145 === `Clouds.png` === |
145 === `Clouds.png` === |
146 A sprite sheet of one or more cloud images for the clouds before Sudden Death. Each in size of 256×128. The cloud images have to be stacked vertically, so if you have 5 clouds, you have to use an image of size 256×640. |
146 A sprite sheet of one or more cloud images for the clouds before Sudden Death. Each in size of 256×128. The cloud images have to be stacked vertically, so if you have 5 clouds, you have to use an image of size 256×640. |
147 |
147 |
148 If missing, `Data/Graphics/Clouds.png` is used. |
148 If missing, `Data/Graphics/Clouds.png` is used. |
149 |
149 |
150 === `CloudsL.png` (0.9.23) === |
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151 Optional horizonally mirrored version of `Clouds.png`. If present, this image instead of `Clouds.png` is used when the wind blows the clouds to the left. |
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152 |
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153 === `SDClouds.png` === |
150 === `SDClouds.png` === |
154 Sudden Death version of `Clouds.png`. If missing, `Data/Graphics/SuddenDeath/SDClouds.png` is used. |
151 Sudden Death version of `Clouds.png`. If missing, `Data/Graphics/SuddenDeath/SDClouds.png` is used. |
155 |
152 |
156 === `SDCloudsL.png` (0.9.23) === |
153 === `SDCloudsL.png` (0.9.23) === |
157 Optional horizonally mirrored version of `SDClouds.png`. If present, this image instead of `SDClouds.png` is used when the wind blows the clouds to the left. |
154 Optional horizonally mirrored version of `SDClouds.png`. If present, this image instead of `SDClouds.png` is used when the wind blows the clouds to the left. |
161 The game will cycle through each frame in order (for each individual flake). |
158 The game will cycle through each frame in order (for each individual flake). |
162 As alternative to having one kind of animated flake, you can use frames to have static, but visually different kinds of flakes |
159 As alternative to having one kind of animated flake, you can use frames to have static, but visually different kinds of flakes |
163 Flakes can be configured in `theme.cfg`. |
160 Flakes can be configured in `theme.cfg`. |
164 If this file is missing, no flakes are shown before Sudden Death. |
161 If this file is missing, no flakes are shown before Sudden Death. |
165 |
162 |
166 === `FlakeL.png` (0.9.23) === |
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167 Optional horizonally mirrored version of `Flake.png`. If present, this image instead of `Flake.png` is used when the wind blows the flakes to the left while in Sudden Death. |
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168 |
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169 === `SDFlake.png` === |
163 === `SDFlake.png` === |
170 Sudden Death version of `Flake.png`. If missing, `Data/Graphics/SuddenDeath/SDFlake.png` is used. This image contains skulls and bones. |
164 Sudden Death version of `Flake.png`. If missing, `Data/Graphics/SuddenDeath/SDFlake.png` is used. This image contains skulls and bones. |
171 |
165 |
172 === `SDFlakeL.png` (0.9.23) === |
166 === `CloudsL.png`, `SDCloudsL.png`, `FlakeL.png`, `SDFlakeL.png` (0.9.23) === |
173 Optional horizonally mirrored version of `SDFlake.png`. If present, this image instead of `SDFlake.png` is used when the wind blows the flakes to the left while in Sudden Death. |
167 Optional horizonally mirrored version of `Clouds.png`, `SDClouds.png`, `Flake.png` and `SDFlakeL.png`, respectively. If present, these images instead of the unmirrored ones are used when the wind blows the flakes or clouds to the left. |
174 |
168 |
175 == Water == |
169 == Water == |
176 All water images are optional and all have defaults (in `Data/Graphics`). Water images come in 2 groups of 3 images each, for the time before Sudden Death and for Sudden Death. It is recommended that you edit all images in a group at once, so the colors match neatly. You probably don’t want to have blue water driplets if you have made the water blood-red. |
170 All water images are optional and all have defaults (in `Data/Graphics`). Water images come in 2 groups of 3 images each, for the time before Sudden Death and for Sudden Death. It is recommended that you edit all images in a group at once, so the colors match neatly. You probably don’t want to have blue water driplets if you have made the water blood-red. |
177 |
171 |
178 === `BlueWater.png` === |
172 === `BlueWater.png` === |