--- a/Taunts.wiki Sun Dec 09 00:04:06 2018 +0000
+++ b/Taunts.wiki Sun Dec 09 00:06:16 2018 +0000
@@ -1,22 +1,25 @@
#summary List of all taunts used by voicepacks
= Taunts =
-This page is a quick overview over all available taunts in Hedgewars. This list is important if you want to create [Voicepacks voicepacks] to ensure that you didn’t forget a taunt. For a list of all sound effects which are not taunts, see [Sounds].
+This page is a quick overview over all available taunts in Hedgewars. This list is important if you want to create [Voicepacks voicepacks] to ensure that you didn’t forget a taunt. For a list of all sound effects which are not taunts, see [Sounds]. There is also a brief description when these taunts are played in Normal mode. Lastly, there is a transscription of the taunt for the Default voicepack for better orientation.
All files have to be in the Ogg Vorbis format. Make sure the file names you use match the case as used on this page to ensure your voicepacks also work on case-sensitive systems.
-Here is an overview of all taunts available in Hedgewars. There is also a brief description when these taunts are played in Normal mode. Lastly, there is a transscription of the taunt for the Default voicepack for better orientation.
-
When playing taunts, there is often a bit of randomness involved, especially if there are multiple taunts for the same events. Additionally, scripts can play these sounds at any occacion. If you are a script author, it is recommended that you try to stick as close to the intended meaning as possible but this is not a requirement, of course.
When creating a voicepack, you _should_ try to cover all the files listed here. To avoid awkward silence, try to have at least the core taunts.
Some taunts have fallbacks. This means, if a particular voice file is missing, Hedgewars will try to use the fallback option (or one of the fallback options) instead. If the sound file is missing and there is no fallback, the hedgehog stays silent.
-== List of core taunts ==
+== Lists of taunts ==
+Thes lists are sorted alphabetically by file name.
+
+The “General idea” column gives the rough idea/style this taunt is supposed to have. The “Used when …” column says when the taunt is actually used in the current Hedgewars version.
+
+The actual usage might be subject to minor changes from time to time, but the general idea will stay the same, so it's generally a good idea to focus the general idea to make your voicepack future-proof.
+
+=== List of core taunts ===
These taunts are taunts which every voicepack _should_ have to have a decent quality and to avoid awkward silence.
-This list is sorted alphabetically by file name.
-
|| *Variable name* || *File name* || *General idea* || *Used when …* || *Fallback* || *Transcription of Default voicepack* ||
|| `sndBoring` || `Boring.ogg` || boredom || … tean runs out of turn time without attacking. || — ||“This is so boring.” ||
|| `sndByeBye` || `Byebye.ogg` || farewell || … a hedgehog dies or is removed from the game because the a player left the room in online play. Duration: 1.2s (you might stretch this a bit because of the explosion) || — ||“See ya!” ||
@@ -66,11 +69,7 @@
|| `sndYesSir` || `Yessir.ogg` || turn start || … the turn of your own team begins (not played for computer players and teams controlled by players over the network, see `sndIllGetYou` and `sndJustYouWait`). || — || “Yes, sir!” ||
|| `sndRegret` || `Youllregretthat.ogg` || vow for revenge || … an enemy team attacked your hedgehog, but did not kill it. || — || “You gonna wish you haven’t done that.” ||
-Note: The “General idea” gives the rough idea/style this taunt is supposed to have. The “Used when …” column says when the taunt is actually used in the current Hedgewars version.
-
-The actual usage might be subject to minor changes from time to time, but the general idea will stay the same, so it's generally a good idea to focus the general idea to make your voicepack future-proof.
-
-== List of extra taunts ==
+=== List of extra taunts ===
You should generally support these taunts as well, if you can. But if you don't it's not a big deal, since there are sane fallbacks or the silence is not awkwards.
|| *Variable name* || *File name* || *General idea* || *Used when …* || *Fallback* || *Transcription of Default voice* ||
@@ -94,8 +93,8 @@
|| `sndWatchThis` || `Watchthis.ogg` || attack || … hog attacks (for some thrown weapons) || — || “Watch this!” ||
|| `sndWhatThe` || `Whatthe.ogg` || imminent danger || … something is about to blow up near a hog. Duration: 1.0s || `sndNooo` || “What the …?” ||
-== List of *unused* taunt files ==
-There are a couple of taunt files found in the repository which *aren't used in the game yet*. You don't have to support these. Adding these files to your voice pack won't have any effect at the moment.
+=== List of *unused* taunt files ===
+There are a couple of taunt files found in the repository which *aren't used in the game yet*. You don't have to record these. Adding these files to your voice pack won't have any effect at the moment.
There are plans to add `Perfect.ogg` eventually (with fallback, of course!), but don't even bother about the other 4 ones.