Mon, 21 Jan 2019 19:49:38 +0100 |
Wuzzy |
More spawn height tweaking in missions
|
file |
diff |
annotate
|
Thu, 20 Dec 2018 18:23:13 +0100 |
Wuzzy |
Use player's team identity for SimpleMission-based mission
|
file |
diff |
annotate
|
Thu, 20 Dec 2018 17:51:46 +0100 |
Wuzzy |
Use player-chosen team identity for most challenges and scenarios
|
file |
diff |
annotate
|
Tue, 18 Dec 2018 18:37:58 +0100 |
Wuzzy |
Fix victory check of a few scenarios
|
file |
diff |
annotate
|
Mon, 10 Dec 2018 07:59:45 +0100 |
Wuzzy |
Remove incorrectly used Delay parameter in many scripts
|
file |
diff |
annotate
|
Wed, 01 Aug 2018 15:50:39 +0200 |
Wuzzy |
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
|
file |
diff |
annotate
|
Mon, 19 Feb 2018 17:03:59 +0100 |
Wuzzy |
Portal mission: Fix health crate spawning inside land
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
|
file |
diff |
annotate
|
Thu, 27 Apr 2017 01:10:37 +0200 |
Wuzzy |
Fix Ammo/Utility crate confusion in portal mission
|
file |
diff |
annotate
|
Tue, 11 Apr 2017 03:44:56 +0200 |
Wuzzy |
Display mines timer in all missions with non-default timer
|
file |
diff |
annotate
|
Fri, 25 Nov 2016 02:53:42 +0100 |
Wuzzy |
Rewrite 2nd line of mission panel of most missions for consistency
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 14:39:17 +0200 |
Wuzzy |
Mission recategorization into trainings, challenges and scenarios.
|
file |
diff |
annotate
| base
|