changeset 24 | a34dc3c46a47 |
parent 23 | 5800c5aef9ca |
child 28 | 026591d95ac6 |
23:5800c5aef9ca | 24:a34dc3c46a47 |
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9 <blockquote><tt>gfForts, gfMultiWeapon, gfSolidLand, gfDivideTeams, gfLowGravity, gfLaserSight, gfInvulnerable, gfMines, gfVampiric, gfKarma, gfArtillery, gfOneClanMode, gfRandomOrder, gfKing, gfPlaceHog, gfSharedAmmo, gfDisableGirders, gfExplosives, gfDisableLandObjects, gfAISurvival, gfInfAttack, gfResetWeps, gfPerHogAmmo, gfDisableWind</tt></blockquote> |
9 <blockquote><tt>gfForts, gfMultiWeapon, gfSolidLand, gfDivideTeams, gfLowGravity, gfLaserSight, gfInvulnerable, gfMines, gfVampiric, gfKarma, gfArtillery, gfOneClanMode, gfRandomOrder, gfKing, gfPlaceHog, gfSharedAmmo, gfDisableGirders, gfExplosives, gfDisableLandObjects, gfAISurvival, gfInfAttack, gfResetWeps, gfPerHogAmmo, gfDisableWind</tt></blockquote> |
10 More constants at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States] |
10 More constants at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States] |
11 |
11 |
12 Additional global changing variables accessible: |
12 Additional global changing variables accessible: |
13 |
13 |
14 * <tt>!ClansCount</tt> - number of clans in the game (teams with the same color belong to one clan) |
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15 * <tt>!TeamsCount</tt> - number of teams in the game |
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14 * <tt>!TurnTimeLeft</tt> - number of game ticks left until the current turn ends |
16 * <tt>!TurnTimeLeft</tt> - number of game ticks left until the current turn ends |
15 * <tt>!ClansCount</tt> - number of clans in the game (teams with the same color belong to one clan) |
17 * <tt>!GameTime</tt> - number of total game ticks |
18 * <tt>!RealTime</tt> - number of total ticks |
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19 * <tt>!TotalRounds</tt> - number of round that has passed |
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16 |
20 |
17 == Event Handlers == |
21 == Event Handlers == |
18 |
22 |
19 === <tt>onGameInit()</tt> === |
23 === <tt>onGameInit()</tt> === |
20 |
24 |