equal
deleted
inserted
replaced
11 More constants at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States] |
11 More constants at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States] |
12 |
12 |
13 Additional global changing variables accessible: |
13 Additional global changing variables accessible: |
14 |
14 |
15 * <tt>!TurnTimeLeft</tt> - number of game ticks left until the current turn ends |
15 * <tt>!TurnTimeLeft</tt> - number of game ticks left until the current turn ends |
16 * <tt>!ClansCount</tt> - number of clans in the game, i.e. number of players |
16 * <tt>!ClansCount</tt> - number of clans in the game (teams with the same color belong to one clan) |
17 |
17 |
18 == Event Handlers == |
18 == Event Handlers == |
19 |
19 |
20 === <tt>onGameInit()</tt> === |
20 === <tt>onGameInit()</tt> === |
21 |
21 |