--- a/LuaAPI.wiki Mon Nov 08 23:18:06 2010 +0000
+++ b/LuaAPI.wiki Mon Nov 08 23:20:33 2010 +0000
@@ -24,8 +24,8 @@
* <tt>!GameFlags = gfSolidLand + gfArtillery + …</tt> - sets the gameflags, see above for the available flags
* <tt>!TurnTime = 60000</tt> - set the turntime in ms
* <tt>!CaseFreq = 0</tt> - frequency of crate drops
- * <tt>HealthCaseProb = 35</tt> - chance of receiving a health crate
- * <tt>HealthCaseAmount = 25</tt> - amount of health in a health crate
+ * <tt>!HealthCaseProb = 35</tt> - chance of receiving a health crate
+ * <tt>!HealthCaseAmount = 25</tt> - amount of health in a health crate
* <tt>!DamagePercent = 100</tt> - percent of damage to inforce
* <tt>!MinesNum = 0</tt> - number of mines being placed (before 0.9.14 LandAdds)
* <tt>!MinesTime = 3</tt> - time for a mine to explode from activated, -1 for random
@@ -33,8 +33,8 @@
* <tt>Explosives = 0</tt> - number of explosives being placed
* <tt>Delay = 0</tt> - delay between each round
* <tt>!SuddenDeathTurns = 30</tt> - turns until sudden death begins
- * <tt>WaterRise = 47</tt> - height of water rise at sudden death in pixels
- * <tt>HealthDecrease = 5</tt> - amount of health decreased on sudden death
+ * <tt>!WaterRise = 47</tt> - height of water rise at sudden death in pixels
+ * <tt>!HealthDecrease = 5</tt> - amount of health decreased on sudden death
* <tt>Map = "Bamboo"</tt> - the map being played
* <tt>Theme = "Bamboo"</tt> - the theme to be used