LuaRules: fix bullet
authorWuzzy
Mon, 12 Oct 2020 02:10:00 +0200
changeset 2192 edf132b3d2b8
parent 2191 aade57b7b63e
child 2193 d916af89912e
LuaRules: fix bullet
LuaRules.wiki
--- a/LuaRules.wiki	Mon Oct 12 02:09:44 2020 +0200
+++ b/LuaRules.wiki	Mon Oct 12 02:10:00 2020 +0200
@@ -6,11 +6,11 @@
 
 For behavior in your script that affects actual gameplay, there are restrictions of what you can do with numbers. These are the rules:
 
-* Only integer numbers are allowed; floating-point numbers are forbidden
-* If you divide, divide by powers of 2 if you can
-* If you want to divide by a different integer value, use the `div` function for integer division
-* Keep your numbers within (+/-) 2<sup>53</sup>
-* Avoid `math.floor` and `math.ceil`
+ * Only integer numbers are allowed; floating-point numbers are forbidden
+ * If you divide, divide by powers of 2 if you can
+ * If you want to divide by a different integer value, use the `div` function for integer division
+ * Keep your numbers within (+/-) 2<sup>53</sup>
+ * Avoid `math.floor` and `math.ceil`
 
 These restrictions on numbers don't apply to numbers that you don't use for gameplay but for stuff like harmless eye candy.