author | displacer |
Wed, 17 Jan 2007 19:56:51 +0000 | |
changeset 347 | 6521e1b2cd40 |
parent 341 | 184230eb4151 |
child 350 | c3ccec3834e8 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
2 |
* Hedgewars, a worms-like game |
|
3 |
* Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com> |
|
4 |
* |
|
5 |
* This program is free software; you can redistribute it and/or modify |
|
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* it under the terms of the GNU General Public License as published by |
|
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* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
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* This program is distributed in the hope that it will be useful, |
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*/ |
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18 |
||
19 |
#include <QtGui> |
|
20 |
#include <QStringList> |
|
21 |
#include <QProcess> |
|
22 |
#include <QDir> |
|
23 |
#include <QPixmap> |
|
24 |
#include <QRegExp> |
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25 |
#include <QIcon> |
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26 |
#include <QFile> |
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27 |
#include <QTextStream> |
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28 |
||
29 |
#include "hwform.h" |
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30 |
#include "game.h" |
|
31 |
#include "team.h" |
|
32 |
#include "netclient.h" |
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33 |
#include "teamselect.h" |
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34 |
#include "gameuiconfig.h" |
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35 |
#include "pages.h" |
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36 |
#include "hwconsts.h" |
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314 | 37 |
#include "newnetclient.h" |
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#include "gamecfgwidget.h" |
184 | 39 |
|
40 |
HWForm::HWForm(QWidget *parent) |
|
314 | 41 |
: QMainWindow(parent), pnetserver(0) |
184 | 42 |
{ |
43 |
ui.setupUi(this); |
|
44 |
||
301 | 45 |
config = new GameUIConfig(this, cfgdir->absolutePath() + "/hedgewars.ini"); |
184 | 46 |
|
245 | 47 |
UpdateTeamsLists(); |
184 | 48 |
|
49 |
connect(ui.pageMain->BtnSinglePlayer, SIGNAL(clicked()), this, SLOT(GoToSinglePlayer())); |
|
50 |
connect(ui.pageMain->BtnSetup, SIGNAL(clicked()), this, SLOT(GoToSetup())); |
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51 |
connect(ui.pageMain->BtnMultiplayer, SIGNAL(clicked()), this, SLOT(GoToMultiplayer())); |
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52 |
connect(ui.pageMain->BtnDemos, SIGNAL(clicked()), this, SLOT(GoToDemos())); |
|
53 |
connect(ui.pageMain->BtnNet, SIGNAL(clicked()), this, SLOT(GoToNet())); |
|
187 | 54 |
connect(ui.pageMain->BtnInfo, SIGNAL(clicked()), this, SLOT(GoToInfo())); |
184 | 55 |
connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(close())); |
56 |
||
289 | 57 |
connect(ui.pageLocalGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 58 |
connect(ui.pageLocalGame->BtnSimpleGame, SIGNAL(clicked()), this, SLOT(SimpleGame())); |
59 |
||
60 |
connect(ui.pageEditTeam->BtnTeamSave, SIGNAL(clicked()), this, SLOT(TeamSave())); |
|
61 |
connect(ui.pageEditTeam->BtnTeamDiscard, SIGNAL(clicked()), this, SLOT(TeamDiscard())); |
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62 |
||
289 | 63 |
connect(ui.pageMultiplayer->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 64 |
connect(ui.pageMultiplayer->BtnStartMPGame, SIGNAL(clicked()), this, SLOT(StartMPGame())); |
65 |
||
289 | 66 |
connect(ui.pagePlayDemo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 67 |
connect(ui.pagePlayDemo->BtnPlayDemo, SIGNAL(clicked()), this, SLOT(PlayDemo())); |
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|
68 |
connect(ui.pagePlayDemo->DemosList, SIGNAL(doubleClicked (const QModelIndex &)), this, SLOT(PlayDemo())); |
184 | 69 |
|
289 | 70 |
connect(ui.pageOptions->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 71 |
connect(ui.pageOptions->BtnNewTeam, SIGNAL(clicked()), this, SLOT(NewTeam())); |
72 |
connect(ui.pageOptions->BtnEditTeam, SIGNAL(clicked()), this, SLOT(EditTeam())); |
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73 |
connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), config, SLOT(SaveOptions())); |
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312 | 74 |
connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 75 |
|
289 | 76 |
connect(ui.pageNet->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 77 |
connect(ui.pageNet->BtnNetConnect, SIGNAL(clicked()), this, SLOT(NetConnect())); |
314 | 78 |
connect(ui.pageNet->BtnNetSvrStart, SIGNAL(clicked()), this, SLOT(NetStartServer())); |
184 | 79 |
|
289 | 80 |
connect(ui.pageNetGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 81 |
connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), this, SLOT(NetStartGame())); |
82 |
||
83 |
connect(ui.pageNetChat->BtnDisconnect, SIGNAL(clicked()), this, SLOT(NetDisconnect())); |
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connect(ui.pageNetChat->BtnJoin, SIGNAL(clicked()), this, SLOT(NetJoin())); |
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connect(ui.pageNetChat->BtnCreate, SIGNAL(clicked()), this, SLOT(NetCreate())); |
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86 |
||
289 | 87 |
connect(ui.pageInfo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
187 | 88 |
|
306 | 89 |
connect(ui.pageGameStats->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
90 |
||
311 | 91 |
connect(ui.pageMultiplayer->teamsSelect, SIGNAL(NewTeam()), this, SLOT(NewTeam())); |
92 |
||
290 | 93 |
GoToPage(ID_PAGE_MAIN); |
184 | 94 |
} |
95 |
||
245 | 96 |
void HWForm::UpdateTeamsLists() |
97 |
{ |
|
98 |
QStringList teamslist = config->GetTeamsList(); |
|
99 |
||
100 |
if(teamslist.empty()) { |
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101 |
HWTeam defaultTeam("DefaultTeam"); |
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defaultTeam.SaveToFile(); |
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103 |
teamslist.push_back("DefaultTeam"); |
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104 |
} |
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105 |
||
106 |
ui.pageOptions->CBTeamName->clear(); |
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107 |
ui.pageOptions->CBTeamName->addItems(teamslist); |
|
108 |
} |
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109 |
||
184 | 110 |
void HWForm::GoToMain() |
111 |
{ |
|
289 | 112 |
GoToPage(ID_PAGE_MAIN); |
184 | 113 |
} |
114 |
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115 |
void HWForm::GoToSinglePlayer() |
|
116 |
{ |
|
289 | 117 |
GoToPage(ID_PAGE_SINGLEPLAYER); |
184 | 118 |
} |
119 |
||
120 |
void HWForm::GoToSetup() |
|
121 |
{ |
|
289 | 122 |
GoToPage(ID_PAGE_SETUP); |
184 | 123 |
} |
124 |
||
187 | 125 |
void HWForm::GoToInfo() |
126 |
{ |
|
289 | 127 |
GoToPage(ID_PAGE_INFO); |
187 | 128 |
} |
129 |
||
184 | 130 |
void HWForm::GoToMultiplayer() |
131 |
{ |
|
290 | 132 |
GoToPage(ID_PAGE_MULTIPLAYER); |
184 | 133 |
} |
134 |
||
135 |
void HWForm::GoToDemos() |
|
136 |
{ |
|
137 |
QDir tmpdir; |
|
138 |
tmpdir.cd(cfgdir->absolutePath()); |
|
139 |
tmpdir.cd("Demos"); |
|
140 |
tmpdir.setFilter(QDir::Files); |
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141 |
ui.pagePlayDemo->DemosList->clear(); |
|
271 | 142 |
ui.pagePlayDemo->DemosList->addItems(tmpdir.entryList(QStringList("*.hwd_" + cProtoVer)) |
143 |
.replaceInStrings(QRegExp("^(.*).hwd_" + cProtoVer), "\\1")); |
|
290 | 144 |
GoToPage(ID_PAGE_DEMOS); |
184 | 145 |
} |
146 |
||
147 |
void HWForm::GoToNet() |
|
148 |
{ |
|
289 | 149 |
GoToPage(ID_PAGE_NET); |
184 | 150 |
} |
151 |
||
152 |
void HWForm::GoToNetChat() |
|
153 |
{ |
|
289 | 154 |
GoToPage(ID_PAGE_NETCHAT); |
155 |
} |
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156 |
||
311 | 157 |
void HWForm::OnPageShown(quint8 id) |
158 |
{ |
|
322 | 159 |
if (id == ID_PAGE_MULTIPLAYER || id == ID_PAGE_NETCFG) { |
311 | 160 |
QStringList tmNames=config->GetTeamsList(); |
322 | 161 |
TeamSelWidget* curTeamSelWidget; |
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id == ID_PAGE_MULTIPLAYER ? curTeamSelWidget=ui.pageMultiplayer->teamsSelect : |
322 | 163 |
curTeamSelWidget=ui.pageNetGame->pNetTeamsWidget; |
311 | 164 |
QList<HWTeam> teamsList; |
165 |
for(QStringList::iterator it=tmNames.begin(); it!=tmNames.end(); it++) { |
|
166 |
HWTeam team(*it); |
|
167 |
team.LoadFromFile(); |
|
168 |
teamsList.push_back(team); |
|
169 |
} |
|
322 | 170 |
curTeamSelWidget->resetPlayingTeams(teamsList); |
311 | 171 |
} |
172 |
} |
|
173 |
||
289 | 174 |
void HWForm::GoToPage(quint8 id) |
175 |
{ |
|
176 |
PagesStack.push(ui.Pages->currentIndex()); |
|
311 | 177 |
OnPageShown(id); |
289 | 178 |
ui.Pages->setCurrentIndex(id); |
179 |
} |
|
180 |
||
181 |
void HWForm::GoBack() |
|
182 |
{ |
|
183 |
quint8 id = PagesStack.isEmpty() ? ID_PAGE_MAIN : PagesStack.pop(); |
|
311 | 184 |
OnPageShown(id); |
289 | 185 |
ui.Pages->setCurrentIndex(id); |
184 | 186 |
} |
187 |
||
188 |
void HWForm::NewTeam() |
|
189 |
{ |
|
245 | 190 |
editedTeam = new HWTeam("unnamed"); |
191 |
editedTeam->SetToPage(this); |
|
290 | 192 |
GoToPage(ID_PAGE_SETUP_TEAM); |
184 | 193 |
} |
194 |
||
195 |
void HWForm::EditTeam() |
|
196 |
{ |
|
245 | 197 |
editedTeam = new HWTeam(ui.pageOptions->CBTeamName->currentText()); |
198 |
editedTeam->LoadFromFile(); |
|
199 |
editedTeam->SetToPage(this); |
|
290 | 200 |
GoToPage(ID_PAGE_SETUP_TEAM); |
184 | 201 |
} |
202 |
||
203 |
void HWForm::TeamSave() |
|
204 |
{ |
|
245 | 205 |
editedTeam->GetFromPage(this); |
206 |
editedTeam->SaveToFile(); |
|
207 |
delete editedTeam; |
|
208 |
UpdateTeamsLists(); |
|
290 | 209 |
GoBack(); |
184 | 210 |
} |
211 |
||
212 |
void HWForm::TeamDiscard() |
|
213 |
{ |
|
245 | 214 |
delete editedTeam; |
290 | 215 |
GoBack(); |
184 | 216 |
} |
217 |
||
218 |
void HWForm::SimpleGame() |
|
219 |
{ |
|
341 | 220 |
CreateGame(ui.pageLocalGame->gameCFG, 0); |
184 | 221 |
game->StartQuick(); |
222 |
} |
|
223 |
||
224 |
void HWForm::PlayDemo() |
|
225 |
{ |
|
226 |
QListWidgetItem * curritem = ui.pagePlayDemo->DemosList->currentItem(); |
|
227 |
if (!curritem) |
|
228 |
{ |
|
229 |
QMessageBox::critical(this, |
|
230 |
tr("Error"), |
|
231 |
tr("Please, select demo from the list above"), |
|
232 |
tr("OK")); |
|
233 |
return ; |
|
234 |
} |
|
341 | 235 |
CreateGame(0, 0); |
271 | 236 |
game->PlayDemo(cfgdir->absolutePath() + "/Demos/" + curritem->text() + ".hwd_" + cProtoVer); |
184 | 237 |
} |
238 |
||
314 | 239 |
void HWForm::_NetConnect(const QString & hostName, quint16 port, const QString & nick) |
184 | 240 |
{ |
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|
241 |
hwnet = new HWNewNet(config, ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget); |
184 | 242 |
connect(hwnet, SIGNAL(AddGame(const QString &)), this, SLOT(AddGame(const QString &))); |
243 |
connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter())); |
|
339
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diff
changeset
|
244 |
connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&))); |
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changeset
|
245 |
|
327 | 246 |
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamWillPlay(HWTeam)), hwnet, SLOT(AddTeam(HWTeam))); |
347 | 247 |
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamNotPlaying(const HWTeam&)), hwnet, SLOT(RemoveTeam(const HWTeam&))); |
329
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unc0rr
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|
248 |
|
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|
249 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(seedChanged(const QString &)), hwnet, SLOT(onSeedChanged(const QString &))); |
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|
250 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(mapChanged(const QString &)), hwnet, SLOT(onMapChanged(const QString &))); |
4c3aad46baa5
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unc0rr
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|
251 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(themeChanged(const QString &)), hwnet, SLOT(onThemeChanged(const QString &))); |
4c3aad46baa5
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unc0rr
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|
252 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(initHealthChanged(quint32)), hwnet, SLOT(onInitHealthChanged(quint32))); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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changeset
|
253 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(turnTimeChanged(quint32)), hwnet, SLOT(onTurnTimeChanged(quint32))); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
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|
254 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(fortsModeChanged(bool)), hwnet, SLOT(onFortsModeChanged(bool))); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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changeset
|
255 |
|
330 | 256 |
connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setSeed(const QString &))); |
257 |
connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setMap(const QString &))); |
|
258 |
connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setTheme(const QString &))); |
|
259 |
connect(hwnet, SIGNAL(initHealthChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setInitHealth(quint32))); |
|
260 |
connect(hwnet, SIGNAL(turnTimeChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setTurnTime(quint32))); |
|
261 |
connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setFortsMode(bool))); |
|
329
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unc0rr
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changeset
|
262 |
|
4c3aad46baa5
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changeset
|
263 |
|
314 | 264 |
hwnet->Connect(hostName, port, nick); |
184 | 265 |
config->SaveOptions(); |
266 |
} |
|
267 |
||
314 | 268 |
void HWForm::NetConnect() |
269 |
{ |
|
270 |
_NetConnect(ui.pageNet->editIP->text(), 46631, ui.pageNet->editNetNick->text()); |
|
271 |
} |
|
272 |
||
273 |
void HWForm::NetStartServer() |
|
274 |
{ |
|
275 |
pnetserver = new HWNetServer; |
|
276 |
pnetserver->StartServer(); |
|
277 |
_NetConnect(pnetserver->getRunningHostName(), pnetserver->getRunningPort(), ui.pageNet->editNetNick->text()); |
|
278 |
} |
|
279 |
||
184 | 280 |
void HWForm::NetDisconnect() |
281 |
{ |
|
314 | 282 |
hwnet->Disconnect(); |
283 |
GoBack(); |
|
284 |
delete hwnet; |
|
285 |
hwnet=0; |
|
286 |
if(pnetserver) { |
|
287 |
pnetserver->StopServer(); |
|
288 |
delete pnetserver; |
|
289 |
pnetserver=0; |
|
290 |
} |
|
184 | 291 |
} |
292 |
||
293 |
void HWForm::AddGame(const QString & chan) |
|
294 |
{ |
|
295 |
ui.pageNetChat->ChannelsList->addItem(chan); |
|
296 |
} |
|
297 |
||
298 |
void HWForm::NetGameEnter() |
|
299 |
{ |
|
290 | 300 |
GoToPage(ID_PAGE_NETCFG); |
184 | 301 |
} |
302 |
||
303 |
void HWForm::NetJoin() |
|
304 |
{ |
|
305 |
hwnet->JoinGame("#hw"); |
|
306 |
} |
|
307 |
||
308 |
void HWForm::NetCreate() |
|
309 |
{ |
|
310 |
hwnet->JoinGame("#hw"); |
|
311 |
} |
|
312 |
||
313 |
void HWForm::NetStartGame() |
|
314 |
{ |
|
315 |
hwnet->StartGame(); |
|
316 |
} |
|
317 |
||
339
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displacer
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diff
changeset
|
318 |
void HWForm::AddNetTeam(const HWTeam& team) |
184 | 319 |
{ |
339
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338
diff
changeset
|
320 |
ui.pageNetGame->pNetTeamsWidget->addTeam(team); |
184 | 321 |
} |
322 |
||
323 |
void HWForm::StartMPGame() |
|
324 |
{ |
|
341 | 325 |
CreateGame(ui.pageMultiplayer->gameCFG, ui.pageMultiplayer->teamsSelect); |
306 | 326 |
|
184 | 327 |
game->StartLocal(); |
328 |
} |
|
306 | 329 |
|
330 |
void HWForm::GameStateChanged(GameState gameState) |
|
331 |
{ |
|
324
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changeset
|
332 |
switch(gameState) { |
f4c109c82a0c
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323
diff
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|
333 |
case gsStarted: { |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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|
334 |
ui.pageGameStats->labelGameStats->setText(""); |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
diff
changeset
|
335 |
break; |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
diff
changeset
|
336 |
} |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
diff
changeset
|
337 |
case gsFinished: { |
f4c109c82a0c
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323
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|
338 |
GoToPage(ID_PAGE_GAMESTATS); |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
diff
changeset
|
339 |
break; |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
diff
changeset
|
340 |
} |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
diff
changeset
|
341 |
default: ; |
307 | 342 |
} |
324
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Don't show game stats in case of interrupted by command '/quit' game
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diff
changeset
|
343 |
|
307 | 344 |
} |
345 |
||
346 |
void HWForm::AddStatText(const QString & msg) |
|
347 |
{ |
|
348 |
ui.pageGameStats->labelGameStats->setText( |
|
349 |
ui.pageGameStats->labelGameStats->text() + msg); |
|
306 | 350 |
} |
351 |
||
352 |
void HWForm::GameStats(char type, const QString & info) |
|
353 |
{ |
|
354 |
switch(type) { |
|
307 | 355 |
case 'r' : { |
356 |
AddStatText(QString("<h1 align=\"center\">%1</h1>").arg(info)); |
|
357 |
break; |
|
358 |
} |
|
359 |
case 'D' : { |
|
360 |
int i = info.indexOf(' '); |
|
361 |
QString message = QLabel::tr("<p>The best shot award was won by <b>%1</b> with <b>%2</b> pts.</p>") |
|
362 |
.arg(info.mid(i + 1), info.left(i)); |
|
363 |
AddStatText(message); |
|
364 |
break; |
|
365 |
} |
|
366 |
case 'K' : { |
|
367 |
QString message = QLabel::tr("<p>A total of <b>%1</b> Hedgehog(s) were killed during this round.</p>").arg(info); |
|
368 |
AddStatText(message); |
|
369 |
break; |
|
370 |
} |
|
306 | 371 |
} |
372 |
} |
|
373 |
||
341 | 374 |
void HWForm::CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget) |
306 | 375 |
{ |
341 | 376 |
game = new HWGame(config, gamecfg, pTeamSelWidget); |
306 | 377 |
connect(game, SIGNAL(GameStateChanged(GameState)), this, SLOT(GameStateChanged(GameState))); |
378 |
connect(game, SIGNAL(GameStats(char, const QString &)), this, SLOT(GameStats(char, const QString &))); |
|
379 |
} |