially moves messages to errlib
|
changeset |
files
|
2009-10-11 |
koda |
updated build method
|
changeset |
files
|
2009-10-11 |
koda |
frotten piece from last patch
|
changeset |
files
|
2009-10-11 |
koda |
OpenALBridge updates
|
changeset |
files
|
2009-10-11 |
unc0rr |
Smaxx: new rooms list
|
changeset |
files
|
2009-10-10 |
koda |
fix that nasty "Pascal Internal Error" when compiling
|
changeset |
files
|
2009-10-10 |
unc0rr |
Oops, fix build
|
changeset |
files
|
2009-10-08 |
nemo |
updated translation by szczur
|
changeset |
files
|
2009-10-08 |
unc0rr |
Fix integer->SmallInt
|
changeset |
files
|
2009-10-08 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
|
changeset |
files
|
2009-10-07 |
unc0rr |
Server provides more info in rooms list
|
changeset |
files
|
2009-10-07 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
|
changeset |
files
|
2009-10-06 |
koda |
cmake optimizations and simplification
|
changeset |
files
|
2009-10-03 |
unc0rr |
Fix /me chat command in demos
|
changeset |
files
|
2009-10-03 |
unc0rr |
Fix build
|
changeset |
files
|
2009-10-03 |
unc0rr |
- Proper /team command implementation
|
changeset |
files
|
2009-10-02 |
koda |
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
|
changeset |
files
|
2009-10-02 |
koda |
fixes & co.
|
changeset |
files
|
2009-10-02 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
|
changeset |
files
|
2009-09-27 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
|
changeset |
files
|
2009-09-27 |
koda |
classic voicepack
|
changeset |
files
|
2009-09-27 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
|
changeset |
files
|
2009-09-27 |
unc0rr |
Colorize chat messages in frontend and engine
|
changeset |
files
|
2009-09-26 |
koda |
makes the updater optional at compile time
|
changeset |
files
|
2009-09-26 |
koda |
lupdate + a working .pro file
|
changeset |
files
|
2009-09-26 |
koda |
some fixes for the autoupdate thingy
|
changeset |
files
|
2009-09-22 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
|
changeset |
files
|
2009-09-22 |
koda |
fix invisible rope in low quality
|
changeset |
files
|
2009-09-22 |
koda |
converts some gl calls to gles
|
changeset |
files
|
2009-09-22 |
unc0rr |
- Remove cake fix
|
changeset |
files
|
2009-09-22 |
unc0rr |
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
|
changeset |
files
|
2009-09-17 |
unc0rr |
Final fix
|
changeset |
files
|
2009-09-17 |
unc0rr |
Second try
|
changeset |
files
|
2009-09-17 |
unc0rr |
Fix build
|
changeset |
files
|
2009-09-16 |
unc0rr |
Fix a warning
|
changeset |
files
|
2009-09-16 |
unc0rr |
Don't spam debug messages
|
changeset |
files
|
2009-09-16 |
unc0rr |
Optimize network traffic a bit:
|
changeset |
files
|
2009-09-16 |
unc0rr |
Don't store keepalive messages in game server spectators buffer
|
changeset |
files
|
2009-09-13 |
unc0rr |
- Fix join/leave messages color
|
changeset |
files
|
2009-09-10 |
unc0rr |
- Implement zoom reset
|
changeset |
files
|
2009-09-10 |
unc0rr |
Fix water rendering issues
|
changeset |
files
|
2009-09-10 |
nemo |
And in frontend
|
changeset |
files
|
2009-09-10 |
nemo |
Strip trailing spaces
|
changeset |
files
|
2009-09-10 |
unc0rr |
Don't allow to look too deep
|
changeset |
files
|
2009-09-10 |
unc0rr |
Fix water position when zooming
|
changeset |
files
|
2009-09-10 |
unc0rr |
Fix background and horizont positions when zooming
|
changeset |
files
|
2009-09-10 |
unc0rr |
Implement smooth zoom
|
changeset |
files
|
2009-09-10 |
unc0rr |
Fix broken infinite skip turns logic
|
changeset |
files
|
2009-09-10 |
unc0rr |
- Support probabilies from ammo scheme in engine
|
changeset |
files
|
2009-09-10 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
|
changeset |
files
|
2009-09-10 |
unc0rr |
Move connect call to more appropriate place
|
changeset |
files
|
2009-09-10 |
unc0rr |
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
|
changeset |
files
|
2009-09-10 |
unc0rr |
Disable smoothing and alpha for low quality rope rendering
|
changeset |
files
|
2009-09-10 |
unc0rr |
Some rope tweaks
|
changeset |
files
|
2009-09-10 |
unc0rr |
Fix braindead check
|
changeset |
files
|
2009-09-10 |
unc0rr |
Use GL_LINE_STRIP instead of GL_LINES
|
changeset |
files
|
2009-09-09 |
unc0rr |
- Implement low quality rope
|
changeset |
files
|
2009-09-09 |
nemo |
oops. forgot this one
|
changeset |
files
|
2009-09-09 |
nemo |
Ok. This time I think I have it. amNothing should work.
|
changeset |
files
|
2009-09-08 |
nemo |
Trying to correct prior amNothing checkin. untested.
|
changeset |
files
|
2009-09-08 |
nemo |
hide timer after cake is done walking
|
changeset |
files
|
2009-09-08 |
nemo |
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
|
changeset |
files
|
2009-09-08 |
unc0rr |
Fix inconsistency in join/part messages
|
changeset |
files
|
2009-09-08 |
unc0rr |
Update server dependancies list
|
changeset |
files
|
2009-09-07 |
unc0rr |
Join messages too
|
changeset |
files
|
2009-09-07 |
unc0rr |
Not fakeable quit messages
|
changeset |
files
|
2009-09-04 |
unc0rr |
Fixes suggested by hlint tool
|
changeset |
files
|
2009-09-04 |
unc0rr |
Set window caption even in fullscreen mode (suggested by Smaxx)
|
changeset |
files
|
2009-09-04 |
unc0rr |
Smaxx' fix for windows build
|
changeset |
files
|
2009-09-04 |
unc0rr |
Some fixes suggested by hlint
|
changeset |
files
|
2009-09-04 |
unc0rr |
Drop support for ghc 6.8, use 6.10 instead
|
changeset |
files
|
2009-09-03 |
unc0rr |
Remove crosshair from skip
|
changeset |
files
|
2009-09-03 |
unc0rr |
Warn players in room when admin lefts room
|
changeset |
files
|
2009-09-02 |
unc0rr |
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
|
changeset |
files
|
2009-09-02 |
unc0rr |
Fix frontend ROOM_CONTROL_ACCESS protocol command handler
|
changeset |
files
|
2009-09-02 |
unc0rr |
Send leaving message and remove room admin's teams when he exits
|
changeset |
files
|
2009-09-02 |
unc0rr |
Update Polish translation
|
changeset |
files
|
2009-09-01 |
unc0rr |
Implement room delegation (not tested, only one predefined name to rename room)
|
changeset |
files
|
2009-09-01 |
unc0rr |
Fix a bug when you are unable to do anything in lobby when room is closed during round
|
changeset |
files
|
2009-08-30 |
unc0rr |
Prevent "free knocking" bug
|
changeset |
files
|
2009-08-30 |
nemo |
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
|
changeset |
files
|
2009-08-30 |
unc0rr |
Some preparation for room control delegation support
|
changeset |
files
|
2009-08-28 |
koda |
fix windows compilation with dll (frontend and engine)
|
changeset |
files
|
2009-08-27 |
unc0rr |
Change password dialog to be more informative
|
changeset |
files
|
2009-08-27 |
unc0rr |
Ask user for a nickname on first run, suggest login name
|
changeset |
files
|
2009-08-27 |
unc0rr |
Add respawning mines mode as a hack.
|
changeset |
files
|
2009-08-26 |
nemo |
Lower bound on speech text width for proper rendering
|
changeset |
files
|
2009-08-25 |
nemo |
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
|
changeset |
files
|
2009-08-24 |
nemo |
correct typo found by Smaxx
|
changeset |
files
|
2009-08-23 |
unc0rr |
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
|
changeset |
files
|
2009-08-19 |
koda |
improved fix for right click on mac
|
changeset |
files
|
2009-08-19 |
koda |
restored volumen control (hoorray)
|
changeset |
files
|
2009-08-19 |
koda |
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
|
changeset |
files
|
2009-08-18 |
unc0rr |
Optimize many sprites
|
changeset |
files
|
2009-08-17 |
unc0rr |
Add Battlefield map
|
changeset |
files
|
2009-08-17 |
unc0rr |
Rename octopus grave
|
changeset |
files
|
2009-08-17 |
unc0rr |
Optimize sprites in Hedgehog folder
|
changeset |
files
|
2009-08-17 |
unc0rr |
New hats, optimize some old ones
|
changeset |
files
|
2009-08-17 |
unc0rr |
- Update ammo menu icons
|
changeset |
files
|
2009-08-17 |
unc0rr |
Allow kamikaze in move
|
changeset |
files
|
2009-08-16 |
unc0rr |
Fix my bad English
|
changeset |
files
|
2009-08-16 |
unc0rr |
Fix bazooka having timer
|
changeset |
files
|
2009-08-16 |
unc0rr |
Update russian translation
|
changeset |
files
|
2009-08-16 |
unc0rr |
Update pt_PT translation
|
changeset |
files
|
2009-08-16 |
unc0rr |
Better fix
|
changeset |
files
|
2009-08-16 |
unc0rr |
Check gear for nil in /timer command handler
|
changeset |
files
|
2009-08-15 |
unc0rr |
Bind zoom in/out to [ and ]
|
changeset |
files
|
2009-08-13 |
unc0rr |
Show player's room status (plays/spectates)
|
changeset |
files
|
2009-08-13 |
unc0rr |
Fix filtering
|
changeset |
files
|
2009-08-12 |
unc0rr |
Don't filter +left command :D
|
changeset |
files
|
2009-08-12 |
nemo |
oops!
|
changeset |
files
|
2009-08-12 |
unc0rr |
Now really fix
|
changeset |
files
|
2009-08-12 |
unc0rr |
Fix compilation
|
changeset |
files
|
2009-08-12 |
unc0rr |
reorganize functions a bit
|
changeset |
files
|
2009-08-12 |
unc0rr |
Implement filtering in server
|
changeset |
files
|
2009-08-12 |
unc0rr |
Don't spam debug log
|
changeset |
files
|
2009-08-12 |
unc0rr |
Better support for scripting by gears
|
changeset |
files
|
2009-08-11 |
nemo |
minor saucer change Tiy had requested once.
|
changeset |
files
|
2009-08-11 |
nemo |
prevent overflow
|
changeset |
files
|
2009-08-09 |
nemo |
updated portugese translation by marco_silva
|
changeset |
files
|
2009-08-08 |
unc0rr |
- Update Bulgarian transation
|
changeset |
files
|
2009-08-05 |
nemo |
szczur comments out some english phrases
|
changeset |
files
|
2009-08-05 |
unc0rr |
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
|
changeset |
files
|
2009-08-05 |
unc0rr |
More Italian announcer messages
|
changeset |
files
|
2009-08-02 |
nemo |
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
|
changeset |
files
|
2009-08-01 |
unc0rr |
Fix texture so it doesn't produce vertical lines
|
changeset |
files
|
2009-08-01 |
unc0rr |
New waves rendering procedure based on using texture coodrinates > 1.0
|
changeset |
files
|
2009-08-01 |
unc0rr |
Update some translations
|
changeset |
files
|
2009-07-30 |
nemo |
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
|
changeset |
files
|
2009-07-30 |
unc0rr |
Fix queue bug triggered by AI
|
changeset |
files
|
2009-07-30 |
unc0rr |
Move water waves rendering to a separate procedure
|
changeset |
files
|
2009-07-30 |
unc0rr |
Better handle pointing with mouse cursor on zoom
|
changeset |
files
|
2009-07-29 |
nemo |
New graphics. Nature, City.
|
changeset |
files
|
2009-07-28 |
nemo |
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
|
changeset |
files
|
2009-07-28 |
unc0rr |
- Remove one AddProgress call
|
changeset |
files
|
2009-07-28 |
unc0rr |
Cleanup code a bit
|
changeset |
files
|
2009-07-28 |
unc0rr |
Now really fix
|
changeset |
files
|
2009-07-28 |
unc0rr |
Fix hedgehog stopping to slide when throwing rope (not tested)
|
changeset |
files
|
2009-07-28 |
unc0rr |
Better handle loosing control when on rope
|
changeset |
files
|
2009-07-28 |
unc0rr |
Fix hwSign to give 1 on -0 value
|
changeset |
files
|
2009-07-26 |
nemo |
requested change by Tiy to Flying Saucer start (hover until first keypress)
|
changeset |
files
|
2009-07-26 |
nemo |
Add back waves since it was really irritating Tiy
|
changeset |
files
|
2009-07-26 |
nemo |
Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
|
changeset |
files
|
2009-07-26 |
nemo |
Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
|
changeset |
files
|
2009-07-25 |
nemo |
Stray semi-opaque pixels fixed
|
changeset |
files
|
2009-07-24 |
nemo |
Remove reduced quality check - gameplay impact
|
changeset |
files
|
2009-07-24 |
nemo |
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
|
changeset |
files
|
2009-07-24 |
nemo |
flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
|
changeset |
files
|
2009-07-24 |
nemo |
szczur's pl update + lupdate-qt4 && lrelease-qt4
|
changeset |
files
|
2009-07-23 |
nemo |
add extra semi-opaque layer of water to discolour objects in the water.
|
changeset |
files
|
2009-07-22 |
nemo |
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
|
changeset |
files
|
2009-07-20 |
nemo |
Restrict hogs to 16px proximity to border to avoid getting kicked through.
|
changeset |
files
|
2009-07-19 |
koda |
switch to ov_fopen for simplicity
|
changeset |
files
|
2009-07-19 |
koda |
fix a bug where a fclose() was called after an ov_clear()
|
changeset |
files
|
2009-07-18 |
koda |
documentation fix
|
changeset |
files
|
2009-07-16 |
koda |
lowres theme data for iphone compatibility
|
changeset |
files
|
2009-07-15 |
koda |
sound for mortar
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changeset |
files
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2009-07-14 |
koda |
a lot of stuff:
|
changeset |
files
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2009-07-12 |
koda |
other indentation, binding and miscellaneous fixes to openalbridge
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changeset |
files
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2009-07-12 |
koda |
fix indentation and other cosmetic changes to lib
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changeset |
files
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2009-07-12 |
koda |
corrects a wrong binding
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changeset |
files
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2009-07-12 |
koda |
updates licence and fix a memory leak (which was consuming iphone memory)
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changeset |
files
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2009-07-12 |
nemo |
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
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changeset |
files
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2009-07-12 |
nemo |
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
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changeset |
files
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2009-07-11 |
koda |
-fix bamboo theme (unsupported color profile)
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changeset |
files
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2009-07-11 |
koda |
hypothetical opengles improvements
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changeset |
files
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2009-07-11 |
koda |
accessory stuff for iphone
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changeset |
files
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2009-07-10 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
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changeset |
files
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2009-07-10 |
nemo |
untested
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changeset |
files
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2009-07-10 |
nemo |
Try reenabling these two - shouldn't impact flakes
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changeset |
files
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2009-07-10 |
koda |
real fix for iphone color (reverting previous commit)
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changeset |
files
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2009-07-10 |
koda |
moves indestructible color to green for iphone compatibility
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changeset |
files
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2009-07-10 |
nemo |
damn mortars
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changeset |
files
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2009-07-09 |
nemo |
unc0rr's patch from issue #144 - prevent spectators from ruining the game
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changeset |
files
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2009-07-09 |
koda |
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
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changeset |
files
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2009-07-08 |
koda |
additional touch support and nemo's reduced land array size
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changeset |
files
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2009-07-08 |
koda |
initial support for touch input
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changeset |
files
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2009-07-07 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
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changeset |
files
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2009-07-07 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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changeset |
files
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2009-07-07 |
koda |
move C and C++ optimization flags in the main CMakeLists.txt
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changeset |
files
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2009-07-07 |
nemo |
Accidentally switched property in last checkin
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changeset |
files
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2009-07-07 |
koda |
double column girder for embedded
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changeset |
files
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2009-07-07 |
nemo |
the -1 was a bad idea
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changeset |
files
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2009-07-07 |
nemo |
multi-column support
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changeset |
files
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2009-07-07 |
nemo |
typo :(
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changeset |
files
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2009-07-06 |
nemo |
don't link for windows, for now
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changeset |
files
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2009-07-06 |
koda |
same as before
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changeset |
files
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2009-07-06 |
koda |
forgot one line from previous commit
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changeset |
files
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2009-07-06 |
koda |
once again, trying to restore windows compatibility from nemo's experiments
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changeset |
files
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2009-07-06 |
koda |
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
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changeset |
files
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2009-07-06 |
nemo |
apply dx too (from smaxx)
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changeset |
files
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2009-07-06 |
koda |
-fix teleport sound when moving to wrong positions
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changeset |
files
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2009-07-05 |
nemo |
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
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changeset |
files
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2009-07-05 |
nemo |
Fewer bubbles for non-breathing gears
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changeset |
files
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2009-07-05 |
nemo |
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
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changeset |
files
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2009-07-05 |
nemo |
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
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changeset |
files
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2009-07-03 |
koda |
reworked progress structure
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changeset |
files
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2009-07-03 |
koda |
typos
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changeset |
files
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2009-07-03 |
koda |
-new openal api for setting sound position
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changeset |
files
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2009-07-02 |
koda |
additional variable (BUNDLE) to make a standalone Mac application
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changeset |
files
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2009-07-02 |
koda |
-Smaxx' solution for compiling frontend with static libs in windows
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changeset |
files
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2009-07-01 |
koda |
sounds for teleport and beginning of sudden death
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changeset |
files
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2009-06-30 |
koda |
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
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changeset |
files
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2009-06-30 |
koda |
regression of previous commit, stdint.h in use
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changeset |
files
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2009-06-30 |
koda |
-new FindOggVorbis, should work everywhere now
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changeset |
files
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2009-06-30 |
koda |
-Smaxx's porting of the library to MSVC compilers
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changeset |
files
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2009-06-29 |
koda |
-openalbridge headers cleaned
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changeset |
files
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2009-06-29 |
koda |
- fade in/out functions merged, but kept binary compatibility
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changeset |
files
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2009-06-29 |
koda |
initial bugfix for volume setup
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changeset |
files
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2009-06-29 |
koda |
- bugfix for segfault on fades
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changeset |
files
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2009-06-28 |
nemo |
disable timers on a few silly items, trying out a timer on cake
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changeset |
files
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2009-06-28 |
unc0rr |
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
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changeset |
files
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2009-06-28 |
nemo |
text tweaks
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changeset |
files
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2009-06-28 |
unc0rr |
Fix for mouse targeting... not tested
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changeset |
files
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2009-06-28 |
nemo |
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
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changeset |
files
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2009-06-28 |
koda |
-Added support for Release and Debug for CMAKE_BUILD_TYPE
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changeset |
files
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2009-06-28 |
nemo |
Move count notification to all multishoot
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changeset |
files
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2009-06-28 |
nemo |
some win32 dll export thingy.
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changeset |
files
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2009-06-28 |
nemo |
koda/Smaxx changes to openal for crossplatform building
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changeset |
files
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2009-06-27 |
unc0rr |
Update Italian translation
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changeset |
files
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2009-06-26 |
unc0rr |
Bring back smoothness for camera movement
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changeset |
files
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2009-06-26 |
unc0rr |
Some work on camera
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changeset |
files
|