LuaAPI.wiki
changeset 1569 6bdb276e48b6
parent 1568 bd6376af4de2
child 1570 c58f82d24761
equal deleted inserted replaced
1568:bd6376af4de2 1569:6bdb276e48b6
  1031 Note: If you want the turn to end instantly, it is recommended to use `EndTurn` instead.
  1031 Note: If you want the turn to end instantly, it is recommended to use `EndTurn` instead.
  1032 
  1032 
  1033 ==== <tt>!SetTurnTimeLeft(newTurnTimeLeft)</tt> (0.9.25) ====
  1033 ==== <tt>!SetTurnTimeLeft(newTurnTimeLeft)</tt> (0.9.25) ====
  1034 Set the remaining turn time in milliseconds. The current remaining turn time can be read from the variable `TurnTimeLeft`.
  1034 Set the remaining turn time in milliseconds. The current remaining turn time can be read from the variable `TurnTimeLeft`.
  1035 
  1035 
  1036 === <tt>!SetReadyTimeLeft(newReadyTimeLeft)</tt> (0.9.25)
  1036 ==== <tt>!SetReadyTimeLeft(newReadyTimeLeft)</tt> (0.9.25) ====
  1037 Set the remaining ready time in milliseconds. The current remaining turn time can be read from the variable `ReadyTimeLeft`.
  1037 Set the remaining ready time in milliseconds. The current remaining turn time can be read from the variable `ReadyTimeLeft`.
  1038 
  1038 
  1039 ==== <tt>!EndGame()</tt> ====
  1039 ==== <tt>!EndGame()</tt> ====
  1040 Makes the game end.
  1040 Makes the game end.
  1041 
  1041