VisualGearTypes.wiki
changeset 2066 c82278e86aa5
parent 2065 5d8cecc058bf
child 2067 ab22c7756ad0
equal deleted inserted replaced
2065:5d8cecc058bf 2066:c82278e86aa5
    66 A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. With `dX`, `dY` and `FrameTicks`, you can set the circle to pulsate in opacity.
    66 A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. With `dX`, `dY` and `FrameTicks`, you can set the circle to pulsate in opacity.
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    69  * `dX`: Minimum opacity (0-255)
    69  * `dX`: Minimum opacity (0-255)
    70  * `dY`: Maximum opacity (0-255)
    70  * `dY`: Maximum opacity (0-255)
    71  * `Angle`: Circle style. 1 = Radial gradient (`sprVampiric` sprite). Everything else = Simple line
    71  * `Angle`: Circle style. 1 = Radial gradient (`sprVampiric` sprite). 0 = Simple circular line
    72  * `FrameTicks`: Period length of opacity change. Set to `0` to disable.
    72  * `FrameTicks`: Period length of opacity change. Set to `0` to disable.
    73  * `State`: Radius
    73  * `State`: Radius
    74  * `Timer`: Line thickness (only if `Angle` does not equal `1`)
    74  * `Timer`: Line thickness (only if `Angle` does not equal `1`)
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    75 
    76 == `vgtAmmo` ==
    76 == `vgtAmmo` ==