LuaEvents: remove version numbers
authorWuzzy
Thu, 25 May 2023 13:04:05 +0000
changeset 2231 f00c578955f7
parent 2230 61645d84f13e
child 2232 09bf7a4d5411
LuaEvents: remove version numbers
LuaEvents.wiki
--- a/LuaEvents.wiki	Fri May 12 20:53:35 2023 +0000
+++ b/LuaEvents.wiki	Thu May 25 13:04:05 2023 +0000
@@ -83,7 +83,7 @@
 === <tt>onSkipTurn()</tt> ===
 This function calls when a hog skips its turn.
 
-=== <tt>onCaseDrop(gear)</tt> (1.0.0) ===
+=== <tt>onCaseDrop(gear)</tt> ===
 This function calls between two turns right after the moment at which the game *might* drop a crate according to the game scheme settings. It does not matter if it actually wants to drop a crate.
 
 If a crate was dropped, `gear` is the crate gear that was dropped, if no crate was dropped, `gear` is `nil`.
@@ -93,7 +93,7 @@
 === <tt>onSuddenDeath()</tt> ===
 This function is called on the start of Sudden Death.
 
-=== <tt>onGameResult(winningClan)</tt> (1.0.0) ===
+=== <tt>onGameResult(winningClan)</tt> ===
 This function calls when the game ends with a winner or in a draw. If a clan wins, `winningClan` is the clan ID of the winning clan. If the game ends in a draw, `winningClan` is set to -1.
 
 === <tt>onAchievementsDeclaration()</tt> ===
@@ -104,7 +104,7 @@
 
 Note: If you want to detect when a turn was skipped, use `onSkipTurn()`. There is no guarantee that `onHogAttack(amSkip)` is called in such an event.
 
-=== <tt>onHogSwitch(oldHog)</tt> (1.0.0) ===
+=== <tt>onHogSwitch(oldHog)</tt> ===
 Called when hogs have been switched using the “switch hedgehog” utility. `oldHog` is the gear ID of the previous hedgehog and the current hedgehog gear ID is stored in `CurrentHedgehog`.
 
 Note: If you want to detect when a turn was skipped, use `onSkipTurn()`. There is no guarantee that `onHogAttack(amSkip)` is called in such an event.