ThemeCfg: Update anchors: matching against objects
authorWuzzy
Fri, 17 May 2019 00:01:14 +0100
changeset 1884 80ca22fbd97c
parent 1883 5e5b098885ca
child 1885 0a53771f4619
ThemeCfg: Update anchors: matching against objects
ThemeCfg.wiki
--- a/ThemeCfg.wiki	Thu May 16 23:45:26 2019 +0100
+++ b/ThemeCfg.wiki	Fri May 17 00:01:14 2019 +0100
@@ -81,7 +81,7 @@
 === `anchors` ===
 An anchor does not create land itself, but instead is a setting that alters the positioning of an object. Each object can have multiple anchors. An anchor is a rectangle that is similar to a `buriedrect`, but it can be outside of the object boundaries. Anchors are useful for objects that spawn on the water.
 
-If an object has multiple anchors, at least one of the anchors has to “match” in order for the object to be placed.
+For an object with anchors to be placed, at least one of the anchors has to “match” in order for the object to be placed. Anchors can “match” in regular land and other land objects. This is different from normal land objects, which can only be buried inside land.
 
 This key needs an object file name, an anchor count and a rectangle for each anchor. This key needs to be defined after the object definition.