Taunts: Add duration of sndOops and sndUhOh
authorWuzzy
Sat, 27 Oct 2018 21:08:42 +0100
changeset 1599 6257397e59cb
parent 1598 37832c4dfc95
child 1600 9127f1438d6b
Taunts: Add duration of sndOops and sndUhOh
Taunts.wiki
--- a/Taunts.wiki	Sat Oct 27 21:07:34 2018 +0100
+++ b/Taunts.wiki	Sat Oct 27 21:08:42 2018 +0100
@@ -41,7 +41,7 @@
 || `sndNutter` || `Nutter.ogg` || clumsy outcome || … a hedgehog hits the enemy, but also clumsily deals damage to clam members. Since 0.9.25, this is also used for round draw. || “What are you doing?” ||
 || `sndOoff1` || `Ooff1.ogg` || pain || … a hedgehog suffers damage by falling or explosions. || “Ooff!” ||
 || `sndOoff2` || `Ooff2.ogg` || pain || … a hedgehog suffers damage by falling or explosions. || “Ooff!” ||
-|| `sndOoff3` || `Ooff3.ogg` || pain || … a hedgehog suffers damage by falling or explosions. || “Ooff!” ||
+|| `sndOoff3` || `Ooff3.ogg` || pain || … a hedgehog suffers damage by falling or explosions. Duration: 1.0s || “Ooff!” ||
 || `sndOops` || `Oops.ogg` || Oops! || … a timed weapon fired by a hedgehog is about to detonate dangeoursly close to it. || “Oops!” ||
 || `sndOw1` || `Ow1.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness, or it activates vampirism. || “Ah!” ||
 || `sndOw2` || `Ow2.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || “Oi!” ||
@@ -54,7 +54,7 @@
 || `sndStupid` || `Stupid.ogg` || complaining about stupidity || … a hedgehog clumsily deals damage to itself. || “That was pathetic!” ||
 || `sndCover` || `Takecover.ogg` || warn others to take cover || … a hedgehog throws a grenade or similar weapon. || “Get down!” ||
 || `sndTraitor` || `Traitor.ogg` || calling someone a traitor || … a hedgehog deals damage, most of which is suffered by hedgehogs of the same clan. || “Why, you backstabbing little!” ||
-|| `sndUhOh` || `Uh-oh.ogg` || imminent danger || … a heavy explosive (i.e. dynamite or hellish hand grenade) is dangerously close to a hedgehog and about to detonate. || “Uh-oh!” ||
+|| `sndUhOh` || `Uh-oh.ogg` || imminent danger || … a heavy explosive (i.e. dynamite or hellish hand grenade) is dangerously close to a hedgehog and about to detonate. Duration: 1.0s || “Uh-oh!” ||
 || `sndVictory` || `Victory.ogg` || victory || … a team wins with at least 1 hedgehog lost on their side. || “Victory is ours!” ||
 || `sndWatchIt` || `Watchit.ogg` || clumsy outcome || … a hedgehog hits the enemy, but also clumsily deals damage to clam members. || “Watch where you’re shooting!” ||
 || `sndYesSir` || `Yessir.ogg` || turn start || … the turn of your own team begins (not played for computer players and teams controlled by players over the network, see `sndIllGetYou` and `sndJustYouWait`). || “Yes, sir!” ||