LuaAPI: Retreat update
authorWuzzy
Sat, 21 Apr 2018 16:27:59 +0100
changeset 1326 81f8f7659f50
parent 1325 14223a7d3c15
child 1327 b4d511c8648a
LuaAPI: Retreat update
LuaAPI.wiki
--- a/LuaAPI.wiki	Sat Apr 21 16:26:26 2018 +0100
+++ b/LuaAPI.wiki	Sat Apr 21 16:27:59 2018 +0100
@@ -1043,7 +1043,7 @@
 
 The retreat time must be set with `time` in milliseconds. By default, this time is automatically multiplied with get-away time percentage from the game scheme for seamless integration with schemes. If you want to ignore the game scheme for some reason and set the retreat time no matter what, set `respectGetAwayTimeFactor` to `false`.
 
-If the current hedgehog was busy doing an attack, the attack is aborted, no shot is made. If this function is called in the ready phase of af a turn, the ready phase is not stopped immediately, but the turn will begin in the retreat phase instead.
+If the current hedgehog was busy doing an attack, the attack is aborted, no shot is made. If this function is called in the ready phase of af a turn, the ready phase continues normally, but the turn will begin in the retreat phase instead.
 
 Note: If you want the turn to end instantly, it is recommended to use `EndTurn` instead.