author | sheepluva |
Mon, 28 Mar 2011 16:24:42 +0200 | |
changeset 5056 | 01ab6121fa3f |
parent 5019 | e38d1720a0ff |
child 5078 | 3527f0e7bb21 |
permissions | -rw-r--r-- |
555 | 1 |
# Configure for Qt4 |
4320 | 2 |
set(QT_MIN_VERSION "4.5.0") |
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bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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4 |
set(QT_USE_QTCORE TRUE) |
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Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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5 |
set(QT_USE_QTGUI TRUE) |
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set(QT_USE_QTNETWORK TRUE) |
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set(QT_USE_QTSVG FALSE) |
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set(QT_USE_QTXML FALSE) |
9 |
set(QT_USE_QTOPENGL FALSE) |
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set(QT_USE_QTMAIN TRUE) |
11 |
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184 | 12 |
find_package(Qt4 REQUIRED) |
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include(${QT_USE_FILE}) |
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# Configure for SDL |
16 |
find_package(SDL REQUIRED) |
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revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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find_package(SDL_mixer REQUIRED) |
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move C and C++ optimization flags in the main CMakeLists.txt
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19 |
include_directories(.) |
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include_directories(${SDL_INCLUDE_DIR}) |
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include_directories(${SDLMIXER_INCLUDE_DIR}) |
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if(UNIX) |
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# HACK: in freebsd cannot find iconv.h included via SDL.h |
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24 |
include_directories("/usr/local/include") |
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endif(UNIX) |
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1904 | 27 |
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if(WIN32 AND NOT UNIX) |
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29 |
set(HEDGEWARS_BINDIR ".") |
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30 |
set(HEDGEWARS_DATADIR "../share/") |
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new quality slider widget (needs to be customized), removed obsolete arguments
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31 |
add_definitions(-DUSE_XFIRE) |
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else() |
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33 |
set(HEDGEWARS_BINDIR ${CMAKE_INSTALL_PREFIX}) |
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34 |
if(DEFINED DATA_INSTALL_DIR) |
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set(HEDGEWARS_DATADIR ${DATA_INSTALL_DIR}) |
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else() |
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37 |
set(HEDGEWARS_DATADIR ${CMAKE_INSTALL_PREFIX}/share/) |
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38 |
endif() |
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endif() |
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move C and C++ optimization flags in the main CMakeLists.txt
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41 |
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07f5345ecae7
additional variable (BUNDLE) to make a standalone Mac application
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42 |
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp) |
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set(hwfr_src |
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45 |
game.cpp |
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46 |
main.cpp |
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47 |
hwform.cpp |
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48 |
team.cpp |
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49 |
namegen.cpp |
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50 |
teamselect.cpp |
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51 |
teamselhelper.cpp |
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52 |
frameTeam.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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53 |
vertScrollArea.cpp |
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54 |
gameuiconfig.cpp |
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55 |
ui_hwform.cpp |
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56 |
gamecfgwidget.cpp |
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57 |
pages.cpp |
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58 |
SquareLabel.cpp |
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59 |
hats.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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60 |
hedgehogerWidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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61 |
hwmap.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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62 |
mapContainer.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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63 |
tcpBase.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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64 |
about.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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65 |
proto.cpp |
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66 |
fpsedit.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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67 |
netserver.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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68 |
newnetclient.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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69 |
netudpserver.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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70 |
netudpwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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71 |
netregister.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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72 |
netserverslist.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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73 |
chatwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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74 |
binds.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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SDLs.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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76 |
playrecordpage.cpp |
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77 |
${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp |
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78 |
selectWeapon.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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79 |
itemNum.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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80 |
input_ip.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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81 |
igbox.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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weaponItem.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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statsPage.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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misc.cpp |
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85 |
ammoSchemeModel.cpp |
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togglebutton.cpp |
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bgwidget.cpp |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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88 |
achievements.cpp |
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89 |
qaspectratiolayout.cpp |
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90 |
drawmapwidget.cpp |
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91 |
drawmapscene.cpp |
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92 |
) |
184 | 93 |
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2821 | 94 |
#xfire integration |
95 |
if(WIN32) |
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96 |
set(hwfr_src ${hwfr_src} xfire.cpp ../misc/xfire/xfiregameclient.cpp) |
2821 | 97 |
endif(WIN32) |
98 |
||
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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99 |
if(MINGW) |
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100 |
# resource compilation for mingw |
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101 |
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o |
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102 |
COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR} |
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103 |
-i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc |
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104 |
-o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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105 |
set(hwfr_src ${hwfr_src} ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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106 |
else(MINGW) |
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107 |
set(hwfr_src ${hwfr_src} hedgewars.rc) |
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108 |
endif(MINGW) |
184 | 109 |
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110 |
set(hwfr_moc_hdrs |
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111 |
game.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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112 |
hats.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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113 |
hwform.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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114 |
teamselect.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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115 |
teamselhelper.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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116 |
frameTeam.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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117 |
vertScrollArea.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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118 |
gameuiconfig.h |
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119 |
gamecfgwidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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120 |
pages.h |
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121 |
SquareLabel.h |
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122 |
hedgehogerWidget.h |
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123 |
hwmap.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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124 |
mapContainer.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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125 |
tcpBase.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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126 |
about.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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127 |
proto.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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128 |
fpsedit.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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129 |
netserver.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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130 |
newnetclient.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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131 |
netudpserver.h |
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132 |
netudpwidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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133 |
netregister.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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134 |
netserverslist.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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135 |
chatwidget.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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136 |
SDLs.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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137 |
playrecordpage.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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138 |
selectWeapon.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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139 |
itemNum.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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140 |
input_ip.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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141 |
igbox.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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142 |
weaponItem.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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143 |
statsPage.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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144 |
misc.h |
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ammoSchemeModel.h |
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togglebutton.h |
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bgwidget.h |
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148 |
qaspectratiolayout.h |
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149 |
drawmapwidget.h |
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150 |
drawmapscene.h |
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151 |
) |
184 | 152 |
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153 |
set(hwfr_hdrs |
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154 |
binds.h |
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155 |
ui_hwform.h |
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156 |
KB.h |
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157 |
hwconsts.h |
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158 |
) |
184 | 159 |
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160 |
set(hwfr_rez hedgewars.qrc) |
184 | 161 |
|
2641 | 162 |
qt4_add_resources(hwfr_rez_src ${hwfr_rez}) |
184 | 163 |
|
2641 | 164 |
qt4_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs}) |
184 | 165 |
|
2652 | 166 |
|
167 |
if(APPLE) |
|
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168 |
set(hwfr_src ${hwfr_src} InstallController.cpp CocoaInitializer.mm M3Panel.mm M3InstallController.m NSWorkspace_RBAdditions.m) |
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169 |
set(HW_LINK_LIBS IOKit) |
2652 | 170 |
|
4775 | 171 |
if(NOT NOAUTOUPDATE) |
172 |
find_package(Sparkle) |
|
173 |
if(SPARKLE_FOUND) |
|
174 |
add_definitions(-DSPARKLE_ENABLED) |
|
175 |
set(hwfr_src ${hwfr_src} AutoUpdater.cpp SparkleAutoUpdater.mm) |
|
176 |
set(HW_LINK_LIBS ${SPARKLE_LIBRARY} ${HW_LINK_LIBS}) |
|
177 |
endif() |
|
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178 |
endif() |
2652 | 179 |
endif() |
180 |
||
181 |
||
184 | 182 |
add_executable(hedgewars WIN32 |
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183 |
${hwfr_src} |
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184 |
${hwfr_moc_srcs} |
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185 |
${hwfr_hdrs} |
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186 |
${hwfr_rez_src} |
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187 |
) |
2191 | 188 |
|
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|
189 |
|
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190 |
set(HW_LINK_LIBS |
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191 |
${QT_LIBRARIES} |
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192 |
${SDL_LIBRARY} |
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193 |
${SDLMIXER_LIBRARY} |
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194 |
${HW_LINK_LIBS} |
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195 |
) |
184 | 196 |
|
197 |
if(WIN32 AND NOT UNIX) |
|
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198 |
if(NOT SDL_LIBRARY) |
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199 |
set(HW_LINK_LIBS ${HW_LINK_LIBS} SDL) |
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endif() |
555 | 201 |
|
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202 |
set( HW_LINK_LIBS |
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203 |
${HW_LINK_LIBS} |
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204 |
ole32 |
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205 |
oleaut32 |
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206 |
winspool |
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207 |
uuid |
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208 |
) |
2663 | 209 |
endif() |
184 | 210 |
|
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211 |
|
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212 |
target_link_libraries(hedgewars ${HW_LINK_LIBS}) |
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213 |
|
495 | 214 |
|
2015 | 215 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir}) |
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216 |